#3548245 - 03/31/12 06:14 PM
Re: Friday Update, March 30, 2012
[Re: Speyer]
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Joined: Feb 2001
Posts: 173
NECyclone
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Member
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Posts: 173
Lincoln, Nebraska, USA
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Wow. I've been out of racing sims for quite some time. What game is that?
Last edited by NECyclone; 03/31/12 06:15 PM.
"Democracy is two wolves and a lamb deciding what to have for dinner. Liberty is a well-armed lamb." - Benjamin Franklin
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#3548282 - 03/31/12 08:07 PM
Re: Friday Update, March 30, 2012
[Re: addman]
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Joined: Dec 2002
Posts: 4,024
Chivas
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B.C. Canada
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I also, at first thought it was screens from IL-2 1946 and I almost didn't dare to post my opinion, some of the worst fanatics over there would've buried me in insults and how wrong it is of me to express my own opinion. Other than that it was a good update and my patch release sense is starting to "tingle". I agree the winter shots of the IL-2 looked very similar to IL-2 1946 as it also wasn't a bad sim. The new game engine when finished should just make everything that was in the original IL-2 more detailed along with new features that were not possible before. Hopefully the performance patch will make it possible to implement DX11 in the near future, which should make everything stand out more.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3548383 - 03/31/12 11:28 PM
Re: Friday Update, March 30, 2012
[Re: BKHZ_Furbs]
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Joined: Dec 2002
Posts: 4,024
Chivas
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Posts: 4,024
B.C. Canada
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Chivas, what hope DX11 if they cant add FSAA? AA, AF, DX11, all require system resources. I don't remember the developer say they won't be able to add AA, AF, DX11, at some point. I would assume the performance rewrite could provide the performance headroom to allow those with good enough systems to enable the appropriate levels of AA, AF, etc. I have no idea when this will happen but it will happen at some point if the development goes the same way as the previous series. I remember continually upgrading my system to use latest features, with the best possible frame rate. DX11 will be implemented, either when peoples average systems can run it, or the sims is optimized enough to enable it.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3548514 - 04/01/12 06:51 AM
Re: Friday Update, March 30, 2012
[Re: BKHZ_Furbs]
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Joined: Dec 2002
Posts: 4,024
Chivas
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Posts: 4,024
B.C. Canada
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Chivas, ive said this before, Luthier has NEVER once mentioned adding FSAA, in fact hes NEVER spoken about FSAA or DX11 since before the release. I wouldn't bring it up either, if I was Luthier, until I new for sure that the performance patch allowed enough headroom to implement AA, and DX11. Even then I don't know how much extra work they would need to add and test DX11 after the performance/graphic rewrite.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3548516 - 04/01/12 06:59 AM
Re: Friday Update, March 30, 2012
[Re: trindade]
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Joined: Sep 2004
Posts: 5,943
knightgames
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MA
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#3548596 - 04/01/12 11:34 AM
Re: Friday Update, March 30, 2012
[Re: trindade]
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Joined: Feb 2002
Posts: 6,396
VonBarb.
Earth-bound misfit
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Earth-bound misfit
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The Dust,Pandora
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Could one of you lucky Banana Forums members kindly share the BoM preview pics with us less privileged, so we can see what all the fuss is about and get a chance to sneer at them too ? That would be much appreciated, whatever those pics are actually worth. Cheers Nico
"Et s'il ne pleure personne, que Dieu nous le pardonne "
ArmA2/OA - RoF - FSX
ASUS P8P67 Pro Motherboard - Intel i5 2500K @ 3.3Ghz - 8Gb G-Skill DDR3 1866Mhz - Gainward GTX660 Ti Phantom II - Win7 Ultimate 64bits - Saitek av8r
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#3548610 - 04/01/12 12:46 PM
Re: Friday Update, March 30, 2012
[Re: trindade]
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Joined: Jan 2001
Posts: 751
addman
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Swede in Finland :)
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LOL! Now when I look at them again I'm actually convinced those are IL-2 1946 shots. It's still WIP so wouldn't worry too much plus stills doesn't do this game any justice, lightning and other environmental effects in CloD is much more impressive when in video or real time.
It rushed along like an arrow, but when you lost control you could end up beneath its hoofs. Aleksandr Ivanovich Pokryshkin comment on the MiG-3
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#3548612 - 04/01/12 12:50 PM
Re: Friday Update, March 30, 2012
[Re: BKHZ_Furbs]
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Joined: Feb 2002
Posts: 6,396
VonBarb.
Earth-bound misfit
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Earth-bound misfit
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The Dust,Pandora
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Your wish is my command... I really wasn't asking for so much, but you have my many thanks for taking the time. They do look a lot like Il-2, but maybe the barren snow-covered landscape is to be blamed here. A snow blanket will look like a snow blanket whatever the resolution... Still the same old clouds and buildings though... Cheers Nico
"Et s'il ne pleure personne, que Dieu nous le pardonne "
ArmA2/OA - RoF - FSX
ASUS P8P67 Pro Motherboard - Intel i5 2500K @ 3.3Ghz - 8Gb G-Skill DDR3 1866Mhz - Gainward GTX660 Ti Phantom II - Win7 Ultimate 64bits - Saitek av8r
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#3548783 - 04/01/12 07:40 PM
Re: Friday Update, March 30, 2012
[Re: trindade]
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Joined: Nov 2006
Posts: 1,080
kestrel79
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Wisconsin, USA
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I am really hoping that when the new graphics patch comes out in makes the AA work. Right now the jaggies are the biggest turnoff for me in the graphics department. Once we get some AA, and an increase in fps this sim will be sitting pretty for me flying online
Intel i5 2500k // Asus P8P67 // 16GB G.Skill RAM // RX480 8GB // 27" monitor // VKB Black Mamba Mk.III // Warthog Throttle // TFRP Pedals // W7
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