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#3544734 - 03/25/12 02:48 AM
Re: 3dz Studio Code Help
[Re: Col. Gibbon]
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Hotshot
Registered: 04/30/02
Posts: 6703
Loc: Caux L'Herault, France
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I'll have a look later today when I have finished transferring stuff and setting up this PC.  Jel
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud linksThe best EAW online games are at GameRanger: GameRanger SiteTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use multiple controllers
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#3544743 - 03/25/12 04:19 AM
Re: 3dz Studio Code Help
[Re: Col. Gibbon]
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Hotshot
Registered: 04/30/02
Posts: 6703
Loc: Caux L'Herault, France
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You will have to do this because I have no means of testing the result, if that makes sense. However, my first guess is here:
Private Sub SetElementCode_3DZ(m As Model_3DZ, elem As Integer, piggy As Integer)
Dim j As Integer
' Check what type of element this is
With m.elem(elem).Elems(piggy)
Select Case .cod
Case ELEM_COLOUREDLINE
ReDim .nod(2) ' 2 Nodes
.nod(0) = 0
.nod(1) = 0
.crn = 2
.att(0) = 0 ' Colour Index
The critical thing is the .att(0) value which is being set to zero in the last line You may need to check other occurrences where the the .att(0) value is set for a single line. What I do in VB is to copy a line and paste it so that I have two identical ones. Then I put the ' (like the one in ' Colour Index) before one of them so that it is remmed out, but not lost. Then I edit the other one and run the program to see what happens. Cheers, and best wishes for a speedy recovery from the sunny South of France  Tony
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud linksThe best EAW online games are at GameRanger: GameRanger SiteTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use multiple controllers
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#3545211 - 03/26/12 02:59 AM
Re: 3dz Studio Code Help
[Re: Col. Gibbon]
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Hotshot
Registered: 04/30/02
Posts: 6703
Loc: Caux L'Herault, France
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Can you please send me a small set of 3dz files and all their corresponding PCX files which have coloured lines/polygons so that I can see the problem. Hoping that you are on the improve   Tony
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud linksThe best EAW online games are at GameRanger: GameRanger SiteTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use multiple controllers
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#3545235 - 03/26/12 05:06 AM
Re: 3dz Studio Code Help
[Re: Col. Gibbon]
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3DZ Model Builder
Veteran
Registered: 06/04/01
Posts: 11942
Loc: Fleet, Hampshire, England.
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Death bed Calling! Please check your box at the ftp for a file called "secial test model" Death bed out. 
_________________________
Just remember, "No Matter How Little I have Done, It's All The Less For You To Do" Wings Over BytomSingle parent, bringing up my great kids, Thomas, Jessica & Nicola, and trying to do his best all the time.
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#3545239 - 03/26/12 05:13 AM
Re: 3dz Studio Code Help
[Re: Col. Gibbon]
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3DZ Model Builder
Veteran
Registered: 06/04/01
Posts: 11942
Loc: Fleet, Hampshire, England.
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I've just sent you my latest 3dz Studio code, with the new 3ez's added. 
_________________________
Just remember, "No Matter How Little I have Done, It's All The Less For You To Do" Wings Over BytomSingle parent, bringing up my great kids, Thomas, Jessica & Nicola, and trying to do his best all the time.
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#3545470 - 03/26/12 12:48 PM
Re: 3dz Studio Code Help
[Re: Col. Gibbon]
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Hotshot
Registered: 04/30/02
Posts: 6703
Loc: Caux L'Herault, France
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OK thanks. I have got them and am running the studio, with the "secial test model" loaded. The only element which is of interest seems to be #50 which is the only coloured polygon, and there are no coloured lines. This is what I see: I presume that the red, blue, and green lines are the axes, but there is no polygon visible, and that is the problem. Am I right in thinking that if it were a textured polygon it would draw it?  Jel
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud linksThe best EAW online games are at GameRanger: GameRanger SiteTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use multiple controllers
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#3545484 - 03/26/12 01:18 PM
Re: 3dz Studio Code Help
[Re: Col. Gibbon]
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Hotshot
Registered: 04/30/02
Posts: 6703
Loc: Caux L'Herault, France
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There is no wire frame drawn for this element, even when it is a textured poly. Mind you I do not know much about using the studio, so I may not have clicked in the right places. I need to find the wire frame drawing routine.  Jel
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud linksThe best EAW online games are at GameRanger: GameRanger SiteTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use multiple controllers
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#3545509 - 03/26/12 01:57 PM
Re: 3dz Studio Code Help
[Re: Col. Gibbon]
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3DZ Model Builder
Veteran
Registered: 06/04/01
Posts: 11942
Loc: Fleet, Hampshire, England.
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You have got the same as me, just the normal lines, but if you go throgh the model, and check the piggybacks you'll find a code 4 element, 38/1, top wing left side, and two wires 39/1 and 42/1. 
_________________________
Just remember, "No Matter How Little I have Done, It's All The Less For You To Do" Wings Over BytomSingle parent, bringing up my great kids, Thomas, Jessica & Nicola, and trying to do his best all the time.
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#3545844 - 03/27/12 02:51 AM
Re: 3dz Studio Code Help
[Re: Col. Gibbon]
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Hotshot
Registered: 04/30/02
Posts: 6703
Loc: Caux L'Herault, France
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OK I have found those piggybacked lines, but have got no further in the search for the problem. Obviously there is a routine somewhere for drawing the wire frame outlining the faces. It does not appear to run with coloured polygons such as element #50. If we can find that routine, and why it does not run with the coloured polygon then we would be getting somewhere. However, at the moment it is like looking for a needle in a haystack. 
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud linksThe best EAW online games are at GameRanger: GameRanger SiteTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use multiple controllers
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#3545853 - 03/27/12 03:59 AM
Re: 3dz Studio Code Help
[Re: Col. Gibbon]
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Hotshot
Registered: 04/30/02
Posts: 6703
Loc: Caux L'Herault, France
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OK Tony.
While your looking see if you can enable colours on coloured polygons [code 3/4] and single lines [code 1] Back to square1. Because of your mention of coloured polygons I was focussing on these because they should be easier to see. Hence my messing around with element #50. Clearly it is showing up, if you are in the right perspective view, which I was not. However, as you say the correct colour is not showing. I will continue to work on this because it is visible, then get back to lines if I can fix it. 
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud linksThe best EAW online games are at GameRanger: GameRanger SiteTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use multiple controllers
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