#3543122 - 03/22/12 06:24 AM
Re: C.A.R.S Pre-alpha released to Team members
[Re: F19_CoNa]
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Joined: Feb 2006
Posts: 1,422
Wedge
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Member
Joined: Feb 2006
Posts: 1,422
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I dont have the cash right now (just renewed my iRacing sub for the year) or I would be in as well. Looks pCARS is coming along nicely and will be a huge hit with the racing sim community.
What a great year for racing sims: iRacing, Project Cars, AC, and rFactor2. At the moment we can't say the same for flight sims except for ROF and maybe DCS.
Last edited by Wedge; 03/22/12 06:24 AM.
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#3543127 - 03/22/12 06:39 AM
Re: C.A.R.S Pre-alpha released to Team members
[Re: F19_CoNa]
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Joined: Jul 2010
Posts: 1,468
SteveGee
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Member
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Posts: 1,468
Planet Earth
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If pCARs' netcode is stable...people will be all over it.
The only downside I see, currently, is the inability to mod. That's what has given rFactor it's longevity. Without modding, rFactor wouldn't be on 75%, and probably more, of the HD's it is right now. GPL wouldn't have the standing it does if we'd all have had to driven those butt ugly default cars...man, they were hideous.
pCARS currently has a very diverse car lineup, which will enhance it's length of playing time, for sure and we don't know what's in the proverbial pipe and what could arise from this new-found backing...that could give them more funding to license new models yet seen. I do think they are being very smart to have such a diverse lineup.
If they add DLC's or modding ability, something to "freshen" things up periodically....it'll be around for a long, long time.
" Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it." " Politicians are like dirty diapers. They need to be changed often and for the same reason." Mark Twain "I do not suffer from insanity. I enjoy every, single minute of it."
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#3543684 - 03/23/12 04:20 AM
Re: C.A.R.S Pre-alpha released to Team members
[Re: F19_CoNa]
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Joined: Apr 2002
Posts: 5,503
Pooch
Hotshot
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Hotshot
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Orlando, FL
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I couldn't stand it anymore. They got my 60 bucks, tonight. Been driving it, and frankly, I don't know how this can be an alhpa build of a game. Don't know much about it, but I thought the alpha stage of a game was real rough around the edges. This is really terrific. It accepted my old Gamestop wheel and pedals with no trouble, and I'm loving this.
"From our orbital vantage point, we observe an earth without borders, full of peace, beauty and magnificence, and we pray that humanity as a whole can imagine a borderless world as we see it, and strive to live as one in peace." Astronaut William C. McCool RIP, January 29, 2003 - Space Shuttle Columbia
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#3544082 - 03/23/12 08:13 PM
Re: C.A.R.S Pre-alpha released to Team members
[Re: jdbecks]
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Joined: Mar 2008
Posts: 2,881
Meatsheild
Arma3 guy!
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Arma3 guy!
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Posts: 2,881
Peoples Republic of Yorkshire
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I've been tempted by CARS a fair bit .. however i'm not sure how well i'd be able to run it ... i've got a
Intel Core 2 Duo E8600 3.33Ghz winxp 4 gig ram Nvidia 9800 GT
so its a pretty old system now, will i be able to run cars resonably or just not bother?
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#3544493 - 03/24/12 06:02 PM
Re: C.A.R.S Pre-alpha released to Team members
[Re: Meatsheild]
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Joined: May 2010
Posts: 3,812
JAMF
Frugalite & P-38 fan
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Frugalite & P-38 fan
Senior Member
Joined: May 2010
Posts: 3,812
The Netherlands
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I've been tempted by CARS a fair bit .. however i'm not sure how well i'd be able to run it ... i've got a
Intel Core 2 Duo E8600 3.33Ghz winxp 4 gig ram Nvidia 9800 GT
so its a pretty old system now, will i be able to run cars resonably or just not bother? MINIMUM SPEC
CPU - 3.0GHz Dual-Core, 2.4GHz Quad-Core GRAPHICS - nVidia 9600 GT 512Mb, ATI Radeon HD 4750 512Mb MEMORY - 2Gb RAM (3Gb-4Gb recommended) CONNECTION - Continuous Internet So you meet the minimum specs, and have a slightly better graphics card. That sounds like, translated, playable with reduced graphic splendour.
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#3544526 - 03/24/12 07:25 PM
Re: C.A.R.S Pre-alpha released to Team members
[Re: F19_CoNa]
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Joined: May 2010
Posts: 1,791
Pumbaa666
Ze Warthog that is faster then a Cheetah
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Ze Warthog that is faster then a Cheetah
Member
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Posts: 1,791
South Australia
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Gotta say I'm loving these long point to point tracks... Reminds me of the first Need for Speed...
And has anyone else noticed you can now join events?
"The motivation is high, I enjoy taking the smile off other peoples faces"
Mark Webber
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#3544616 - 03/24/12 11:59 PM
Re: C.A.R.S Pre-alpha released to Team members
[Re: F19_CoNa]
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Joined: Feb 2006
Posts: 1,422
Wedge
Member
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Member
Joined: Feb 2006
Posts: 1,422
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I was able to take some of my birthday money and buy into pCars last night. My initial thoughts were, yes the graphics are outstanding, but I'm not really getting into the racing end of it plus the fact it took me for ever to get my DFGT wheel to work. Well, today I had the entire day to mess around with it and I am hooked on the early Formula 1 cars. If they can come up with an F1 season/career using these cars it would be awesome! Also, setting up the AI just the way you want them with all the different options is a cool feature. I can understand why this is in alpha stage because the damage model is non existant and it is still very limited game play wise. Yes parts fly off your car, but there is little to no effect - unlike iRacing. There is still a ways to go with the sim for example no pits (some cases the pits are blocked off), I didn't see options to adjust fuel. All I can say is that I can't wait to see the product when it is ready to be released. We need a Project Cars forum
Last edited by Wedge; 03/25/12 12:02 AM.
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#3544621 - 03/25/12 12:16 AM
Re: C.A.R.S Pre-alpha released to Team members
[Re: Pumbaa666]
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Joined: Jan 2009
Posts: 4,737
FearlessFrog
Senior Member
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Senior Member
Joined: Jan 2009
Posts: 4,737
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Gotta say I'm loving these long point to point tracks... Reminds me of the first Need for Speed...
And has anyone else noticed you can now join events? I saw the event stuff, next one is F68's around Rouen. Is it a time trial? I took that old car around that track for an hour - boy, that's a scary track/car combo. Not lifting off going down that hill gave me a cold sweat, and my time was still a good 10 seconds off of pace. I find that I have to either stick with a car (something less powerful) and really get to know it, otherwise it's a real hard sim. Love the way you see the leaves flutter on the track now too.
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#3544671 - 03/25/12 02:09 AM
Re: C.A.R.S Pre-alpha released to Team members
[Re: F19_CoNa]
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Joined: Feb 2007
Posts: 8,677
kludger
Hotshot
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SE Pennsylvania, USA
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Yeah I finally got tired of messing with the poor Fanatec FFB even in G25 emulation mode and pulled my G27 out of storage and wow really loving the F1 '68 car, feels great the way you can drift it about.
Really enjoying this title.
i7-7700k@4.5ghz, GTX1080Ti,BenQ XL2420G-g-sync,Oculus Rift
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#3544724 - 03/25/12 05:54 AM
Re: C.A.R.S Pre-alpha released to Team members
[Re: F19_CoNa]
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Joined: May 2010
Posts: 1,791
Pumbaa666
Ze Warthog that is faster then a Cheetah
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Ze Warthog that is faster then a Cheetah
Member
Joined: May 2010
Posts: 1,791
South Australia
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Yeah the events are time trails from what I've seen... Loving the Rouen 68 combination great fun... Pity I'm around 6-7 seconds slower than the fast guys... It must be in set up...
"The motivation is high, I enjoy taking the smile off other peoples faces"
Mark Webber
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#3544729 - 03/25/12 06:15 AM
Re: C.A.R.S Pre-alpha released to Team members
[Re: Pumbaa666]
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Joined: Jan 2009
Posts: 4,737
FearlessFrog
Senior Member
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Senior Member
Joined: Jan 2009
Posts: 4,737
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Yeah the events are time trails from what I've seen... Loving the Rouen 68 combination great fun... Pity I'm around 6-7 seconds slower than the fast guys... It must be in set up... It's taken a fair few years but for me this is sort of a spiritual successor of Grand Prix Legends. That was a sim where laps was as much fun as racing and pCARS is showing the same kind of feel.
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#3544737 - 03/25/12 07:09 AM
Re: C.A.R.S Pre-alpha released to Team members
[Re: FearlessFrog]
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Joined: May 2010
Posts: 1,791
Pumbaa666
Ze Warthog that is faster then a Cheetah
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Ze Warthog that is faster then a Cheetah
Member
Joined: May 2010
Posts: 1,791
South Australia
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Yeah the events are time trails from what I've seen... Loving the Rouen 68 combination great fun... Pity I'm around 6-7 seconds slower than the fast guys... It must be in set up... It's taken a fair few years but for me this is sort of a spiritual successor of Grand Prix Legends. That was a sim where laps was as much fun as racing and pCARS is showing the same kind of feel. I dunno, there's rF2 which also has this feel to it... It'll be interesting to who really comes out on top out of these 2 titles... If pCARS doesn't have online racing to a full extent planned, then rF2 will be the winner in my books...
"The motivation is high, I enjoy taking the smile off other peoples faces"
Mark Webber
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#3547161 - 03/29/12 02:32 PM
Re: C.A.R.S Pre-alpha released to Team members
[Re: JAMF]
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Joined: Mar 2008
Posts: 2,881
Meatsheild
Arma3 guy!
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Arma3 guy!
Senior Member
Joined: Mar 2008
Posts: 2,881
Peoples Republic of Yorkshire
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So you meet the minimum specs, and have a slightly better graphics card. That sounds like, translated, playable with reduced graphic splendour.
change that to "not a chance", me thinks they've been very optimiztic about their min specs, even with all sliders left and all the fancy stuff turned off (both in the sim and driver control stuff) its a slide show
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http://simhq.com/forum/ubbthreads.php/topics/3732626/SimHQ_Arma3_Sessions,_who,_wha#Post3732626
All spelling errors are included free of charge and courtesy of a broken spell checker!
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