as a reminder!!! heres basic instructions from Moggys site again...
"The night lighting trick is very simple....
We appear to have three shades of luminous colours in the EAW palette - whites/greys (palette nos 240-255),
reds (224-229) and yellows (230-239). These colours can however only be used with a panel on a 3dz shape
that is defined as a type 3, which Paulo Morais describes in his notes as "a coloured polygon surface painted
in single colour of index given" i.e. the palette number of the colour is specified in the 3dz file. These
colours will not behave luminously if added to a standard skin for the more usual type 5 "opaque textured
polygon" type element skinned from a texture file."
all i did was make small 6-8 node size elements and copied (aka piggybacks) onto the Greif wing tips and a
recessed flood into its portside leading...

to save time testing which colour poly palette # use red (228) green (239) white (255) for starters but do get
brighter with darker nights.
IronMike PM your email address when you get a chance!!!
cheers