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#3542040 - 03/20/12 12:28 PM Warthog throttle: can I map each throttle axis to two axis when flying 4-engine planes?
Smoky Offline
Junior Member

Registered: 03/24/09
Posts: 19
Warthog throttle: can I map each throttle axis to two axis when flying 4-engine planes?

I have several 4-engine planes in my FSX hanger. I would like to use my Warthog to at least control the engines in pairs, L/R.

Is it possible to use TARGET to make the Warthog throttle output two "virtual" throttle axis for each "physical" throttle axis for use during joystick controller axis assignment in FSX?


Thanks
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#3542096 - 03/20/12 01:57 PM Re: Warthog throttle: can I map each throttle axis to two axis when flying 4-engine planes? [Re: Smoky]
Teej Offline
Member

Registered: 07/02/05
Posts: 1503
I'd have to look...but can't FSX handle "left" and "right" power axes itself?
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#3542382 - 03/20/12 10:01 PM Re: Warthog throttle: can I map each throttle axis to two axis when flying 4-engine planes? [Re: Smoky]
Smoky Offline
Junior Member

Registered: 03/24/09
Posts: 19
FSX allows your to map one axis for each of four engines. For dual-engine craft the Warthog is perfect, of course. But for four-engines I end up having to map one throttle axis to the FSX "throttle" axis, which is "all throttles at once", so on four-engine aircraft I lose some ability to trim the throttles as well as on-the-ground maneuverability, start-up realism is sacrificed, etc.


Thanks!
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#3625087 - 08/12/12 05:48 PM Re: Warthog throttle: can I map each throttle axis to two axis when flying 4-engine planes? [Re: Smoky]
EAKMotorsports Offline
Junior Member

Registered: 02/24/06
Posts: 17
Loc: Curitiba, Parana - Brazil.
you I have this problem too.
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#3631399 - 08/23/12 09:49 AM Re: Warthog throttle: can I map each throttle axis to two axis when flying 4-engine planes? [Re: Smoky]
Crescent_Fresh Offline
Junior Member

Registered: 08/19/12
Posts: 3
Loc: PA
You didn't specify which axis's you wanted to use, but yeah it's pretty simple to write in script. Here's an example:

Code:
include "target.tmh"

int main()
{
    if(Init(&EventHandle)) return 1;
    
    MapAxis(&Throttle, THR_LEFT, DX_Z_AXIS); 
    MapAxis(&Throttle, THR_RIGHT, DX_XROT_AXIS);
}

int EventHandle(int type, alias o, int x) 
{ 
    if(&o == &Throttle)    // if the event came from Throttle
    {
        if(x == THR_LEFT)
        {
            DXAxis(DX_ZROT_AXIS, Throttle[THR_LEFT]); 
        }
        else if(x == THR_RIGHT)
        {
            DXAxis(DX_YROT_AXIS, Throttle[THR_RIGHT]); 
        }
    } 
    DefaultMapping(&o, x); 
} 


Left Throttle controls: DX_Z_AXIS & DX_ZROT_AXIS
Right Throttle controls: DX_XROT_AXIS & DX_YROT_AXIS

I haven't tested this since I'm at work... but it should be close if not working. Test it in the device analyzer or whatever it's called.


Edited by Crescent_Fresh (08/27/12 08:42 PM)

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