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#3536406 - 03/11/12 07:04 AM Re: For Chivas... [Re: BKHZ_Furbs]
ATAG_Bliss Offline
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Registered: 07/11/10
Posts: 394
Furbs,

Thankfully I don't need smoke blown up my hind end to know the software behind it. Your post just made my point for me.

And you actually think the UBI site is what got the IL2 customer base to buy the sim? You actually think that site is what is going to get the majority of those interested in IL2COD and the new series to buy it? I'm at a complete loss for words.

As far as online play, IL2COD is the 2nd most popular online combat sim (population wise) only behind it's 10 year old father, the original IL2. As far as 24 hour wars, that's entirely possibly right now. As I and others have stated numerous times to these questions you keep answering and somehow not remembering, this, just like any MP mission, has to be created by someone. So a better question would be why hasn't anyone created one yet? Not the question of if it's possible. Do you not know anything about the game at all? It would make sense as you appear completely clueless in most of your posts.(Not an insult, but an observation based on your lack of understanding of, well, anything related to it) Now before you go further, please grab a journal, a notepad, or digitally save these answers as you've asked them before. I could actually probably find these same questions in at least 30 to 50 of your posts. So again, please jot these down for future reference. Serious question: Do you have a learning disability or just an overall problem with memory/remembering things? It gets tiresome watching you babble on about the same things, then when shown about those questions within a day or 2 you're asking the same things again. It's kinda sad actually.

As far as the Su26, just like Oleg has already stated, it will come when it's done, more than likely as an update in a patch.
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#3536410 - 03/11/12 07:17 AM Re: For Chivas... [Re: BKHZ_Furbs]
BKHZ_Furbs Online   content
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Registered: 04/08/05
Posts: 2395
Bliss, untwist your knickers they look uncomfortable.

Why do the people "defending CLOD" always resort to personal attacks?


Edited by BKHZ_Furbs (03/11/12 07:31 AM)
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#3536416 - 03/11/12 07:36 AM Re: For Chivas... [Re: BKHZ_Furbs]
robtek Offline
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Registered: 06/15/10
Posts: 175
Maybe because of the kind of person that makes defending necessary??

But then, i didn't see a personal attack here, just facts.

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#3536417 - 03/11/12 07:38 AM Re: For Chivas... [Re: BKHZ_Furbs]
ATAG_Bliss Offline
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Registered: 07/11/10
Posts: 394
So what part about anything I said wasn't true? You've asked these same questions easily 50 times now. So I'd only think a logical question to you would be why don't you remember any of the answers given to you? I'm sorry if you're taking my questioning of your own actions personal. That's why I suggested jotting down the answers this time. Perhaps you can avoid asking these same questions in the future if you'd do so. But if you really do have a problem remembering/learning/taking in the information that keeps being presented to you from the same questions you keep asking, I'd just like to know about it. It's pointless to continually respond to such questions if you're never going to learn from them or remember the answers that have been given to you time and time again.

Sorry for trying to help you out.
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#3536423 - 03/11/12 07:48 AM Re: For Chivas... [Re: BKHZ_Furbs]
BKHZ_Furbs Online   content
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Registered: 04/08/05
Posts: 2395
Just like i said in my earlier post, again im being told just how great CLOD's code is.
So why the all the code re-writes...sound, graphics, physics and ground handling in its first year Bliss?

Bliss you can go on about how great you think the ones and zeros are all you like, but that's not what online flight sim reviews mark out of 10.

Edit. Rob you didn't answer my question about the website.


Edited by BKHZ_Furbs (03/11/12 07:51 AM)
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#3536424 - 03/11/12 07:51 AM Re: For Chivas... [Re: BKHZ_Furbs]
ATAG_Bliss Offline
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Registered: 07/11/10
Posts: 394
It seems you already forgot. You're actually somehow worse than I thought. Ignored.
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#3536439 - 03/11/12 08:37 AM Re: For Chivas... [Re: BKHZ_Furbs]
BKHZ_Furbs Online   content
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Registered: 04/08/05
Posts: 2395
Forgot? no, i just dont believe the same BS answers that we keep hearing.

Are you telling me the huge amount of objects in a mission is the only defense you can keep come up with? You roll that out every time Bliss, its getting boring now. They can have 1000's of objects but take 3 months to get the sim to work in full screen.

The FMB and objects code was done along time ago by Olegs team, im talking about Luthier and his team. promotion, the development of in game options, web sites and how far the sim has come in the 3 years since Luthier took over.

ignored? fine, no skin off my nose Bliss.


Edited by BKHZ_Furbs (03/11/12 09:52 AM)
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#3536480 - 03/11/12 09:48 AM Re: For Chivas... [Re: Chivas]
FIScott Offline
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Registered: 07/21/09
Posts: 166
Originally Posted By: Chivas
Originally Posted By: BKHZ_Furbs
The problem is Luthier says something is "almost ready" "released shortly" "coming soon" and then it vanishes into the ether never to be spoken of again Chivas. Its almost like hes just making stuff up to keep people interested.


I suppose thats possible, but its more likely that the patch looked close at one point, but the bug fixing took longer than expected. Its hard to imagine how hard it is to string together a bunch of One's and Zero's is such a manor that my system will convert them into a serious simulation of the Battle of Britain. Personally I'm hoping things have gone so well with the performance CTD patch that they are adding AI, Command, and Script fixes, but I won't be holding my breath for that to happen in this patch.

Vanish into the either, never to be spoken of again?? It was only a couple of weeks ago they said they're still working on it. Thats some serious over exaggeration.


A plausable theory but if so why on earth not just say so ? 30 seconds of anybodys time on a keyboard to say ' hell, we thought we had it cracked but something crept up/ its taking longer to test than we thought it would. Will get back to it and keep you updated' ?

It is that sort of lack of simplicity and transparency that is causing the greater majority if the frustration. If you tell it as it is and people are still unreasonable you have the high ground, if you don't they just have something else to knock you round the head with. Even worse, it opens the door to the conspiricy theorists.

It is avoidable strife that 1C seem incapable of dealing with.

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#3536497 - 03/11/12 10:26 AM Re: For Chivas... [Re: BKHZ_Furbs]
SlipBall Offline
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Registered: 05/13/06
Posts: 622
Loc: East Coast U.S.A.
Originally Posted By: BKHZ_Furbs
Forgot? no, i just dont believe the same BS answers that we keep hearing.

Are you telling me the huge amount of objects in a mission is the only defense you can keep come up with? You roll that out every time Bliss, its getting boring now. They can have 1000's of objects but take 3 months to get the sim to work in full screen.

The FMB and objects code was done along time ago by Olegs team, im talking about Luthier and his team. promotion, the development of in game options, web sites and how far the sim has come in the 3 years since Luthier took over.

ignored? fine, no skin off my nose Bliss.



Hey Furbs add me to that list of been banned...off topic posts LOL
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#3536581 - 03/11/12 01:50 PM Re: For Chivas... [Re: ATAG_Bliss]
Force10 Offline
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Registered: 07/10/05
Posts: 1417
Loc: CA
Originally Posted By: ATAG_Bliss
As far as 24 hour wars, that's entirely possibly right now. As I and others have stated numerous times to these questions you keep answering and somehow not remembering, this, just like any MP mission, has to be created by someone.


Are you saying COD can run for 24 hours without crashing? Didn't think that was possible right now.
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