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#3575592 - 05/19/12 01:55 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1544
Loc: Washington State, USA
Got the smoke rifle grenade modeled. Its a not vary exciting model of a Mecar smk-rfl-40N (pics later). But currently optimizing mod files. Basicly combining as many texture sheets into one as possible without having to redo much. Vary un-exciting and vary unsexy.

If I have not gouged my eyes out I'll do a vary genaric hand thrown smoke nade later today.



Vary much undone smoke nade with my soon to be released G3a3.





Well looks like there will be an RGD 2 smoke hand grenade. Have not done config yet, but it works for rifle grenade it should work for the thrown type. Funny thing is I spent 2 hours looking up smoke grenades. My referance books have entries for RGD-2 but no pictures. After more searching around than I ever thought I finally came across a decent photo. OMG that thing is so simple an object it took 5 minutes to model and unwrap the thing. Guess I need to do an uber normal map of freaking card board to justify bothering with it? That no one will ever see. biggrin


Edited by FlashBurn (05/20/12 04:19 AM)
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin


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#3576479 - 05/20/12 11:16 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1544
Loc: Washington State, USA


One really bad, uninspired RGD-2 smoke grenade.

Ok, wrapping up the optimizing of files and managed to add 2 more small things in. biggrin Now to finish up the updating of mini mod. You know its kind of odd that Iran has no arty. No off screen or on screen. Off screen is pretty easy and will probably add that in to mini mod. On screen (mortars) are missing. Playing with the idea of adding in perhaps captured mortars or modeling something correct. But that will have to wait until later. More than likly fold that project into m113 mortar carrier....well its planned anyhow. But with the new toys I am adding it is almost time to start that new mission. Just have to wrap this bit up. I may do a beta with mini mod 2.0. Just to test out new units and any thing I may have missed with G3a3, m1 helmet, rgd 2 smoke and rifle smoke grenades. It will not have m2 or f5e as they are not ready for primetime just yet.

I did not ever intend for this to become an Iran mod but it sure does look like it right now. Just that was the biggest hole I saw in SABOW. But it should round out stuff.


Edited by FlashBurn (05/21/12 01:05 AM)
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3576715 - 05/21/12 01:22 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1544
Loc: Washington State, USA
Adding in yet more various types of units into mini mod 2.0. The most intersting in my mind is Iraq brdm2 that can carry 2 dismount scouts. One of which has an SVD. Should prove interesting for the tactic inclined. Most certainly using these guys in up coming mission. About to play around with them in quick battle and see if it will work out. biggrin


Poop! The Brdm2 model is not rigged for dismounts. Ah well........guess the dismounts are going into the btr 60. frown


Edited by FlashBurn (05/21/12 02:56 PM)
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3577657 - 05/22/12 07:16 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
skimbo Offline
Junior Member

Registered: 02/22/12
Posts: 96
Loc: UK
Sweet!

Skimbo
_________________________
Never open an umbrella in your trousers

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#3577889 - 05/23/12 04:11 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1544
Loc: Washington State, USA
biggrin

Why am I trying to test smoke grenades in night battles? lol. <---------thats called being vary sleep deprived.
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3578358 - 05/23/12 05:26 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1544
Loc: Washington State, USA
Currently working up a modified default Soviet campaign. Basicly a few tweeks here and there but the BIG change is folding a couple tank platoons into bmp/btr companies. Basicly creating reinforced mech infantry platoons as I understand this to be a legit Soviet era doctrine. If I am wrong, let me know. Also swapped out one arty spotter for a battery of on screen mortars. Pretty little stuff but should change the experience of the mission a bit. Oh, and detached the infantry from bmp/btr. This means you can order them around seperatly instead of having them joined at the hip. One problem with this is that it will say 'crew" instead of infantry. I'll change that in V2.0 mini mod. This will not require any mods however to run. Should be done and I'll release it in a few hours. Something sort of new for SABOW fans. biggrin While we all wait for next round of patches......

Well if you can put up with a bunch of text that says ??? and crew for infantry, this thing appears to work. Going to bundle it up and release it. Hope no crazy problems happen.


Edited by FlashBurn (05/23/12 07:24 PM)
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3578476 - 05/23/12 07:59 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1544
Loc: Washington State, USA
http://www.mediafire.com/?5p4b3zx4v2csl0l Edited graviteam campaign Mardga (the Soviet/Afgan one)
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

Top
#3579197 - 05/24/12 06:45 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1544
Loc: Washington State, USA
Ok, I am having a boat load of fun with the modified Mardga mission. this will be greatly influencing next mission that I will start in a day or two.
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

Top
#3579709 - 05/25/12 01:46 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1544
Loc: Washington State, USA
Well I attempted to create transparent windows for SABOW building but as I feared the interiors of buildings had been optimized. Too bad. Would be nice if you could see what was trying to kill you.



Short of getting access to source files legit, I don't rip others work. Feels cheapo. Nothing really to be done. I could make just a bit of the multi pane window transparent, not as obvious that you have X ray glasses that way. I suppose I could attempt to make my own replacement building but in the end I fear I huge preformance hit. Pooo.....well I guess I will continue to just blow up every building. rofl

Maybe I will just whip up a half arsed compromise solution and offer it as a stand alone DL for those that can put up with a little funkyness.



I gie you the carpet solution. rofl


Edited by FlashBurn (05/25/12 02:49 PM)
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

Top
#3579937 - 05/25/12 06:41 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1544
Loc: Washington State, USA
Well looks like Mardga Redux flopped. Ah well. I've had fun with it. biggrin Ok so next project will be another mission. Oh boy,... Working title will be The Road. ya it sucks, but The MSR it worse and most people don't dont WTF that means biggrin. This mission will be on susangred (or whatever Iraq/iran map is called). My least favorite map but I must say it is growing on me. Going to be another T62 mission. I have no idea why I keep making so many t62 missions. Another Iran/Iraq war campaign. So expect to get strafed by a F5E Tiger 2. tomcat.

That should be enough campaigns for my next release after I complete this one. Work the last of the bugs out of minimod 2.0. Update missions with stuff. Wait for Graviteam sabow patch release. Release the mod.


Hmmmm I am going to do a Mardga Redux Expert mission. It will be HARD. Mardga is a good mission and deserves more love. Expect that in Mini mod 2.0. It should prove quite a challenge.


Edited by FlashBurn (05/25/12 09:13 PM)
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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