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#3535920 - 03/10/12 04:22 AM Re: Vampires of Guadalcanal updated to 4.11! [Re: Poltava]
juri_js Online   content
Member

Registered: 12/05/08
Posts: 176
Some days ago I had reported that issue to Team Daidalos but so far there was no reaction.

In my campaign I had to reduce the cruise speeds drastically to increase the range, but this made the missions very long, even with time acceleration.


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#3535929 - 03/10/12 04:52 AM Re: Vampires of Guadalcanal updated to 4.11! [Re: Poltava]
Greybeard Offline
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Registered: 05/12/04
Posts: 1204
Loc: Italy
Remember, there's Time Skipping!

GB
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#3535931 - 03/10/12 04:56 AM Re: Vampires of Guadalcanal updated to 4.11! [Re: Poltava]
4Shades Offline
Member

Registered: 02/08/03
Posts: 417
Loc: Perth, Western Australia
Confirmation:

HSFX released an improved Betty (historic fuselage length and endurance) called "G4M11 Type 1, 1941*" in HSFX v5.0.1. Early Zeroes already have excellent endurance if flown correctly, e.g. 3+ hours without droptanks.

If people want to promote the idea of realistic fuel consumption, then TD may be interested but they have their own priorities. HSFX is one place where these kinds of issues are addressed.

Cheers,
4S
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#3537455 - 03/12/12 09:44 PM Re: Vampires of Guadalcanal updated to 4.11! [Re: Poltava]
Deltahawkoz2004 Offline
Member

Registered: 10/28/04
Posts: 311
Loc: Ozzie
Did I see HSFX 6 on the way? Really enjoying 5.x. Kudos to HSFX SEOW, Aaken for addressing those "under the hood" issues such as fuel consumption, FMs etc. Assume HSFX 6 will incorporate 4.11. The AI is excellent in 4.11 (Well, as well as it probably can be?). Combined with HSFX/DBW will make for some great offline experiences.
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#3537608 - 03/13/12 06:23 AM Re: Vampires of Guadalcanal updated to 4.11! [Re: Poltava]
4Shades Offline
Member

Registered: 02/08/03
Posts: 417
Loc: Perth, Western Australia
Quote:
Assume HSFX 6 will incorporate 4.11.


Correct, and much more.
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#3537875 - 03/13/12 04:33 PM Re: Vampires of Guadalcanal updated to 4.11! [Re: Poltava]
juri_js Online   content
Member

Registered: 12/05/08
Posts: 176
1SMV_Gitano told me that TD will check the G4M fuel load, so there is a good chance that the current issues will we fixed.

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#3537885 - 03/13/12 04:59 PM Re: Vampires of Guadalcanal updated to 4.11! [Re: Poltava]
Poltava Offline
Avid campaign builder
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Registered: 10/27/07
Posts: 223
That's good news!

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#3538078 - 03/13/12 09:05 PM Re: Vampires of Guadalcanal updated to 4.11! [Re: juri_js]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20388
Loc: Corona, California
Originally Posted By: juri_js
1SMV_Gitano told me that TD will check the G4M fuel load, so there is a good chance that the current issues will we fixed.

Hopefully when they check the G4M they decide to check several of the Japanese planes since none of them seem to have the correct fuel usage modeled.


Wheels
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#3539394 - 03/16/12 12:00 AM Re: Vampires of Guadalcanal updated to 4.11! [Re: Poltava]
Sport Offline
Member

Registered: 03/13/01
Posts: 157
Loc: Illinois, USA
Never downloaded a campain before, where do I place it and where will it show up in the game?
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#3539453 - 03/16/12 04:47 AM Re: Vampires of Guadalcanal updated to 4.11! [Re: Sport]
Poltava Offline
Avid campaign builder
Member

Registered: 10/27/07
Posts: 223
Read the "read-me" in the download!

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