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#3530493 - 03/02/12 11:05 AM Re: Update 2/3/12 [Re: KRT_Bong]
BKHZ_Furbs Online   content
Member

Registered: 04/08/05
Posts: 2395
Originally Posted By: KRT_Bong
It's the collective fault of the community for being so critical that now they give only vague answers and cryptic explanations.


Not sure if i have just missed the sarcasm or are you suggesting that Luthier has better info or even the patch on his desk and hes holding it back to be mean to us?
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#3530504 - 03/02/12 11:17 AM Re: Update 2/3/12 [Re: Freycinet]
Force10 Offline
I'm just a
Member

Registered: 07/10/05
Posts: 1403
Loc: CA
Originally Posted By: Freycinet
Gets a bit long in the tooth that you cannot just post the update info, but have to accompany it with your personal vendetta against the developers.

Good on you that you sit and reload the 1C forum page every two minutes every Friday so you can be the first to re-post here, but really?


Personal vendetta? He asked if the FM, CTD's etc were going to be addressed in a polite manner. Give it a rest Frey. A lot of us offline flyers are waiting for these things to be addressed and it looks like they are not going to be this time around. Since COD runs pretty smooth for me now, this info means I will probably have to wait another 6 months before I can enjoy the game.
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#3530516 - 03/02/12 11:26 AM Re: Update 2/3/12 [Re: BKHZ_Furbs]
KRT_Bong Offline
It's KRT not Kurt
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Registered: 11/05/07
Posts: 2499
Loc: Gulf Coast of Florida
Well I'm actually being quasi-serious.
No, I don't think he has a ready patch but they won't risk giving any info that might pin down anything concrete just because they will be drawn and quartered in the forums if it doesn't pan out. So they give us something totally removed from what's at hand with the caveat that it's all WIP and subject to change and say as little as possible about what we want to hear about (the patch) because they will undoubtedly be criticized for it. People are asking for a Read-Me which usually precedes release and surmise that if there's a Read-Me that the patch will be forthcoming, I guess. The best thing in that whole thread is what B6 said about the beta, inferring that it will be here soon, everything else is just fluff. I'm patient enough I'm thinking it will be out next Friday.... wink
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#3530530 - 03/02/12 11:44 AM Re: Update 2/3/12 [Re: BKHZ_Furbs]
ATAG_Snapper Offline
Member

Registered: 02/01/01
Posts: 1601
Loc: Kitchener, Ontario, Canada
Like many here I've been trying to understand the mindset of the devs wrt their dealings with the CoD forum communities. I enjoy flying this sim online a great deal; i'm anxious and concernrd over the rate of fixes of current problems, the direction this sim is going, and the obfuscation of communications from the devs re direct and specific questions from the CoD community.

My conclusion: we are like fleas on a large dog. We can argue and discuss amongst ourselves all we want, but the large dog will decide the best direction to its food dish on its own, thank you all very much. And occassionally, the large dog will give a very general scratch to relieve a faintly annoying itch by issuing an update. On the positive side, the dog's success is also our success. We certainly have the option of jumping off the dog (by shelving CoD) and finding another. I honestly think we're fooling ourselves if we think we, as a community, have any influence on what our large dog host thinks is the best course of travel. We can fuss or we can enjoy the ride.....or we can do both. Eventually, though, the dog WILL get to that food dish. Whether it's Purina Dog Chow or Iams Long Life -- we don't know; but some will be happy and others not.

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#3530546 - 03/02/12 11:57 AM Re: Update 2/3/12 [Re: KRT_Bong]
FearlessFrog Online   content
Senior Member

Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
Originally Posted By: KRT_Bong
It's the collective fault of the community for being so critical that now they give only vague answers and cryptic explanations.


I blame you for the lack of SLI perf. Take it like a man.

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#3530556 - 03/02/12 12:07 PM Re: Update 2/3/12 [Re: BKHZ_Furbs]
FearlessFrog Online   content
Senior Member

Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
So given we're getting a graphics boost and the rate of progress isn't, um, great - what's the next urgent thing to go fix up? Is it

(1) Radio and squad AI (more like real pilots with you etc)

(2) Enemy AI (FM's impact AI, i.e. no loopy Blennys etc)

(3) Flight Model fixes

I guess I'd pick (1) next? Dunno.

(4) would be a 3rd party BoB campaign using the SDK i.e. more than some missions, but a squad, story and advanced scripting for immersion of SP in the air war. Post SDK and from the community rather than MG though.

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#3530574 - 03/02/12 12:21 PM Re: Update 2/3/12 [Re: FearlessFrog]
ATAG_Snapper Offline
Member

Registered: 02/01/01
Posts: 1601
Loc: Kitchener, Ontario, Canada
Originally Posted By: FearlessFrog
So given we're getting a graphics boost and the rate of progress isn't, um, great - what's the next urgent thing to go fix up? Is it

(1) Radio and squad AI (more like real pilots with you etc)

(2) Enemy AI (FM's impact AI, i.e. no loopy Blennys etc)

(3) Flight Model fixes

I guess I'd pick (1) next? Dunno.

(4) would be a 3rd party BoB campaign using the SDK i.e. more than some missions, but a squad, story and advanced scripting for immersion of SP in the air war. Post SDK and from the community rather than MG though.


Since I fly mostly online, I would be biased towards (3) Flight Model fixes. However, it sounds like there's more to it than just plugging in adjusted numbers for top speed, service ceiling, overboost corrections, etc. -- sounds like the devs are doing a major overhaul on the different physics forces involved.

I'm hoping the graphical performance improvements will allow for at least heavier cloud evels without bring everyone's computers to a standstill. Dynamic weather is probably far off on the horizon. (heh Get it? Weather? Horizon? .......I just kill myself, I really do,,,,, LOL)
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#3530581 - 03/02/12 12:27 PM Re: Update 2/3/12 [Re: BKHZ_Furbs]
TROOPER117 Offline
Senior Member

Registered: 06/17/05
Posts: 3785
Loc: UK
Hahaha.. Snapper you always keep us smiling!
For me, well, I want that radio and squad commands to the AI sorted.. then I might just enjoy an offline experience smile
at the moment, offline is total pooh!

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#3530591 - 03/02/12 12:35 PM Re: Update 2/3/12 [Re: BKHZ_Furbs]
Gunterlund Offline
Junior Member

Registered: 12/20/07
Posts: 4
Well Dang it... Now I dont know if I should get this or not. I was just about to pull the trigger on purchasing this off of steam... Now with all the commentary maybe I should hold off. Any thoughts??? Based on my reading the community seems divided.

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#3530592 - 03/02/12 12:35 PM Re: Update 2/3/12 [Re: BKHZ_Furbs]
theOden Offline
Member

Registered: 08/09/10
Posts: 253
Hahaha Snapper, while I find the updates nowadays totally uninteresting posts like yours makes the read worthwile smile

Edit: Gunterlund, just buy the thing - it's not a cost issue, it's the hours you put into it that could have less frustrating in another simulator such as BMS or ArmA. I can buy eight copies of Dover without a tear as when I cry it's about my "lost" spare time.


Edited by theOden (03/02/12 12:39 PM)

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