Forums » Air Combat & Civil Aviation » IL-2: Cliffs of Dover » IL-2: Cliffs of Dover - Extended Discussions » Update 2/3/12 Active Topics You are not logged in. [Log In] [Register User]
Page 3 of 7 < 1 2 3 4 5 6 7 >
Topic Options
Rate This Topic
Hop to:
#3530597 - 03/02/12 12:39 PM Re: Update 2/3/12 [Re: BKHZ_Furbs]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
Ignoring Frey for being a wassack again, they have had a AI guy working for the last 5 months and a community AI help thread i hope they have addressed that at least.

This may just be a miss communication anyway and we will be getting other fixes in the retail patch.
_________________________



Top
#3530602 - 03/02/12 12:42 PM Re: Update 2/3/12 [Re: BKHZ_Furbs]
TROOPER117 Offline
Senior Member

Registered: 06/17/05
Posts: 3786
Loc: UK
Furbs, I hope you were crossing everything when you typed that!

Top

#3530628 - 03/02/12 01:03 PM Re: Update 2/3/12 [Re: TROOPER117]
FearlessFrog Offline
Senior Member

Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
Originally Posted By: TROOPER117
Furbs, I hope you were crossing everything when you typed that!


Wow. My dual life-goals have now been complete:

I've been (a) out-optimisticized by Furbs regarding CloD futures and (b) I made up a new word.

My work here is done. smile

Top
#3530641 - 03/02/12 01:17 PM Re: Update 2/3/12 [Re: Gunterlund]
FearlessFrog Offline
Senior Member

Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
Originally Posted By: Gunterlund
Well Dang it... Now I dont know if I should get this or not. I was just about to pull the trigger on purchasing this off of steam... Now with all the commentary maybe I should hold off. Any thoughts??? Based on my reading the community seems divided.


Kind of depends really. Thoughts here:

- It's not exactly expensive to buy/try i.e. $37 (or better) from someone like http://www.greenmangaming.com/games/simulation/il-2-sturmovik-cliffs-of-dover/ (plus search in these forums for better deals too)

- There's a review here: http://www.simhq.com/_air13/air_500a.html

- Some in the community are very disappointed with the release after years of build-up of what it would be, while others are ok with it now and are optimistic it'll become better.

- General consensus is roughly that Single Player is a bit raw, while Multi Player is good.

A lot of the chat here is for fun while we wait for patches.

Top
#3530648 - 03/02/12 01:27 PM Re: Update 2/3/12 [Re: BKHZ_Furbs]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
LOL frogy please let me be right, if we have to wait another 5 months then it doesn't bear thinking about.
_________________________


Top
#3530658 - 03/02/12 01:43 PM Re: Update 2/3/12 [Re: BKHZ_Furbs]
TROOPER117 Offline
Senior Member

Registered: 06/17/05
Posts: 3786
Loc: UK
SPLITTER!.. duck

Top
#3530688 - 03/02/12 02:22 PM Re: Update 2/3/12 [Re: BKHZ_Furbs]
JG5_Emil Offline
Member

Registered: 03/30/11
Posts: 302
Loc: Cheshire....Ok stockport
SOrry to rain on your parade guys but BS wrote in massive letters

No other fixes in first BETA

So even if we get it next week or the week after or the week after that it will just be a beta of the new game/graphics engine.

I think stuff like AI, FM is months away.

Top
#3530698 - 03/02/12 02:37 PM Re: Update 2/3/12 [Re: BKHZ_Furbs]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
It cant be true! they had pictures of people looking at the spit manual for FMs and everything, then a whole thread "Community help with AI" and now your saying a mere 5 months later its just a load of old bollox? nooooooooooooooooooooooo......................................


Still think it could just mean the "BETA" and not retail, look at the update from a few weeks ago......

"First of all, let’s talk about the upcoming patch.

We haven’t talked about our flight model for some time. We haven’t been idle however. Not only are we fine-tuning plane performance, we’re making some very deep changes to the underlying core of our physics code.

We are completely rewriting collision and landing gear, while also making other elements of the flight model more complete and precise. Control surface behavior and reaction has been significantly improved. Refined transverse velocity calculations in relation to aircraft performance. Made it possible to calculate different transverse velocity at different points along the wing. Improved pylon and loadout FM calculations. Added many new features to allow FM calculation needed in future sequels. Many of these changes have also entailed completely rewriting existing code.

And this is by no means a complete list!


---------------------------------------------------------------


From the last patch notes............

"What to expect next....

1. Physics and FM. This means plane behavior in the air, brand new landing gear model on the ground, collision modeling including tree collision (if performance allows), and improved vehicle physics.
2. AI. Currently working on everyone’s favorite controls flutter and AI wingman behavior. Also working on improving radio comms, getting your crew to be more verbose on the intercom, and lots of other changes. Coupled with #1, this should give us quite a dramatic change in how air combat looks and feels.
3. Performance. We are in final stages of testing a thorough overhaul of the game’s graphic engine. It won’t look any different but it will be much more streamlined. It’s too early to say what the FPS increase will be in the final version, but it shouldn’t be less than 50%.
4. Sound. The sound in the v15950 is considered a beta. We will continue to improve existing sound, and to add new ones to the aircraft and to the world around them.
5. SDK. As promised earlier, still planning to release a map-making SDK in the near future. More details will be released when we are ready for them.

-----------------------------------------------------------------------------------------------------



smoke and mirrors Chivas.


Edited by BKHZ_Furbs (03/02/12 02:50 PM)
_________________________


Top
#3530699 - 03/02/12 02:40 PM Re: Update 2/3/12 [Re: Gunterlund]
KRT_Bong Offline
It's KRT not Kurt
Senior Member

Registered: 11/05/07
Posts: 2502
Loc: Gulf Coast of Florida
Originally Posted By: Gunterlund
Well Dang it... Now I dont know if I should get this or not. I was just about to pull the trigger on purchasing this off of steam... Now with all the commentary maybe I should hold off. Any thoughts??? Based on my reading the community seems divided.


If you have an opportunity to get it on sale then by all means do so, it is worth purchasing and it will get better don't let the rhetoric fool you, not everyone has problems with it.
_________________________
Windows 7 32 SP1
Gigabyte GA770 probably obsolete already
AMD Phenom II X4 3.1Ghz really an X3 unlocked and overclocked
ATI HD 5830 1Gb 256 bit it was cheap
4 x 1Gb GSkill 1333Mhz looks pretty on the MB
X-Fi Xtreme Creative Soundcard - cheap pair of headphones

"She put carbolic in my coffee, turpentine in my tea, Strychnine in my biscuits, Lord but she didn't hurt me." Furry Lewis / Big Chief Blues

Top
#3530700 - 03/02/12 02:44 PM Re: Update 2/3/12 [Re: FearlessFrog]
KRT_Bong Offline
It's KRT not Kurt
Senior Member

Registered: 11/05/07
Posts: 2502
Loc: Gulf Coast of Florida
Originally Posted By: FearlessFrog
Originally Posted By: KRT_Bong
It's the collective fault of the community for being so critical that now they give only vague answers and cryptic explanations.


I blame you for the lack of SLI perf. Take it like a man.


I don't have an SLI or Crossfire set-up, sorry not able to help you there... biggrin


Edited by KRT_Bong (03/02/12 02:44 PM)
_________________________
Windows 7 32 SP1
Gigabyte GA770 probably obsolete already
AMD Phenom II X4 3.1Ghz really an X3 unlocked and overclocked
ATI HD 5830 1Gb 256 bit it was cheap
4 x 1Gb GSkill 1333Mhz looks pretty on the MB
X-Fi Xtreme Creative Soundcard - cheap pair of headphones

"She put carbolic in my coffee, turpentine in my tea, Strychnine in my biscuits, Lord but she didn't hurt me." Furry Lewis / Big Chief Blues

Top
Page 3 of 7 < 1 2 3 4 5 6 7 >
Topic Options
Rate This Topic
Hop to:

Moderator:  RacerGT 
 

Forum Use Agreement | Privacy Statement
Copyright 1997-2013, SimHQ Inc. All Rights Reserved.