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#3529769 - 03/01/12 02:11 PM Re: Friday update [Re: DaveP63]
Chivas Offline
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Registered: 12/26/02
Posts: 3200
Loc: B.C. Canada
Originally Posted By: DaveP63
All of this conjecture is well and good, but what happens if this business with the crewable stuff doesn't go over? If it doesn't bring in the flood of new players and their cash because it's "too hard" or "too arcade"? Will it have been a huge waste of time and effort? Just because we assume that it will go over, doesn't mean that it will.


You have to take chances in business sometimes. The current financial situation in the genre is not good otherwise we wouldn't have to rely totally on Eastern companies to develop decent combat flight simulators. I'm hoping the new strategy of building a game engine with multiple uses will provide a substantial financial base to keep building features and addons to this combat flight sim series and future series for years.
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#3529792 - 03/01/12 02:34 PM Re: Friday update [Re: Chivas]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
Originally Posted By: Chivas
Originally Posted By: BKHZ_Furbs
Well...party time tomorrow, pictures of a IL2, can hardly wait.



Yes that's unfortunate, not what I was hoping for. I'm sure the developer would much rather release a patch that would make everyone happy. There is little doubt in my mind that their beta testing has shown bugs they want or need to fix before releasing it to the public for testing.

That said the cockpit of the IL-2 will be interesting to look at. Maybe they will also say a few words about other progress.


What would settle people down is just to know they have fixed the CTD, its much much more important than the FPS boost.
then a few words on the FM,AI and other fixes.

Then some video of the boost in FPS because so far ive noticed slow downs and stutters in the videos from the last few weeks.

But again i guess that's too much to ask...though hope springs eternal.
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#3529895 - 03/01/12 04:31 PM Re: Friday update [Re: Chivas]
DaveP63 Offline
Member

Registered: 01/15/07
Posts: 1357
Loc: Indiana, USA
Originally Posted By: Chivas
Originally Posted By: DaveP63
All of this conjecture is well and good, but what happens if this business with the crewable stuff doesn't go over? If it doesn't bring in the flood of new players and their cash because it's "too hard" or "too arcade"? Will it have been a huge waste of time and effort? Just because we assume that it will go over, doesn't mean that it will.


You have to take chances in business sometimes. The current financial situation in the genre is not good otherwise we wouldn't have to rely totally on Eastern companies to develop decent combat flight simulators. I'm hoping the new strategy of building a game engine with multiple uses will provide a substantial financial base to keep building features and addons to this combat flight sim series and future series for years.


Maybe that should have been their focus from the beginning (marketing) instead of BoB simulator. At this late date, it almost feels like an afterthought whether it's been there all along or not.

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#3529990 - 03/01/12 06:33 PM Re: Friday update [Re: kilosierra]
Ajay Offline
Reverse engineered CloD simmer
Veteran

Registered: 12/18/02
Posts: 14790
Loc: Brisbane OZ
edited for whatever smile

at least you guys are keeping the forum alive because it basically tumbleweed city regarding anything to do with actual flying here and at 1c.
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#3530000 - 03/01/12 06:57 PM Re: Friday update [Re: BKHZ_Furbs]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3200
Loc: B.C. Canada
Originally Posted By: BKHZ_Furbs
Originally Posted By: Chivas
Originally Posted By: BKHZ_Furbs
Well...party time tomorrow, pictures of a IL2, can hardly wait.



Yes that's unfortunate, not what I was hoping for. I'm sure the developer would much rather release a patch that would make everyone happy. There is little doubt in my mind that their beta testing has shown bugs they want or need to fix before releasing it to the public for testing.

That said the cockpit of the IL-2 will be interesting to look at. Maybe they will also say a few words about other progress.


What would settle people down is just to know they have fixed the CTD, its much much more important than the FPS boost.
then a few words on the FM,AI and other fixes.

Then some video of the boost in FPS because so far ive noticed slow downs and stutters in the videos from the last few weeks.

But again i guess that's too much to ask...though hope springs eternal.


I'm still quite sure the next patch with the increased frame rates will fix the CTD's issues etc. BlackSix said as much in one of his posts lost in pages of one of the update threads. Another BlackSix post lost in an update thread was that they will be adding a collision model to the trees eventually. They don't want to jump up and down and say they fixed anything unless they're absolutely sure. I think the first vehicle video was run on the old graphic engine and suspect the second one was too. Although everything is taking so long I'm just not sure anymore. As far as the slow downs and stutters they could have just as easily be caused by Youtube as the game engine.
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#3530004 - 03/01/12 07:03 PM Re: Friday update [Re: DaveP63]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3200
Loc: B.C. Canada
Originally Posted By: DaveP63
Originally Posted By: Chivas
Originally Posted By: DaveP63
All of this conjecture is well and good, but what happens if this business with the crewable stuff doesn't go over? If it doesn't bring in the flood of new players and their cash because it's "too hard" or "too arcade"? Will it have been a huge waste of time and effort? Just because we assume that it will go over, doesn't mean that it will.


You have to take chances in business sometimes. The current financial situation in the genre is not good otherwise we wouldn't have to rely totally on Eastern companies to develop decent combat flight simulators. I'm hoping the new strategy of building a game engine with multiple uses will provide a substantial financial base to keep building features and addons to this combat flight sim series and future series for years.


Maybe that should have been their focus from the beginning (marketing) instead of BoB simulator. At this late date, it almost feels like an afterthought whether it's been there all along or not.


It may feel like an afterthought but it has been discussed for years. Its quite a complex game engine thats taking them a considerable amount of time to get right. When its finally working they should be able to start pumping out quality addons and features. Its been a tough slogg for the developers, if they can get over the hump, things could start to look up quickly.
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#3530148 - 03/01/12 10:46 PM Re: Friday update [Re: kilosierra]
KRT_Bong Online   cool
It's KRT not Kurt
Senior Member

Registered: 11/05/07
Posts: 2502
Loc: Gulf Coast of Florida
So...I have to wonder is it going to be the patch tomorrow or more vehicles to drive? Okay everybody say it with me now...,
patch, Patch, PATCH!!!
edit:
Sorry it's been a boring day


Edited by KRT_Bong (03/01/12 10:47 PM)
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#3530166 - 03/01/12 11:18 PM Re: Friday update [Re: kilosierra]
bisher Offline
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Registered: 03/14/01
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Loc: Manitoba, Canada
I prefer biatch, biatch, biatch.....!!! smile
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#3530196 - 03/02/12 01:01 AM Re: Friday update [Re: Icarus1]
FIScott Offline
Member

Registered: 07/21/09
Posts: 166
Originally Posted By: Icarus1
Originally Posted By: FIScott
Instead I think that the larger proportion of those daft enough to dip their toes in the toxic swamps of Cliffs of Dover forums are holding their breath for the major update that we all hope will set this game on the road to success. Anything that is perceived (rightly or wrongly) to derail or delay that is an instant target for hostility.



Ok, I'm daft, but you got my interest peaked, so I went over to the toxic swamp. All I saw today was a few in denial drooling over how good it was going to be when/if the patch ever shows. Seems pretty dead over there compared to two months ago. It looks like most have given up like myself.


Firstly I'm sorry I was the cause of your going over there! CoD opinions are prety much all in the trenches and I suspect that if there is an update today and its focus is on a plane for an expansion that hasn't been announced there are going to be numerous (and often unintentionally hilarious) meltdowns from grown men whose toy plane is broke.

I'm interested to see what comes out as much as anybody (actually probably not- I haven't been up since 00.01Hrs hitting my F5 key) but it seems pretty clear to me that for the time being they can't get the game fixed and will have to tinker away until they can. In the meantime the CoD Crazies will gleefully fly their forum fighters instead.

As for me I'm really enjoying RoF at the moment.

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#3530198 - 03/02/12 01:07 AM Re: Friday update [Re: kilosierra]
Nimits Offline
Senior Member

Registered: 04/23/02
Posts: 4206
Loc: Texas, United States of Americ...
All a I really want is a WWII flight sim game that works, where I can fly a combat career more or less as a real pilot would have. The minute CloD does that, I'm going to buy it.

But, in lieu of that at the moment, I making do with SF2 and RoF.

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