I too really enjoyed the review. I love helicopters. I even own a couple. One is sitting on the desk next to my PC as we speak. My one hour of (non-RC) helicopter time and 15000 hrs of fixed wing equip me with just about zero credibility to opine about ToH. But despite my reservations after reading the review I bought it anyway hoping that 1.04 would at least be playable. To my surprise its much more than that. It, the light helicopter, actually flies somewhat close to what I would expect it to fly like. No its not x-plane or DCS. But its good enough to enjoy. In a sense, my observations are a little inverted to those in the review. I really enjoy the visuals and the moderately convincing flight model. But I find the campaign a little frustrating. Its often hard to figure out what the triggers are for success. With enough replays, you figure it out. But as enjoyable as the missions and the story are, I sometimes feel like I am wasting a huge amount of time before, for instance, I figure out that the a$$ giving me orders to land actually wants a running landing. That's never stated, you just sorta figure it out. This game is like a classic xbox/ps game. Its exciting, polished and looks great. You play it intensely for a month or two and probably don't come back too often after that--but you are happy for the experience nonetheless. BTW, in the review the beta version of 1.04 is used. But its pretty obvious from the videos that the player is stuggling with the pre-1.04 grossly exagerated ground effect. Just an observation that perhaps the release version of 1.04 actually was further improved over the beta.
Edited by Smokin_Hole (03/08/12 08:56 PM)