|
|
|
#3525863 - 02/25/12 03:29 AM
Re: Friday update
[Re: kilosierra]
|
Senior Member
Registered: 06/17/05
Posts: 3786
Loc: UK
|
Forget Oleg, he's gone, and I don't care one jot that his 'vision' was to have some battlefield 1942 utopia. What I wanted, and paid for was a Battle of Britain experience that has been pushed aside as unworking for many, for some idiotic all singing all dancing 'let's play war' game.. I have followed the IL2 experience from day one and have been a loyal fan and have bought everything they have produced. But the reason I parted from my hard earned cash, and willingly, was for my love of WWII 'aviation'. Looking at other forums I know for a fact I'm not alone. The IL2 experience has taken a very meaningful turn in the wrong direction, and sooner or later, an enterprising body will jump into the void they are creating and will steal the crown.
|
|
Top
|
|
|
|
#3525865 - 02/25/12 03:33 AM
Re: Friday update
[Re: ATAG_Bliss]
|
I'm just a
Member
Registered: 07/10/05
Posts: 1405
Loc: CA
|
This is not the usual debate that has been done to death, this is a new issue about buying a flight sim and having it being turned into something else. It's going to be discussed, get over it...IMO
Turned into something else? New issue? No wonder people are soo upset. No one even researched the title they bought in the 1st place. The ground war stuff has been in the works for years. Why do some of you people think the sim is magically changing from what the initial scope was? I really wish some people would take the time and at least research the sim before pounding their chest saying it's not what they paid for. If you didn't want drivable vehicles perhaps you should have complained about them 2 years ago, or even better, maybe you could've complained about it when you saw in the controls section was an area dedicated to just for vehicles. I mean, here's your sign lol. All these forums are straight up comedy gold. Thanks to all of those that add to them. Here's a radical thought: Maybe people are upset that they are working on making it a tank sim when they haven't even made it a combat flight sim yet. They are spending money for people to code the drivable vehicles when maybe they could have used the funds to get the flight sim part working. Fix the freakin' flight sim part first, then they can make a drivable tractor that you can import your Wii avatar into for all I care.
_________________________
Alienware Area 51 X-58 Windows 7 64 bit Home edition Intel I7 920 @ 3.5 ghz 6 gig 1600mhz corsair in triple channel PowerColor 6970 PCS+ 2GB with factory OC Intel 510 series 120gb SSD (boot drive) Caviar Black 1 TB 7200 rpm Onboard Soundmax sound
|
|
Top
|
|
|
|
#3525869 - 02/25/12 03:51 AM
Re: Friday update
[Re: kilosierra]
|
Member
Registered: 04/08/05
Posts: 2395
|
Bliss, when we get the patch and it fixes the CTDs, it adds historical FMs and a AI that makes single player worth playing then people(me included) will be much more welcoming to these "other things". Even if he told us the CTDs have been fixed(why havent they?) and the FMs fixed(again, why cant they?) and the AI improved it would of helped allay peoples worries. They have had almost full year, we should have a working flight sim with historical FMs if nothing else right? On a side note, did the tracers look better in that last vid, less lasers? <------------ positive 
Edited by BKHZ_Furbs (02/25/12 04:18 AM)
_________________________
|
|
Top
|
|
|
|
#3525897 - 02/25/12 06:10 AM
Re: Friday update
[Re: Brigstock]
|
Member
Registered: 07/21/09
Posts: 166
|
Smoother and a more stable game will be a step in the right direction to be sure.. But to show yet another video of how the ground forces aspect is developing, when they have acknowledged they aren't even sure if it will make it into the finished game is a non event.. We hopefully wanted to see how the 'flight simulation' side is improving.. Is it me? Am I assuming too much by wanting to see some actual air combat simulation progress?.. if so I apologize in advance. It ain't just you.... I think for the purposes of the last 3 weeks of updates it was never intended to be anything but a non event. It is clear enough that they have had hell on trying to put together the latest update that, lets face it, is all but a game re-write. The pressure to say something, anything, was mounting as the peasants were revolting so we just had three weeks of fluff and they got a bit of breathing space. At least they are learning how to handle their crowd.
|
|
Top
|
|
|
|
#3525900 - 02/25/12 06:22 AM
Re: Friday update
[Re: FIScott]
|
Member
Registered: 04/08/05
Posts: 2395
|
At least they are learning how to handle their crowd.
Some of us notice the smoke and mirrors.
_________________________
|
|
Top
|
|
|
|
#3525942 - 02/25/12 09:52 AM
Re: Friday update
[Re: Para_Bellum]
|
Member
Registered: 06/06/04
Posts: 808
Loc: Troy, OH
|
I hope they dont forget the killstreak rewards this time. it will be so cool to get a care package for shooting down 3 planes. 
_________________________
my system: Intel Core I7 920 @ 3570ghz Asus P6T MB 6 GB OCZ DDR3 RAM , dram freq 680 mhz, NB freq 2720 mhz Radeon HD 4870 w/ 1 Gb vram OS.. Windows 7 professional 64 bit WD 2 TB hard disk drive etc.
|
|
Top
|
|
|
|
#3525947 - 02/25/12 10:02 AM
Re: Friday update
[Re: BKHZ_Furbs]
|
Currently using: Occams Electric Shaver
Member
Registered: 05/09/11
Posts: 533
Loc: Liverpool, UK (Cornish exile)
|
At least they are learning how to handle their crowd.
Some of us notice the smoke and mirrors. As I see it, the community asked for regular updates, the devs listened and delivered said updates. I would call that a good result for those that wanted them, and a good sign that the developers are actually listening to what the community wants. As for all the speculating that goes on after these updates well, thats all it is, speculation, nothing to worry about. I'm going to reserve my judgement, good bad or otherwise until the beta patch arrives. In the mean time I'm going to fly my underpowered, inadequately modelled yet somehow immensly fun Spit 1A. 
Edited by Bokononist (02/25/12 10:03 AM)
_________________________
"Tiger got to hunt, bird got to fly; Man got to sit and wonder, 'Why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand." - A calypso.
i5 2500K@4.5Ghz | MSI P67A-GD53 | 8G DDR3 Corsair@1600 | Gainward GLH 460x2 SLI oc | Seagate Barracuda 1TB HDD | Antec Truepower New 750W PSU | Win 7 64bit | Black Widow HOTAS | Freetrack 2.2/PS3 eyetoy
|
|
Top
|
|
|
|
#3525954 - 02/25/12 10:15 AM
Re: Friday update
[Re: kilosierra]
|
Two-speed Five-Blade Fan
Senior Member
Registered: 11/19/01
Posts: 3199
Loc: Canada
|
For starters PR has always been the red-headed stepchild of MG and with Luthier at the helm it's only gotten worse so I guess they don't want to invest more than the bare minimum of time. Interesting CsThor, we've both been around for a long time - however, my view is a little different: I thought Oleg was usually brilliant in his personal style and PR back in the post-release heyday. Things just deteriorated after 2007... I don't think this was a company strategy but Oleg's personal style. There was no "conscious thought" behind it, it was more like an instinctual thing since Oleg put too much "blood & sweat" into it. PR-wise Maddox Games was always not particularly creative - we never got more than screenshots and more or less cryptic statements, often less than substantial ones at that. They were never comparable to what Jason does at ROF (which I find most informative and upfront). Yes, I suppose a lot of it was indeed personal style. He is very charismatic in his own way (in part because we don't always understand what he is saying  ) Forget Oleg, he's gone, and I don't care one jot that his 'vision' was to have some battlefield 1942 utopia.
Never! Viva la visión! We will see it fulfilled someday!
|
|
Top
|
|
|
|
#3525956 - 02/25/12 10:18 AM
Re: Friday update
[Re: Pudfark]
|
Two-speed Five-Blade Fan
Senior Member
Registered: 11/19/01
Posts: 3199
Loc: Canada
|
After reading the "animal" posts....? I'd say that CloD has hit rock bottom... Good Post Furbs....Seems like the warden is running the asylum here. Yes, well - does this mean that we're a parliament "the only madhouse run by the inmates")? I'm sorry if the sense of humour is a bit too much - but I do swear that somewhere, deep inside of me, there is a hidden little place which silently screams for me to request 'pet donkey' as a feature. Later in the thread BlackSix indicates there will be a collision model for the Trees in the future. Its highly unlikely that the next patch will address all the game play issues, but it should be a good start.
I've moved from half-believing it is possible to four-fifths believing it is possible - I'm euphoric.  You better not be wrong Chivs'...  While I do see use for First-person-AAA, I'm not so sure about first-person-tanks. Well they have the ballistics model, turrets & sights, damage models for vehicles and the terrain/graphics engine. So, they can produce a pretty neat toy (~on par with Panzer Commander) for very little effort. From a software development point of view it makes sense. It is like gold from lead, the philosopher's stone - they can produce product for very little additional development cost, while most of the work is focused on improving the engine.
|
|
Top
|
|
|
|
#3525959 - 02/25/12 10:23 AM
Re: Friday update
[Re: ATAG_Snapper]
|
I'll be your Huckleberry
Veteran
Registered: 03/14/01
Posts: 10076
Loc: Manitoba, Canada
|
Could you condense that Furbs, way too many words "WTF?" I wuz just teasing, though when I see muliple paragraphs in a post my eyes do glaze over Thanks Fearless nice condensation, %30 seems smack on 
_________________________
Flight Control System - Saitek X52 throttle/Logitek Extreme 3D Pro stick - What?
|
|
Top
|
|
|
|
|
|
| |