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#3525284 - 02/24/12 02:42 PM Friday update  
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kilosierra Offline
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The very north of Germany
http://forum.1cpublishing.eu/showthread.php?t=29967

As I also wrote there, I really like the boiler of the train blowing up.


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#3525321 - 02/24/12 03:33 PM Re: Friday update [Re: kilosierra]  
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Trooper117 Offline
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Totaly unbelievable.. ''coming soon'' frown

#3525343 - 02/24/12 03:56 PM Re: Friday update [Re: kilosierra]  
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FIScott Offline
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I'm not convinced that the manable vehicles are the right direction for a cutting edge flight sim to be going in. the raging arguement seems to be that this is an entirely seperate develpment to the flight sim aspects of the game and doesn't detract from that at all. Not sure if I'm buying that tbh. I'm not saying the idea doesn't have merit, it sort of sounds like a reverse version of Arma2 where you have a detailed FPS and semi arcade aircraft, CoD would be the opposite. I still think that it is the kind of thing that would have been better suited to forming a 'ground forces' expansion pack further down the line. I suppose for that matter it may come out like that anyway ?

Encouraging news about the patch, smooth and stable gameplay has to be step one for this now.

#3525350 - 02/24/12 04:03 PM Re: Friday update [Re: kilosierra]  
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Trooper117 Offline
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Smoother and a more stable game will be a step in the right direction to be sure..
But to show yet another video of how the ground forces aspect is developing, when they have acknowledged they aren't even sure if it will make it into the finished game is a non event..
We hopefully wanted to see how the 'flight simulation' side is improving.. Is it me? Am I assuming too much by wanting to see some actual air combat simulation progress?.. if so I apologize in advance.

#3525357 - 02/24/12 04:13 PM Re: Friday update [Re: Trooper117]  
Joined: Feb 2006
Posts: 5,817
Boilerplate* Offline
Viceroy of Huntly
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Originally Posted By: TROOPER117
Is it me? Am I assuming too much by wanting to see some actual air combat simulation progress?.. if so I apologize in advance.


Oh stop it... you're being too coy. blush


It's a Game. smile
#3525368 - 02/24/12 04:35 PM Re: Friday update [Re: kilosierra]  
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Posts: 3,502
KRT_Bong Offline
It's KRT not Kurt
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I'm savvy enough in all forms of gaming to see where this could go and it's cool but.. I have to agree this only serves to aggravate an already angry group who want to see progress on a patch and not on a as yet undecided feature. I don't think it would require infantry but being able to have some control over the battlefield as a "coop instance" in the greater mission set is going to be an awesome thing if it works. I can't see driving vehicles over huge distances but I can see battlefield pushes for control over positions augmented by air power in a way not previously thought of before and that really could be ground breaking.


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#3525374 - 02/24/12 04:43 PM Re: Friday update [Re: kilosierra]  
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Boilerplate* Offline
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This to me is beginning to sound like a diversion.

Pop smoke!


It's a Game. smile
#3525382 - 02/24/12 04:59 PM Re: Friday update [Re: kilosierra]  
Joined: May 2009
Posts: 92
Pudfark Offline
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Republic of Texas
Same old BS...to me.
Bait & Switch


If CloD were an Ere_tile Dysfunction med?
Nobody would "get off" the ground.
Further, 14 months after "taking it"?
The duct tape and splint patch ain't very fun.
So, what ya got now?
A bunch of folks sporting a male member, that looks like a "skinned squirrel".
#3525387 - 02/24/12 05:03 PM Re: Friday update [Re: Trooper117]  
Joined: Dec 2000
Posts: 3,001
Steve_F Online cool
Senior Member
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Originally Posted By: TROOPER117
Smoother and a more stable game will be a step in the right direction to be sure..
But to show yet another video of how the ground forces aspect is developing, when they have acknowledged they aren't even sure if it will make it into the finished game is a non event..
We hopefully wanted to see how the 'flight simulation' side is improving.. Is it me? Am I assuming too much by wanting to see some actual air combat simulation progress?.. if so I apologize in advance.


It ain't just you....

#3525400 - 02/24/12 05:23 PM Re: Friday update [Re: kilosierra]  
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theOden Offline
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"Unfortunately we could not do any benchmarks on the famous Black Death track. We know everyones been asking about it. The track however is currently broken due to changes in other unrelated parts of the code."

Anyone knows how many hundreds of man-hours it takes to create this Black Death mission?
Must be one helluva creation..

#3525403 - 02/24/12 05:24 PM Re: Friday update [Re: kilosierra]  
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Para_Bellum Offline
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Germany
Every week I try to lower my expectations regarding these "updates" but every time they manage to disappoint me again.

By now I've just given up on trying to understand what Luthier&Co are doing there.

Do they honestly believe to reach a broader audience by integrating some kind of tank game into a flightsim? That they could actually take away a share from the guys who play World of Tanks or Red Orchestra 2? Do they actually have ANY idea how the whole thing should work from a gameplay PoV opposed to "wouldn't it be totally cool if"?

And all that with the very limited resources that have plagued the series for years? So that we'll get a 3rd-rate tank game added to our 2nd-rate flightsim?

I shake my head in disbelief...


"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"

Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm

#3525410 - 02/24/12 05:31 PM Re: Friday update [Re: kilosierra]  
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Posts: 1,073
SHar82 Offline
Ol f@rt gamer since Ti99
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Toronto, Canada
Same here... I think they totally lost us. Back to Skyrim, ROF and pCARS then... Terrible end of legacy for il2....


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#3525413 - 02/24/12 05:35 PM Re: Friday update [Re: kilosierra]  
Joined: Mar 2001
Posts: 12,075
bisher Offline
I'll be your Huckleberry
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I'll be your Huckleberry
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Manitoba, Canada
I have no expectations and have absolutely no motivation to speculate. I just want the finished product please and thank you



#3525417 - 02/24/12 05:42 PM Re: Friday update [Re: theOden]  
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KRT_Bong Offline
It's KRT not Kurt
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Gulf Coast of Florida
Originally Posted By: theOden
"Unfortunately we could not do any benchmarks on the famous Black Death track. We know everyones been asking about it. The track however is currently broken due to changes in other unrelated parts of the code."

Anyone knows how many hundreds of man-hours it takes to create this Black Death mission?
Must be one helluva creation..


Well it starts with creating it in the FMB and recording it as a track, switching between camera positions. I should think that reloading the mission and re-recording it would do the trick but perhaps there are scripting issues? Who can say till we get it and see what they mean. I remember that tracks I recorded in 1946 didn't work the same after patches sometimes. Whenever I try to record a track in COD my game crashes.

Last edited by KRT_Bong; 02/24/12 05:43 PM.

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#3525430 - 02/24/12 06:01 PM Re: Friday update [Re: kilosierra]  
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Posts: 3,212
Avimimus Offline
Two-speed Five-Blade Fan
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Canada
I find this quite exciting - I figure it increases the probability that they'll model collisions with trees... (given time)

I got Pacific Fighters because I wanted to try flying the Ki-43, but more importantly, because it would lower the daylight muzzleflashes on my Mig-3... The dev's can't please everyone: If they announced they were making a submarine sim - I wouldn't be thrilled, but I'd still be excited to have AI submarines which dive when under attack wink

IMHO, at some point you have to decide between a glass-half-full or a glass-half-empty. The first is more fun.

#3525439 - 02/24/12 06:11 PM Re: Friday update [Re: kilosierra]  
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Para_Bellum Offline
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I envy you for your optimism, Aimimus. I really do.

I'd actually be happy if I had a glass half full. At the moment I feel like I've ordered a glass of water, got a tambourine instead and get told that I'll get a pair of sandals to go with that sometime in the future. That's probably great if you like tambourines and sandals but I just want a glass of water thank you.



wink


"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"

Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm

#3525464 - 02/24/12 06:41 PM Re: Friday update [Re: kilosierra]  
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csThor Offline
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Germany
I am actually beginning to think that these "updates" were made simply for the sake of saying "something". For starters PR has always been the red-headed stepchild of MG and with Luthier at the helm it's only gotten worse so I guess they don't want to invest more than the bare minimum of time. Secondly I have problems imagining what kind of update would actually pacify the community - and especially how that would look like. Performance vid? Too dependent on the hardware. FM? Can't be shown. Bugfixing? No screenshot or vid potential. It would, essentially, be a list of fixes ... and I don't see Luthier sit down to actually compile such a list. Not that it would end the criticism, since it's quite clear that not all the problems will be solved with the next patch. blush


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#3525468 - 02/24/12 06:54 PM Re: Friday update [Re: Steve_F]  
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ZG26_Emil Offline
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Cheshire....Ok stockport
Originally Posted By: Brigstock
Originally Posted By: TROOPER117
Smoother and a more stable game will be a step in the right direction to be sure..
But to show yet another video of how the ground forces aspect is developing, when they have acknowledged they aren't even sure if it will make it into the finished game is a non event..
We hopefully wanted to see how the 'flight simulation' side is improving.. Is it me? Am I assuming too much by wanting to see some actual air combat simulation progress?.. if so I apologize in advance.


It ain't just you....


I want to know when I can see "massive air battles" you know....like in the Battle of Britain.

By the time this is possible my 3000 worth of gaming rig will be worth about twenty quid...good job I bought it for surfing the net as well eh pitchafit


Formerly JG5_Emil
#3525477 - 02/24/12 07:04 PM Re: Friday update [Re: kilosierra]  
Joined: Jul 2010
Posts: 198
Rodney Offline
Tea & Medals
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Their answer to world of planes mmo? Tanks and planes seems a common theme at the moment, perhaps luthier is just getting an edge on the competition.

#3525479 - 02/24/12 07:06 PM Re: Friday update [Re: kilosierra]  
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Posts: 12,075
bisher Offline
I'll be your Huckleberry
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Manitoba, Canada
Good points csThor



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