#3525368 - 02/24/12 04:35 PM
Re: Friday update
[Re: kilosierra]
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Joined: Nov 2007
Posts: 4,619
KRT_Bong
It's KRT not Kurt
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It's KRT not Kurt
Senior Member
Joined: Nov 2007
Posts: 4,619
Sarasota, Florida
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I'm savvy enough in all forms of gaming to see where this could go and it's cool but.. I have to agree this only serves to aggravate an already angry group who want to see progress on a patch and not on a as yet undecided feature. I don't think it would require infantry but being able to have some control over the battlefield as a "coop instance" in the greater mission set is going to be an awesome thing if it works. I can't see driving vehicles over huge distances but I can see battlefield pushes for control over positions augmented by air power in a way not previously thought of before and that really could be ground breaking.
Windows 10 Pro Gigabyte 970A DS3P FX AMD FX6300 Vishera 3.5 Ghz ASUS STRIX GeForce GTX 970 Overclocked 4 GB DDR5 16Gb Patriot Viper 3 RAM DDR3 1866Mhz Onikuma Gaming Headset (has annoying blue lights I don't use)
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#3525382 - 02/24/12 04:59 PM
Re: Friday update
[Re: kilosierra]
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Joined: May 2009
Posts: 92
Pudfark
Junior Member
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Junior Member
Joined: May 2009
Posts: 92
Republic of Texas
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Same old BS...to me. Bait & Switch
If CloD were an Ere_tile Dysfunction med? Nobody would "get off" the ground. Further, 14 months after "taking it"? The duct tape and splint patch ain't very fun. So, what ya got now? A bunch of folks sporting a male member, that looks like a "skinned squirrel".
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#3525403 - 02/24/12 05:24 PM
Re: Friday update
[Re: kilosierra]
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Joined: Jan 2001
Posts: 8,771
Para_Bellum
Oberkriegkaboomführer
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Oberkriegkaboomführer
Hotshot
Joined: Jan 2001
Posts: 8,771
Germany
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Every week I try to lower my expectations regarding these "updates" but every time they manage to disappoint me again.
By now I've just given up on trying to understand what Luthier&Co are doing there.
Do they honestly believe to reach a broader audience by integrating some kind of tank game into a flightsim? That they could actually take away a share from the guys who play World of Tanks or Red Orchestra 2? Do they actually have ANY idea how the whole thing should work from a gameplay PoV opposed to "wouldn't it be totally cool if"?
And all that with the very limited resources that have plagued the series for years? So that we'll get a 3rd-rate tank game added to our 2nd-rate flightsim?
I shake my head in disbelief...
"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
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#3525410 - 02/24/12 05:31 PM
Re: Friday update
[Re: kilosierra]
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Joined: Jul 2007
Posts: 1,073
SHar82
Ol f@rt gamer since Ti99
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Ol f@rt gamer since Ti99
Member
Joined: Jul 2007
Posts: 1,073
Toronto, Canada
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Same here... I think they totally lost us. Back to Skyrim, ROF and pCARS then... Terrible end of legacy for il2....
Spring chicken to sh!tehawk in one easy lesson
PSN/XBL: Guynemer27 WarThunder/STEAM: Guynemer27 EA/Origin: Dude27 Project Cars: Dude27
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#3525417 - 02/24/12 05:42 PM
Re: Friday update
[Re: theOden]
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Joined: Nov 2007
Posts: 4,619
KRT_Bong
It's KRT not Kurt
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It's KRT not Kurt
Senior Member
Joined: Nov 2007
Posts: 4,619
Sarasota, Florida
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"Unfortunately we could not do any benchmarks on the famous Black Death track. We know everyone’s been asking about it. The track however is currently broken due to changes in other unrelated parts of the code."
Anyone knows how many hundreds of man-hours it takes to create this Black Death mission? Must be one helluva creation.. Well it starts with creating it in the FMB and recording it as a track, switching between camera positions. I should think that reloading the mission and re-recording it would do the trick but perhaps there are scripting issues? Who can say till we get it and see what they mean. I remember that tracks I recorded in 1946 didn't work the same after patches sometimes. Whenever I try to record a track in COD my game crashes.
Last edited by KRT_Bong; 02/24/12 05:43 PM.
Windows 10 Pro Gigabyte 970A DS3P FX AMD FX6300 Vishera 3.5 Ghz ASUS STRIX GeForce GTX 970 Overclocked 4 GB DDR5 16Gb Patriot Viper 3 RAM DDR3 1866Mhz Onikuma Gaming Headset (has annoying blue lights I don't use)
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#3525430 - 02/24/12 06:01 PM
Re: Friday update
[Re: kilosierra]
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Joined: Nov 2001
Posts: 3,214
Avimimus
Two-speed Five-Blade Fan
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Two-speed Five-Blade Fan
Senior Member
Joined: Nov 2001
Posts: 3,214
Canada
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I find this quite exciting - I figure it increases the probability that they'll model collisions with trees... (given time) I got Pacific Fighters because I wanted to try flying the Ki-43, but more importantly, because it would lower the daylight muzzleflashes on my Mig-3... The dev's can't please everyone: If they announced they were making a submarine sim - I wouldn't be thrilled, but I'd still be excited to have AI submarines which dive when under attack IMHO, at some point you have to decide between a glass-half-full or a glass-half-empty. The first is more fun.
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#3525439 - 02/24/12 06:11 PM
Re: Friday update
[Re: kilosierra]
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Joined: Jan 2001
Posts: 8,771
Para_Bellum
Oberkriegkaboomführer
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Oberkriegkaboomführer
Hotshot
Joined: Jan 2001
Posts: 8,771
Germany
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I envy you for your optimism, Aimimus. I really do. I'd actually be happy if I had a glass half full. At the moment I feel like I've ordered a glass of water, got a tambourine instead and get told that I'll get a pair of sandals to go with that sometime in the future. That's probably great if you like tambourines and sandals but I just want a glass of water thank you.
"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
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#3525468 - 02/24/12 06:54 PM
Re: Friday update
[Re: Brigstock]
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Joined: Mar 2011
Posts: 482
ZG26_Emil
Member
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Member
Joined: Mar 2011
Posts: 482
Cheshire....Ok stockport
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Smoother and a more stable game will be a step in the right direction to be sure.. But to show yet another video of how the ground forces aspect is developing, when they have acknowledged they aren't even sure if it will make it into the finished game is a non event.. We hopefully wanted to see how the 'flight simulation' side is improving.. Is it me? Am I assuming too much by wanting to see some actual air combat simulation progress?.. if so I apologize in advance. It ain't just you.... I want to know when I can see "massive air battles" you know....like in the Battle of Britain. By the time this is possible my 3000 worth of gaming rig will be worth about twenty quid...good job I bought it for surfing the net as well eh
Formerly JG5_Emil
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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