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#3596077 - 06/23/12 12:38 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1574
Loc: Washington State, USA



Well its the F5 loaded up into sabow model viewer. biggrin textures are not complete but I can now see what it will look like in game. Another thing I need to finish..... banghead Has all LODs none and they work. Still needs to get rigged up for game. Kind of hard to do when all you have to go by in cfg file......lol. No real idea where anything should go.

Failure so far at bringing into sabow. Getting 004 error. (unable to load mesh) My best guess as it loads into model veiwer just fine is simply lack of the model being rigged correct/cfg opps. Pretty blind here on this. Sooner or later will find the solution. A tool that could peek at dummy's and heiarchy would be so nice....yes like in k42 . Well 4 hours of screwing with this is enough for today. banghead


Edited by FlashBurn (06/23/12 04:22 AM)
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin


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#3596220 - 06/23/12 01:07 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1574
Loc: Washington State, USA
OMG! I am ready to punch someone in the face over what ever is up with bringing this into sabow.
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3596478 - 06/24/12 02:42 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
Kyth Offline
Member

Registered: 10/22/10
Posts: 214
Originally Posted By: FlashBurn
OMG! I am ready to punch someone in the face over what ever is up with bringing this into sabow.


wave2

Or, you could post the config files (the original one and the modified one) for us to decipher.
_________________________
"It's fascinating to think that all around us there's an invisible world we can't even see.
I'm speaking, of course, of the World of the Invisible Scary Skeletons."


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#3596480 - 06/24/12 02:59 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1574
Loc: Washington State, USA
It appears to be something wonky with mesh. Although I can bring it into sabow model viewer AND use config to bring in default aircraft........I get a 004 cannot load mesh error. Any rate.........taking a small brake and killing nazi's in APOS. duckhunter

But ya, i will post stuff tomorrow. However it is a bit different than K42.


Edited by FlashBurn (06/24/12 03:00 AM)
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3596920 - 06/25/12 02:25 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1574
Loc: Washington State, USA
Wow got next to nothing none on my little mod this weekend. Silly APOS taking time away from my baby. Next weekend (FRI hopefully) should have a new beta of all the changes I have made since the last one (mission and model tweeks etc). No promises on that one however. I may just drop the largly pointless beta and just finish up this part of the mod. Still looking for feed back......story of my life. If I could just get 2 people to help testing! All you have to do is play the darn thing and say what you think!

After this part of mod is done I have 2 things I want to do for sure

1. Playable m113
2. Some kind of hybrid APOS/SABOW system for running battles without tanks. Although this might just end up being an the m113...lol.

3. Make or modify maps (polygons).

I can not beleave it has been nearly 6 months since I started messing with the mod tools. I am going to complete that m113 for sure but then I need to decide if that vietnam concept will work AND for what engine. As SABOW is not owned by graviteam I am not sure commiting to an at least (and I mean at least 6 month) project is the best idea.


Apos however, should be around and supported for awhile. biggrin


Edited by FlashBurn (06/25/12 02:34 AM)
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3597958 - 06/27/12 01:23 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1574
Loc: Washington State, USA
Another little blurb...........

Guys over at graviteam forum have convinced me to do a APOS campaign. So while not SABOW.....it is close. So far decided to focus on somewhere between may12 thru may 18 1942, during the 2nd battle of Kharkov. Sound sort of like K42? biggrin Should end up being a composite semi historical campaign of major actions shrunk down to APOS size. FYI SABOW patch has been pushed back on Graviteam timeline. Issues with APOS patch took much longer than expected and APOS engine updates to SABOW will probably be a bit. darkcloud

Where ever I am at with this by FRI/SAT (SABOW) I will release an update of open beta.........it maybe awhile before patch. Once that is done I will do that APOS campaign. That should take probably a week once I complete it and do a quick test of it. Then release a test version of the thing. The good news is that the new scripting system that SABOW will have is in the MAY APOS patch. So I will figure that out within APOS, then update SABOW missions with new functions. Crescent Moon mission is perfect for new scipting features BTW. Turn 1-15ish will remain close to what they are now. But expect turns 15ish - 30? to be something totally different. Yes..........it will turn into SABOW/APOS first true MEGA mission. biggrin Basicly be a test for a weeks worth of armored mayhem. By some freaken act of gawd I hope to have some sort of new vehicle for it. Either AI or playable.

Oh one more thing.......air supports are largly broken in current patch. I have not looked yet to see if i can fix them on my end just yet (without gravi patch). I have not decided which way to go with either seeing if I can fix it within mini mod or just wait for next patch. If I do next patch the F5 will show up there. no point in putting in a broken feature now. Also want to make an M29 81mm mortar for SABOW/ that other concept I have. *Should* take no more than 3 evenings of work now that I know WTF I am doing with simple static weapons. Ya thats right......2 evenings of modeling and 1 evening of texture/cfg work. Thats ALL IT SHOULD TAKE!!!!! Not 3 months for a freaken .50cal LOL.!

Oh forgot to say......have updated and slightly rearranged Mardga 2.0 expert. Mission is shorter but should remain at a high infantry slaughter tempo....unless you screw up. Then its a burning armor fest. Thanks to Vitesse for help on this one in testing/suggestions.


Edited by FlashBurn (06/27/12 02:35 AM)
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3597977 - 06/27/12 02:30 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
Vitesse Offline
Member

Registered: 04/24/06
Posts: 1315
Loc: Devon UK
Are Graviteam paying you? They should be!

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#3597988 - 06/27/12 03:07 AM Re: SABOW Oh geeezzzz m2.50 [Re: Vitesse]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1574
Loc: Washington State, USA
Originally Posted By: Vitesse
Are Graviteam paying you? They should be!


Nope......

But come the end of summer I pack up shop and go job hunting with what I got. I am just dieing to make 50 kinds of trash cans for some studio. MUHAHAHAHA. 2 holes in porfolio I still have to fill......buildings (not hard to do at all, but important) and good ole nature. Also want to mess with land scapes. As a former scout type guy, I totaly and fully understand the importance to terrain. Give me a few hours a few grid squares and ill find places to go hide a battalion of tanks.

What graviteam does is just vary special in what they do. Just the right combo of stuff IMO.

You had anytime to mess with The Road btw? Or are you like me and going nuts over APOS?
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3598015 - 06/27/12 04:38 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]
Vitesse Offline
Member

Registered: 04/24/06
Posts: 1315
Loc: Devon UK
Good luck with the job search.

I have played The Road for a few turns and like you said it's weighted against the player.

I made some pretty good progress on my first attempt and took the nearest control points to the north east and the east but did get chewed up. The ai made a counter attack from the north which I was unable to stand so I decided to try again with a bit more caution.

I took the northeast points with few losses but managed to get in trouble turning south towards the road. Not had another chance to play, sorry.

The balance is hard but still enjoyable. Perhaps a fix in the air support might swing it?

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#3598289 - 06/27/12 02:38 PM Re: SABOW Oh geeezzzz m2.50 [Re: Vitesse]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1574
Loc: Washington State, USA
Ya that is what I am hoping......I'll look into seeing if I can fix the air supports via the mini mod. However, it maybe beyond what I can do on the user/mod guy end.

Also mission is suppose to represent the final slowing and stopping of Iraq's advance. AND its a BETA.. biggrin

I do beleave I already added in a couple more platoons to Iraq side on newer version.


Edited by FlashBurn (06/27/12 03:09 PM)
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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