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#3522122 - 02/19/12 02:43 PM SABOW FlashBurns crazy wierd projects for future mini mod  
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new mission Dystopia
V1.0 ENG http://www.mediafire.com/?ttuo745mafo7lrn
V1.0 GER http://www.mediafire.com/?lx1veru73p3beq0
V1.0 RUS http://www.mediafire.com/?g4ws85yl3dtd5ra THANKS to Krabb for Russian translation/compile

V1.1 BETA http://www.mediafire.com/?6isgdri90iuhcha

Requires V1.5 Mini mod and march beta 2 from graviteam

wave

V1.5 mini mod (Graviteam March Beta 2 patch compatible) and missions.

V1.5 minimod, V1.6 operation safari and V1.3 Crescent Moon (removed milan and added Dragon).

ENG http://www.mediafire.com/?7v2k11bkil29shf
GER http://www.mediafire.com/?x0byc32nqrqc4m3
RUS http://www.mediafire.com/?90qjiegvc6hn6vn THANKS to Krabb for Russian translation/compile

Requires this patch.(march beta 2). http://graviteam-games.goodluckwith.us/eng/2012/03/march-2012-beta2-update-for-sabow-is-released/



Dystopia



Crescent Moon



Operation Safari
Old Youtube vid I did quite awhile ago.
http://www.youtube.com/embed/YG9xXv2kpi0




73mm energa anti tank rifle grenade.


Gunnery tutorial and awful how to on patch install. http://simhq.com/forum/ubbthreads.php/topics/3508398/SABOW_M60_gunnery_tutorial_ano.html#Post3508398

http://www.mediafire.com/?2nkfjx1m1c2o9jp carpet windows.

Ever taken an RPG to your tank from a building? Of course you have! Ever wanted to see thru those dang windows? Well this maybe a solution for you!

Ok this started as a simple fix for windows. However, as I suspected the interior of buildings have no normals facing you. What this means is that you "see thru walls". There is no easy fix for this, so I whipped up the "carpet compromise". This allows you to see behind the windows while minimizing the interesting X Ray glassess thru walls deal. This is not a perfect solution by far, but it is quick and easy.

Some folks can put up with the compromise solution, others will find it annoying as hell. You have been warned =). This will be a stand alone micro mod for SABOW. Due to its compromise nature it will not be in anything I release in future.











A semi-historical campaign....




I must have gone daft and stupid. Totally forgot I made this about 18 months ago. That .50 cal is not going to be long at all once I start. er restart.
COMPLETE




F5E complete next SABOW unofficial patch



Custom made G3a3 with 40mm smoke nade. G3 to be released in next sabow unnoffical patch or open beta 2 of my mod.


Custom made M2HB 12.7mm (.50 cal) heavy machine gun. m2hb to be released in next sabow unnoffical patch or open beta 2 of my mod.


Current projects as of SEPT 1 2012

RELEASE TBA (but SOON) saladin armored car



Early WIP M113a1.



Last edited by FlashBurn; 09/02/12 12:26 AM.
Inline advert (2nd and 3rd post)

#3522431 - 02/20/12 12:31 AM Re: Oh geeezzzz [Re: FlashBurn]  
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Mace71 Offline
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That better not fire 'MaceTank killing lobsters' or anything like that Flashburn!!!!! Dagnabit! attack


Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64

"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
#3522440 - 02/20/12 12:39 AM Re: Oh geeezzzz [Re: Mace71]  
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No invisable stealth hats.....come on man!

#3522444 - 02/20/12 12:44 AM Re: Oh geeezzzz [Re: FlashBurn]  
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ISH's as I like to call them have been outlawed by NATO so should be banned from the game really.


Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64

"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
#3522642 - 02/20/12 11:25 AM Re: Oh geeezzzz [Re: FlashBurn]  
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Well I started unwrapping this for an actual texture, about 30% there. Make texture, then do its LOD's, and write configs etc.. Got to move here in a day so it will be a bit before I get back to this and starting mission 3. Mission 3 is going to be more single tank sort a deal, kind of like safari but much shorter. Oh and your going to be a UNITA guy with South Africa on YOUR side. See if I can pull off that 3rd world charm and attempt to see if I can pull off more a single player sort of experience with SABOW. But mini mod is all set up for it so it should go more or less quick. Anyone want to help on play testing/balancing when I get there let me know..... Well once I get interent setup again. Moving out to the boonies so to speak, have to go with satalite..........Hope it does not suck to bad.

#3528018 - 02/28/12 07:13 PM Re: Oh geeezzzz [Re: FlashBurn]  
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Little up date of progress. This is as of 2 days ago, alot better now.

#3528106 - 02/28/12 08:42 PM Re: Oh geeezzzz [Re: FlashBurn]  
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Hello Mr Flashburn

Welcome back! :o) - I can imagine you are impossibly busy with all your different projects you have on the go. Just wondering if you've done any on the start up deployment/tactics section you said about in your excellent M60 gunnery training.

Still can't get my head round it!

Nice 'fifty' by the way!

Skimbo


Never open an umbrella in your trousers
#3528112 - 02/28/12 08:49 PM Re: Oh geeezzzz [Re: FlashBurn]  
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I still have no internet at house, so probably not from me anytime soon.

but to use deployment screen.....it really helps if you can read a map. Contour lines are your friend. Line of sight tools work well to figure out what your units can see/cover. Oh AND THE BIGGEST THING..........for some reason everything is RIGHT click. Messed me up once upon a time.

#3529337 - 03/01/12 08:23 AM Re: Oh geeezzzz [Re: FlashBurn]  
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FlashBurn Offline
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Anyone have a good photo of an m2 rear sight in the up position? Cant find any good photos that I can get the range scale close to what it should be. Probably just use the ole memory as I spent enough time behind one of these.


#3529353 - 03/01/12 09:00 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]  
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heres a little update pic of m2. Defuse needs a bit more tweeking and have not really done much with spec and normal maps...........yet. But it weight in at 1812 tris so you can plaster your screen in game with them. Still have to do LOD's as well, ugh.

#3529371 - 03/01/12 09:42 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]  
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Mace71 Offline
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Damn, they gave you guns to use Flashburn? What were they thinking? biggrin lol


Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64

"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
#3529404 - 03/01/12 11:10 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]  
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#3529730 - 03/01/12 06:25 PM Re: SABOW Oh geeezzzz m2.50 [Re: Krabb]  
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Wow Krabb nice find. that certainly looks like an m2 sight BUT way old school. They are alot simpler now.



Give me a weapon? Ya crazy N poop.

#3529827 - 03/01/12 08:22 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]  
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And a little further along......... now I am going to try and get this thing ingame usable by ai. Still don't know what I am going to do about animations for ai gunner............

#3529935 - 03/01/12 10:27 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]  
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Wow, looking at config's............I may need some help at this. We shall see. Certainly not a simple rifle grenade.


Ok, this is making my head hurt. Understand the concepts and such, but what the heck do you use for sights/muzzle exit points. My brain rejects dummy polygons. Seems like it should be a named vertex or something. Going to revisit getting this in game tomorrow when my brain stops trying to fight me.

Had the modeling bug going strong in me.....started a model of something to put the .50 on. Probably will just skip playable .50 on tripod. Was doing that to learn how to do a few things but since I started the REAL mount for for the .50.......... Still going to do an m2 for ai though. Tomorrow I hope to work out the basics of getting it in game.

Last edited by FlashBurn; 03/02/12 05:58 AM.
#3531007 - 03/03/12 02:34 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]  
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Started modeling a playable (I hope) M113a1 apc. Modeling is about 40% done. Perfect thing to carry around that .50. But I AM going to need help getting this stuff in game. Simple things I have down........complex not so much. The basics are covered in modeling tutorial from game but is missing simple.....but critical elements of WTF you need to do. On the other hand I'm getting my modeling fix. biggrin




Still have a LONG ways to go, but its starting to look like something.....oh and the beginnings of an interior as well.



Last edited by FlashBurn; 03/03/12 08:23 AM.
#3531417 - 03/03/12 05:46 PM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]  
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oh geez, for 3d max use camera dummy for bullet exit bore/sight camera? Is this right?

#3531847 - 03/04/12 09:37 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]  
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Didnt have much time to work on this today but GF dubed it the purple people eater.
biggrin

#3532475 - 03/05/12 08:20 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]  
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Had a couple hours to play with this today. Most of the polygon budget needs to go on the roof as this thing is to be playable. So started adding roof detail today.





Been adding in more detail to the roof, nearly done with that. Was working on commander/gunner staion insides when I realized I had screwed up the inside of the M113. UGH! Rage quit max and gonna go on an APOS binge for a day or two before I go back and fix all that.

Last edited by FlashBurn; 03/06/12 07:47 AM.
#3533334 - 03/06/12 11:05 AM Re: SABOW Oh geeezzzz m2.50 [Re: FlashBurn]  
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Heres a really bad screen of commanders/gunners station from inside. Well after my stubborn nature would not let me enjoy APOS while this thing was all screwed up. Notice the drivers hatch/well everything is gone. Total pain in the rear to fix a stupid mistake.....and I didnt keep my back ups far enough back to when ever I screwed it up. Need to find better photos of this thing. Ive been in an m113 but never paid any attention to the insides.




Ugh lost 2 hours to fixing the inside..........Man that was a royal pain.

Last edited by FlashBurn; 03/06/12 12:25 PM.
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