indetified some more small issues with v0.9 dystopia. I gave stricken convoy 40 ammo (which I thought was a heck of alot) however it all gets used up within 2 or 3 turns. I certainly don't remember seeing this before with any other mission in SABOW. Scratches head. IF arty was getting restocked that would be ok with me, but it is not...........so what the heck???? So more ammo I guess.
Night battles are really freaken dark, which is fine. Thats why your arty support has flares......use them. BUT arty is not restocking them grrrrrr. But this ties in with the opps arty spotter I did not give arty too.
Oh and I dindt give any ammo to depot, now that should not be a problem as theres only 10 turns and you might need more ammo around turn 9 or 10. Still need to fix that.
Ok to much fighting at night in current build

I wanted dark so enemy infantry could have a chance to infiltrate your lines.....but TOO much dark. Will fix that by SUNDAY.
OK think I found all the issues with V0.9. Ill start v1.0 here right quick. Hopefully before Sunday. BIGGEST ONE.......To freaken dark for to many turns. Started pissing me off. One or two, Ok a challange.......4 or 5 AUCK, hell on earth no fun.

Totally restructured mission, calling it dysyopia V9B. Issues I thought I had gotten rid of have reappeared. That is the enemy ignores attacking the convoy and goes straight for the dug in south africian armor. Sort of funny really.....but not what im after.
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Steel Armor: Blaze O War (SABOW)---
ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too.

Requires AUG SABOW patch from Graviteam. Enjoy