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#3518670 - 02/14/12 09:35 PM Rebuilding a Gladiator  
Joined: Jun 2001
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Col. Gibbon Offline
Former 3DZ Grand Master
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Hi Guys.

Just to show you how far I have to go to get a working RS model, out of Jan's original model.

This is how it started off.



After I debugged the model. The mirrored sides a not present, as at this stage it's not worth making R/H side copies.



From the above model, I can start to rebuild Jan's Gladiator, but I'm not sure how it will turn out texture wise yet, as I have to rebuild the wings in a different way to the originals.

Last edited by Col. Gibbon; 02/15/12 03:54 PM.

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#3518746 - 02/14/12 11:50 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
Joined: Aug 2000
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Moggy Offline
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A slit trench at RAF Gravesend
That's plainly a lot of work. I salute you for doing it.

And not only because I have a vested interest with Gladiators on both sides in Iraq.

Moggy DCM


RAF Chattenden
The Gen Home of the EAW Code Group
#3518998 - 02/15/12 11:48 AM Re: Regulding a Gladiator [Re: Col. Gibbon]  
Joined: Jan 2004
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Fran_Zee Offline
Senior Member
Fran_Zee  Offline
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Bavaria
Heaps of work, Col....
But Im sure the result will justify your efforts.Good success and thx for you thumbsup


Greetings

Fran

http://www.sandbagger.uk.com/franzee.html
______________________________________________
"War does not determine who is right - only who is left.
Most people would sooner die than think; in fact, they do so."

( Bertrand Russell )
#3519181 - 02/15/12 05:03 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Col. Gibbon Offline
Former 3DZ Grand Master
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First bit done the upper wing L/H.



The skin is thanks to a card model I found, and adapted. wink


Supports EAW 1.29.exe, Drop in and Play Technology. wink

1.29 download
#3520510 - 02/17/12 12:12 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Posts: 13,332
Col. Gibbon Offline
Former 3DZ Grand Master
Col. Gibbon  Offline
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Hi Guys.

I've rebuilt the centre section and hung the bits together to see how it looks. The tail needs remapping, but it's starting to look like a real restoration project. biggrin


Supports EAW 1.29.exe, Drop in and Play Technology. wink

1.29 download
#3520535 - 02/17/12 01:21 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Posts: 6,818
Moggy Offline
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A slit trench at RAF Gravesend
The Habbaniya Fighter Flight thanks you!



RAF Chattenden
The Gen Home of the EAW Code Group
#3521386 - 02/18/12 08:45 AM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Col. Gibbon Offline
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New tail section:



Supports EAW 1.29.exe, Drop in and Play Technology. wink

1.29 download
#3522609 - 02/20/12 09:07 AM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Col. Gibbon Offline
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Wings are nearly ready to mirror, to make the right side.


Supports EAW 1.29.exe, Drop in and Play Technology. wink

1.29 download
#3524644 - 02/23/12 11:06 AM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Col. Gibbon Offline
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Still some mapping to finish off, but for now I'm going to get the motor section done, so the model will only need the gear adding.



Supports EAW 1.29.exe, Drop in and Play Technology. wink

1.29 download
#3526142 - 02/25/12 10:33 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Col. Gibbon Offline
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Engine nearly finished, and now it's time to add the landing gear.



Supports EAW 1.29.exe, Drop in and Play Technology. wink

1.29 download
#3530346 - 03/02/12 01:13 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Col. Gibbon Offline
Former 3DZ Grand Master
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Just to let you know I'm still working on this update.

I ran into a hitch when I was building the main model, which turned out to be a single node, one point out of line, causing a slightly concave element. It was driving me nuts for two days, and I almost gave up, but I'm back on track.

I've added the cannons to the wings, and I'm now adding the wires to the wings. Still more mapping to do and the wheels to add, but it's getting close to finished. I hope to have a working model in a few days. smile

Then it will have to go to the paint shop. I hope Peter, you have a squadron in mind for this new model?

#3530347 - 03/02/12 01:16 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Moggy Offline
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A slit trench at RAF Gravesend
cheers


RAF Chattenden
The Gen Home of the EAW Code Group
#3530497 - 03/02/12 04:07 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Skylark Offline
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Toronto, Ontario, Canada
Always nice to see another EAW aircraft being re-built.


Say, whatever happened to that P51D remake?

Was it ever finished and, if so, were can the 3dz files be D/L'd... fearful




cheers mate pilot
David


"The further backwards you look, the further forwards you can see"
Winston Churchill

http://www.sandbagger.uk.com/skylark.html
#3530505 - 03/02/12 04:17 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Col. Gibbon Offline
Former 3DZ Grand Master
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Hello David.

I thought I'd finished it as well as could be, and Col. Landers has it. wink


Supports EAW 1.29.exe, Drop in and Play Technology. wink

1.29 download
#3530627 - 03/02/12 06:03 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Skylark Offline
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Toronto, Ontario, Canada
How about posting it on your site for the rest of us.....


"The further backwards you look, the further forwards you can see"
Winston Churchill

http://www.sandbagger.uk.com/skylark.html
#3530656 - 03/02/12 06:41 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
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Col. Gibbon Offline
Former 3DZ Grand Master
Col. Gibbon  Offline
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You'd better wait for Nate. I'm not sure which files were the best set.


Supports EAW 1.29.exe, Drop in and Play Technology. wink

1.29 download
#3531015 - 03/03/12 02:49 AM Re: Regulding a Gladiator [Re: Col. Gibbon]  
Joined: Feb 2001
Posts: 7,097
Skylark Offline
Old Timer's Club Member
Skylark  Offline
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Hotshot

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Toronto, Ontario, Canada
Hey Nate....."whazzzz opppp"


"The further backwards you look, the further forwards you can see"
Winston Churchill

http://www.sandbagger.uk.com/skylark.html
#3532237 - 03/04/12 11:12 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
Joined: Jun 2001
Posts: 13,332
Col. Gibbon Offline
Former 3DZ Grand Master
Col. Gibbon  Offline
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Joined: Jun 2001
Posts: 13,332
Now here is a perfect illustration of the frustrating side of building a 3dz.

You'll all like to see a 3D pilot in the cockpit like in the screen below.


Only one small snag, it's two 3dz's I need to join together. F.3dz 238 elements, and the Pilot head 26 elements, making 264 elements, 9 too many!

I've now got to go back to the F model and see if I can save 9 elements, or it will have to be a 2D Pilot. frown


Supports EAW 1.29.exe, Drop in and Play Technology. wink

1.29 download
#3532242 - 03/04/12 11:18 PM Re: Regulding a Gladiator [Re: Col. Gibbon]  
Joined: Jan 2004
Posts: 3,505
Fran_Zee Offline
Senior Member
Fran_Zee  Offline
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Joined: Jan 2004
Posts: 3,505
Bavaria
Most fascinating, Col.
Inspite of having such excellent tools still so much trial and error.
Good success thumbsup


Greetings

Fran

http://www.sandbagger.uk.com/franzee.html
______________________________________________
"War does not determine who is right - only who is left.
Most people would sooner die than think; in fact, they do so."

( Bertrand Russell )
#3532304 - 03/05/12 01:06 AM Re: Regulding a Gladiator [Re: Col. Gibbon]  
Joined: Feb 2006
Posts: 3,887
Rotton50 Offline
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Rotton50  Offline
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Cape Charles, Virginia, USA
Jes' model the pilot after our fearless leader over here.

He's only one dimensional.

You'll save one whole dimension.

stirthepot exitstageleft


Raymond S Otton
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