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#3516643 - 02/11/12 02:38 PM Re: [APOS] patch February 2012 news((quick battle options)) [Re: JamesL]
andrey12345 Offline
Member

Registered: 06/29/11
Posts: 379
Originally Posted By: JamesL

In quick battle could you add the option to choose player & enemy Command Level?

It's not entirely clear, but what do you expect that will change?
And what is not satisfied with the experience option?

Originally Posted By: JamesL

And instead of the option "condition" of player & enemy to have more options so you can seperatly choose the level of moral and fatique as "condition" sets both states at the same level.


This is in principle possible to do so. As separate options.

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#3516705 - 02/11/12 04:04 PM Re: [APOS] patch February 2012 news((quick battle options)) [Re: andrey12345]
JamesL Offline
Junior Member

Registered: 01/30/12
Posts: 5
Quote:
It's not entirely clear, but what do you expect that will change?
And what is not satisfied with the experience option?


The experience option sets the command level & experience level to the same level. I would like the option to choose experience & command level seperatly just as I also suggested the choice to set moral and fatique seperatly.

Personally I would like to be able to choose a lower command level as I feel the radius and effectiveness of leaders to be too high resulting in squads too often fighting to the last man when in reality they would refuse to advance or panic after heavy casualtys. Also belive real squad & platoon leaders are not inspirational figures who can inspire their men to fight to the last and never panic themselfs.

Forgive me, I also have another question/request: In operations after a battle I notice that squads who have suffered heavy loss often have their moral raised to excited - should it not be lowered to simulate battle fatique & the moral loss from loosing so many comrades?

I don't want to sound like a critic, APOS is the most brilliant simulation of combat at this level i've ever seen and the AI is excellent! If the psycological factors of moral were delt with just a bit more realistically then APOS would be 100% perfection!



Edited by JamesL (02/12/12 04:43 AM)

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#3517685 - 02/13/12 07:47 AM Re: [APOS] patch February 2012 news [Re: andrey12345]
Gunnyhighway Offline
Move, Strike, Protect
Member

Registered: 08/11/07
Posts: 430
Loc: San Diego, CA
So when that patch is supposed to be out?
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#3517723 - 02/13/12 08:12 AM Re: [APOS] patch February 2012 news [Re: Gunnyhighway]
Void Offline
Member

Registered: 09/23/07
Posts: 170
Loc: Prague
Originally Posted By: Gunnyhighway
So when that patch is supposed to be out?


end of February or early in March

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#3522896 - 02/20/12 11:53 AM Re: [APOS] patch February 2012 news [Re: andrey12345]
andrey12345 Offline
Member

Registered: 06/29/11
Posts: 379
....
39) Adjusted algorithm of the aircraft attack.
40) Adjusted algorithm of the shooting for off-map guns.
41) Changed the number of cartridges for Red Army's submachine gunners.
42) Added limit to the number of airspotters in one platoon.
43) The sound of falling bombs is a little quieter.
44) Corrected the appearance of squads icons.
45) Reduced the number of aircrafts and off-map artillery, and changed the time of arrival for reserves in the operations of Wehrmacht.
46) The format of the output information about the squad ammunition and weapons is changed.
47) Format of the command and tactical information is taken three point: none, short, complete.
48) Changed the names of some ammunition.
49) Fixed bug with wrong display of immobilized vehicles or guns under deployment phase.
....

Work on a patch close to its end.

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#3522965 - 02/20/12 01:39 PM Re: [APOS] patch February 2012 news [Re: andrey12345]
Void Offline
Member

Registered: 09/23/07
Posts: 170
Loc: Prague
Thanks Andrej for the news!


Originally Posted By: andrey12345
....

49) Fixed bug with wrong display of immobilized vehicles or guns under deployment phase.


Is this what I think wink

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#3523576 - 02/21/12 11:21 AM Re: [APOS] patch February 2012 news [Re: Void]
andrey12345 Offline
Member

Registered: 06/29/11
Posts: 379
Originally Posted By: Void
Thanks Andrej for the news!


Originally Posted By: andrey12345
....

49) Fixed bug with wrong display of immobilized vehicles or guns under deployment phase.


Is this what I think wink


Yes

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#3523600 - 02/21/12 11:51 AM Re: [APOS] patch February 2012 news [Re: andrey12345]
Void Offline
Member

Registered: 09/23/07
Posts: 170
Loc: Prague
Originally Posted By: andrey12345
Originally Posted By: Void
Thanks Andrej for the news!


Originally Posted By: andrey12345
....

49) Fixed bug with wrong display of immobilized vehicles or guns under deployment phase.


Is this what I think wink


Yes


Thanks!!! whoohoo

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#3526912 - 02/27/12 01:48 AM Re: [APOS] patch February 2012 news [Re: andrey12345]
andrey12345 Offline
Member

Registered: 06/29/11
Posts: 379
February patch is available to download!

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#3526970 - 02/27/12 05:19 AM Re: [APOS] patch February 2012 news [Re: andrey12345]
Vyllis Offline
Junior Member

Registered: 01/04/12
Posts: 29
Loc: Versailles
Already? Damn biggrin

edit: So, i need to disable the 07b and install only the 07c ?


Edited by Vyllis (02/27/12 05:22 AM)

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