Forums » Air Combat & Civil Aviation » Rise of Flight - The First Great Air War » ROF Development Plans for 2012 Blog Post is up!


Page 3 of 11 < 1 2 3 4 5 ... 10 11 >
Topic Options
Rate This Topic
Hop to:
#3516121 - 02/10/12 04:40 PM Re: ROF Development Plans for 2012 Blog Post is up! [Re: Freycinet]
Master Offline
meh
Hotshot

Registered: 07/12/04
Posts: 6028
Loc: NW Alabama, USA
Originally Posted By: Freycinet
Originally Posted By: Master
I will say that I am not sure selling the terrain is a good idea.


Any other of your acquaintances you also advice to give away their work for free?

I know, I know, the 777 Studios team getting food on their table is also of pretty academic interest to me. Still I don't begrudge them the occasional borsht!


The whole point of their current free to play model is based on the sales of airplanes. The odds that a new player will buy the the float planes for the current terrain (maybe the small lake terrain?) is very unlikely. On top of that new players will feel discouraged that all the players are playing on a map that they can not play on. Then when they do buy the map they will find that they wont have the planes for it.

I have already heard from several people that they think this will destroy the current demo since people will log in to no one online since everyone will be on a map that is not standard.

I have no problem paying for things but our online community is not large enough that we can afford to segment it further. There might be 100 people online at any given night. When the new map comes out easily 80-90% of those players will be on that new map.

What incentive is there for a player who downloads the demo to buy the new float planes and map if they have not gotten to play against humans in a large area. I have managed to sell the game to 25-30 people with several of them buying everything they can buy but that is only after playing online with them for a week or two so that they see how good the game actually is.

With this new map that will be removed.
_________________________
***sigh***
http://agw.bombs-away.net

RoF: =AGW= Master

Top
#3516125 - 02/10/12 04:44 PM Re: ROF Development Plans for 2012 Blog Post is up! [Re: 777 Studios - Jason]
Nimits Offline
Senior Member

Registered: 04/23/02
Posts: 3948
Loc: Texas, United States of Americ...
I'd personally doubt people are going to spend all their time on the English Channel map. Most of WWI air war took place on the maps we have now (or somewhere similar), the English channel was a sideshow. For historic and aesthetic purposes, I'd imagine most people continue to use the default maps for dogfight servers, esepcially after the newness of the Channel map wears off.

Top
#3516126 - 02/10/12 04:45 PM Re: ROF Development Plans for 2012 Blog Post is up! [Re: 777 Studios - Jason]
MaceUK33 Online   grunt
Dirk Diggler's stuntman
Hotshot

Registered: 01/10/05
Posts: 8836
Loc: Darlington, UK
No, I think then the 'free' version will serve as a true demo that people will have to buy the extra stuff if they want it. I will be mightily pissed if I pay for maps and then they are given away free later on because people are too tight to buy the game.
_________________________
Antec 902 | MSI GTX 570 OC Twin FrozR 3 1280MB GDDR5 | Samsung F3 1TB | Corsair 6GB DDR3 | Gigabyte EX58-UD3R Intel X58 | LG DVD±RW SATA DL RW | Corsair TX 650W ATX2.2 PSU | Intel i7 920 2.66Ghz D0 OC'd to 3.40GHz | Coolermaster V8 CPU Cooler | W7 HP 64 bit | 27" iiyama monitor | TM HOTAS Warthog #05225 | TM Cougar MFDs | Saitek Pro-flight combat pedals | Track IR 5

Tolerance and apathy are the last virtues of a dying society.

Top
#3516145 - 02/10/12 05:09 PM Re: ROF Development Plans for 2012 Blog Post is up! [Re: 777 Studios - Jason]
-Avatar- Offline
Senior Member

Registered: 11/08/02
Posts: 3934
Loc: CT, USA
Great stuff Jason and team! All you have will be mine!!! mwwwwuuuuaaaaaaahhhhhhaaaaaaaaaa

Thanks.
_________________________
Avatar

Asus P8Z68 Deluxe, i7 2700k @4.7GHz, EVGA GTX570HD 295.73s, 1x120gb SSD, 2x150gb WD Raptors, 2x200gb SATA, 16gb G.Skill DDR3 2130, 1000W PS, HP DVD-RW, Onboard sound, 32" Sony Bravia XBR, Win7 Pro 64bit, Tai Chi watercooled case

Top
#3516186 - 02/10/12 06:52 PM Re: ROF Development Plans for 2012 Blog Post is up! [Re: 777 Studios - Jason]
Sim Offline
Hotshot

Registered: 09/18/01
Posts: 8549
Loc: Vegas
Pre-ordered. Right now only DCS and RoF companies left for us simmers....

Top
#3516236 - 02/10/12 09:00 PM Re: ROF Development Plans for 2012 Blog Post is up! [Re: 777 Studios - Jason]
RoFfan Offline
Member

Registered: 06/20/10
Posts: 372
Hopefully Italy/Austria will be next. I'd like to see some mountains!

Top
#3516267 - 02/10/12 10:33 PM Re: ROF Development Plans for 2012 Blog Post is up! [Re: 777 Studios - Jason]
wheelsup_cavu Offline
Veteran

Registered: 12/03/08
Posts: 17658
Loc: Corona, California
Nice additions. smile


Wheels
_________________________
Cheers wave
Wheelsup_cavu

Mission4Today | Get RoF Templates @ Combat-Asylum
Planes of Fame Air Museum | March Field Air Museum | Palm Springs Air Museum

Top
#3516300 - 02/11/12 12:53 AM Re: ROF Development Plans for 2012 Blog Post is up! [Re: 777 Studios - Jason]
dutch Online   content
Member

Registered: 09/09/07
Posts: 367
I did also the Pay-pal pre-ordering, support seems to be needed for 777 and I like this game, so why not. Only I think that a decent campaign mode like in RB3d/OFF3, release of the SDkit and early 2-seaters should also not be forgotten.

Top
#3516307 - 02/11/12 01:15 AM Re: ROF Development Plans for 2012 Blog Post is up! [Re: Master]
Banquo Offline
Junior Member

Registered: 10/10/07
Posts: 3
Loc: London, UK
Originally Posted By: Master
Originally Posted By: Freycinet
Originally Posted By: Master
I will say that I am not sure selling the terrain is a good idea.


Any other of your acquaintances you also advice to give away their work for free?

I know, I know, the 777 Studios team getting food on their table is also of pretty academic interest to me. Still I don't begrudge them the occasional borsht!


The whole point of their current free to play model is based on the sales of airplanes. The odds that a new player will buy the the float planes for the current terrain (maybe the small lake terrain?) is very unlikely. On top of that new players will feel discouraged that all the players are playing on a map that they can not play on. Then when they do buy the map they will find that they wont have the planes for it.

I have already heard from several people that they think this will destroy the current demo since people will log in to no one online since everyone will be on a map that is not standard.

I have no problem paying for things but our online community is not large enough that we can afford to segment it further. There might be 100 people online at any given night. When the new map comes out easily 80-90% of those players will be on that new map.

What incentive is there for a player who downloads the demo to buy the new float planes and map if they have not gotten to play against humans in a large area. I have managed to sell the game to 25-30 people with several of them buying everything they can buy but that is only after playing online with them for a week or two so that they see how good the game actually is.

With this new map that will be removed.


I think Master has a point here and I will explain why.

Currently, I have played approximately 10 minutes of RoF - which I have to say I enjoyed. That was about a year ago - work and family pressures meant I had little time to invest the time needed to justify buying it.

Now I am looking at the game again and am really encouraged by there being a free demo - I can invest the time now and see if I really get on with the sim. Congrats to the team for providing that. There have been sims in the past that have really excited me but on spending a bit of time with them, they falled short. I want to be sure the time I have, is going to be spent on the right sim.

When it is said people are too tight to buy the content, I have to disagree with this blanket statement. I know myself, and I know that once I get into a sim, I want to get everything associated with it ( I am sure some of you can relate to that)

Now to the crux of the matter; if I play the free demo and I struggle to find servers which I can play on, then how will I be able to make that decision. For me, I don't see it as such a problem as I am in the UK but there are players who live in more remote parts who this will be a far bigger problem for.

Just an opinion from another angle smile

Top
#3516309 - 02/11/12 01:20 AM Re: ROF Development Plans for 2012 Blog Post is up! [Re: 777 Studios - Jason]
Bandy Offline
Member

Registered: 07/26/10
Posts: 1206
Loc: Wishing I was in the La Cloche
What a surprise! Channel map is great news, as are floatplanes and ships/subs.
EDIT: have pre-ordered all 3 new aircraft, AND as currently appears you do get the 20% discount on top, at least for now.

BUT hope they include London as a target for Gothas though! From the map shown it does not look so, so...?
There is no sense in truncating the map just to cut off where London should go, after all, we don't have Paris either...(yet). Technology will change, make the map to include the terrain that will one day be London in RoF, either by the hand of 777 or third party.




Edited by Bandy (02/11/12 01:58 AM)
_________________________
4x2.66 GHz Xeons, XFX 4870 1 GB, 11 GB DDR2 RAM, Win7 Pro x64, 120 GB OCZ Vertex2 (MLC, Sandforce)
26" VIZIO 1920x1200, Logitech FF 3D Pro, CH pedals, Track IR4

Top
Page 3 of 11 < 1 2 3 4 5 ... 10 11 >
Topic Options
Rate This Topic
Hop to:

Moderator:  EinsteinEP 

Forum Use Agreement | Privacy Statement | SimHQ Staff
Copyright 1997-2012, SimHQ Inc. All Rights Reserved.