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#3515319 - 02/09/12 06:42 PM Re: Take On Hinds! [Re: Master]
AggressorBLUE Offline
Member

Registered: 12/15/09
Posts: 2056
Loc: Jerz
Originally Posted By: Master
I thought the takeonhelicopters thing didnt go over so well with the flight sim crowd?


I can only speak for myself, but it's been put back in the hanger awaiting the forthcoming flight model revisions.

....and now this!!!!!


BTW: This is the most BadA$$ Hind I've ever seen!!! I'm pretty sure there's a kitchen sink strapped to the front...

Also, I have to ask, why do people keep bolting engines to the side of it? Did they ever make a variant that had two extra engines...


Edit: NVM, appears that they are bolted over they exhaust to mask heat.


Edited by AggressorBLUE (02/09/12 06:53 PM)
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#3515511 - 02/10/12 03:00 AM Re: Take On Hinds! [Re: Dwarden]
Keithb77 Offline
Member

Registered: 11/30/99
Posts: 1524
Loc: UK
Quote:
it's been put back in the hanger awaiting the forthcoming flight model revisions.

....and now this!!!!!

Ditto.
Wonder if we can mod in the music, menu and missions from DI's Hind....
Cheers
Keith

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#3515597 - 02/10/12 08:03 AM Re: Take On Hinds! [Re: Dwarden]
Hellfish6 Offline
Member

Registered: 08/12/05
Posts: 256
Oh my god...

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#3515598 - 02/10/12 08:06 AM Re: Take On Hinds! [Re: WynnTTr]
ricnunes Offline
Senior Member

Registered: 12/17/01
Posts: 3345
Loc: Portugal
Originally Posted By: WynnTTr
Co-op multiplayer in the same helicopter?


Well, I'll say that's 100% garanteed! That's a capability that we already have in all ArmA games as as well in Take on Helicopters, so I'll say (again) that the probabilities of having Co-op multiplayer in the same helicopter in this "Take on Helicopters:Hind" is around 100% wink

Now, I just wish that there will be an interesting campaign playable in Co-Op.

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#3515603 - 02/10/12 08:16 AM Re: Take On Hinds! [Re: AggressorBLUE]
ricnunes Offline
Senior Member

Registered: 12/17/01
Posts: 3345
Loc: Portugal
Originally Posted By: AggressorBLUE

Also, I have to ask, why do people keep bolting engines to the side of it? Did they ever make a variant that had two extra engines...



The advantage of having the engines on the sides of the helicopter (instead on being burried in the helicopter airframe) which most modern attack helicopters do have (such as the Apache) is that it makes an impact from a MANPADS heat seeking missile less catastrophic since heat seeking missiles trend to follow the engine exausts (the hotest part of an aircraft). So if the helicopter has it's engines located in the sides of the helicopters chances are that only the one engine is destroyed/damaged in case of an impact but if the helicopter have it's engines burried in the airframe (such as in the Hind) chances are that more things gets destroyed (such as main rotor and other stuff) thus making a catatrophic damage much more likelly.

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#3515620 - 02/10/12 08:42 AM Re: Take On Hinds! [Re: Dwarden]
Paradaz Offline
Member

Registered: 03/20/03
Posts: 2079
Loc: Andover, UK
Another sale
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#3515730 - 02/10/12 11:26 AM Re: Take On Hinds! [Re: Dwarden]
jotaele Offline
Junior Member

Registered: 11/03/06
Posts: 10
Loc: espaņa
You have done my day!!! another sold here.The only thing i would like its a more complex cockpit, more close to the black shark experience, but im sure that im going to enjoy this biggrin , especially the ability to deaploy forces and add coverture to them.And the posibility to have a gunner with such a powerfull gun is great.
Im courious about the advanced missile guidance system.I hope it to be more complex than the one when have in arma.

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#3515738 - 02/10/12 11:32 AM Re: Take On Hinds! [Re: Dwarden]
Keithb77 Offline
Member

Registered: 11/30/99
Posts: 1524
Loc: UK
Quote:
The only thing i would like its a more complex cockpit, more close to the black shark experience

Nooooooooo, keep it raw and simple.
One Black Shark is enough smile
Cheers
Keith

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#3515914 - 02/10/12 03:05 PM Re: Take On Hinds! [Re: Dwarden]
hannibal Offline
Member

Registered: 02/11/08
Posts: 289
how is the just the regular take on helicopters? is it like arma where if you are traveling more than 35 kph, you lose the ability to yaw left and yaw right?

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#3515931 - 02/10/12 03:21 PM Re: Take On Hinds! [Re: Dwarden]
jt_medina Offline
Member

Registered: 07/06/05
Posts: 1114
Loc: Destination Unknown...
Excellent news!!
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