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#3513096 - 02/06/12 04:52 PM America's Armor Sim Project:
All_American Offline
Junior Member

Registered: 02/06/12
Posts: 47
Hey guys,

I am developing a modern MBT Sim. I am in the early stages of development, but I am dedicated to this project. I was an M1A1 Crewman in the 2nd AD.

This is our forum if your interested in checking out my dev notes and seeing some videos I released to showcase what I have done so far.

http://www.americasarmor.com/Forum/index.php

Here is the link to the videos:

http://www.americasarmor.com/OpOrd.html

Hooah,


Edited by All_American (02/06/12 04:53 PM)
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#3513166 - 02/06/12 06:20 PM Re: America's Armor Sim Project: [Re: All_American]
Pooch Offline
Senior Member

Registered: 04/11/02
Posts: 3139
Loc: Keller, TX
Sim...not game. Terrific, cause that means the M1 will have an interior. A World Of Tanks type of set up would not have interested me, but this looks very promising.
Please finish it.
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#3513173 - 02/06/12 06:31 PM Re: America's Armor Sim Project: [Re: All_American]
Hellfish6 Offline
Member

Registered: 08/12/05
Posts: 200
Dude. Very cool!

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#3513244 - 02/06/12 08:14 PM Re: America's Armor Sim Project: [Re: All_American]
Bulletstop Offline
Member

Registered: 08/10/08
Posts: 1605
Loc: Littleton, Co
Sweet, keep us updated...



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#3513400 - 02/07/12 05:27 AM Re: America's Armor Sim Project: [Re: All_American]
All_American Offline
Junior Member

Registered: 02/06/12
Posts: 47
Like I said, we are still in the early stages of development. At first it will be released as a 3rd person, and we will continue developing, fleshing out the turrets and testing. The gameplay will be miles from WoT.

We are reaching out now to spike the interest from you guys. I read some threads on here, seeing alot of guys wanting what isn't available, besides SB. Yes I had the pleasure of getting a little SB time and as an ex-tanker, it is very technical and very detailed as far as data. I haven't seen the scale of the maps, but I assume they are very large as the graphics are not the greatest. We will be meeting in the middle with the land size and textures. We are not trying to compete with SB. I just love tanks and want to offer an alternative besides the current tank games or sims.

We still have a lot of planning to do, so if you are interested, we have a Q&A where you can ask questions or see the answers to questions others have had.

Jay
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#3513405 - 02/07/12 05:31 AM Re: America's Armor Sim Project: [Re: All_American]
Magnum Online   grunt
Land & Armor Combat Editor
XBL: Magnum SimHQ
Lifer

Registered: 01/27/03
Posts: 23289
Loc: Naples, Florida
Great news Jay... looking forward too it. If/when you get a little more into it... sure would like to help you spread the word with a little Q and A article... so let me know when you get more details down on what it will be and not be.

And welcome to SimHQ... keep us informed.

Thx.
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#3513455 - 02/07/12 06:32 AM Re: America's Armor Sim Project: [Re: All_American]
All_American Offline
Junior Member

Registered: 02/06/12
Posts: 47
Thanks Magnum,

That would be outstanding.
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#3513461 - 02/07/12 06:43 AM Re: America's Armor Sim Project: [Re: All_American]
Hammer* Offline
Member

Registered: 02/05/00
Posts: 544
Loc: Norwich, CT
Nice work Jay, good luck.
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#3513520 - 02/07/12 08:13 AM Re: America's Armor Sim Project: [Re: Hammer*]
All_American Offline
Junior Member

Registered: 02/06/12
Posts: 47
Originally Posted By: Hammer*
Nice work Jay, good luck.


Thanks, I appreciate it.
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#3513835 - 02/07/12 03:22 PM Re: America's Armor Sim Project: [Re: All_American]
MaceUK33 Online   grunt
Dirk Diggler's stuntman
Hotshot

Registered: 01/10/05
Posts: 8841
Loc: Darlington, UK
That looks really nice.
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