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#3510642 - 02/03/12 10:08 PM Re: pCARS Ultra High Detail Cars [Re: SteveGee]  
Joined: Jul 2008
Posts: 116
Valar Offline
Member
Valar  Offline
Member

Joined: Jul 2008
Posts: 116
Europe
Build 144 is pretty amazing. Getting into that F1 racer at Spa had me alternatively gritting my teeth and grinning like a madman :-)

I've never experienced FFB that good before. For kicks compare the Radical in Iracing at Watkins Glenn with the Project Cars Radical at 'Connecticut short', same track, same car.

#3510661 - 02/03/12 10:29 PM Re: pCARS Ultra High Detail Cars [Re: SteveGee]  
Joined: Jul 2001
Posts: 3,111
purolator Offline
Senior Member
purolator  Offline
Senior Member

Joined: Jul 2001
Posts: 3,111
The Ruhr, Germany
These screenshots look simply awesome! jawdrop

#3510663 - 02/03/12 10:30 PM Re: pCARS Ultra High Detail Cars [Re: SteveGee]  
Joined: Oct 2000
Posts: 302
Bruce Offline
Member
Bruce  Offline
Member

Joined: Oct 2000
Posts: 302
Danvers,MA USA
Well I couldn't wait and joined today, although it could take a while to download it.

#3510667 - 02/03/12 10:34 PM Re: pCARS Ultra High Detail Cars [Re: SteveGee]  
Joined: Jul 2010
Posts: 1,468
SteveGee Offline
Member
SteveGee  Offline
Member

Joined: Jul 2010
Posts: 1,468
Planet Earth
I must have something set up wrong.

I ran the Formula A at Bologna (Imola) and there's just no sense of speed while on track whatsoever. The speed stated over 200KPH as I was leaving the pits and it felt like I wasn't doing 50KPH at the most. I run Imola in most every racing game I've got as a comparison and for some reason, the scenery going by there just looks like it's in slow motion.

Maybe I should try a different track.... dizzy


"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it."
"Politicians are like dirty diapers. They need to be changed often and for the same reason."

Mark Twain

"I do not suffer from insanity. I enjoy every, single minute of it."
#3510674 - 02/03/12 10:39 PM Re: pCARS Ultra High Detail Cars [Re: SteveGee]  
Joined: Apr 2010
Posts: 1,353
Darren_Blythe Offline
SimHQ MotorSports Editor
Darren_Blythe  Offline
SimHQ MotorSports Editor
Member

Joined: Apr 2010
Posts: 1,353
Middlesex, UK
I've been getting that for the last couple of builds too. The FOV for the cockpit cams is a bit screwed at the mo. Try driving from the hood or changing the FOV wink

This is the first sim where i actually prefer the hood cam. It just makes the cars feel more lively.


Roses are #FF0000 , Violets are #0000FF
#3510682 - 02/03/12 10:56 PM Re: pCARS Ultra High Detail Cars [Re: SteveGee]  
Joined: Jul 2010
Posts: 1,468
SteveGee Offline
Member
SteveGee  Offline
Member

Joined: Jul 2010
Posts: 1,468
Planet Earth
Yeah, there's a definite difference between cockpit and hood cam. I'll have to play with the FOV to see if I can get it any better inside that gorgeous cockpit...in DX11, the thing is stunning.


"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it."
"Politicians are like dirty diapers. They need to be changed often and for the same reason."

Mark Twain

"I do not suffer from insanity. I enjoy every, single minute of it."
#3510730 - 02/04/12 12:04 AM Re: pCARS Ultra High Detail Cars [Re: SteveGee]  
Joined: Apr 2010
Posts: 399
Piotr Offline
Member
Piotr  Offline
Member

Joined: Apr 2010
Posts: 399
Warsaw, Poland
Steve, as DB said, play with FOV (camera angle as they call it). You can do it in optios for every camera, or better even, assign buttons, and adjust it while in cockpit. Then you can assign separate buttons for seat up/down/forward/backward. I managed this way to get perfect size of the dash/wheel on screen and great immerion in FOV at the same time.

In general, there has been good few weeks, since I tested the builds. And boy oh boy. How great this one is!!!!!!

First and most of all... No steering lag for me!. Yeah!!!!!!!

I first took 68' Lotus at Watkins Glen. They added drivers arms. And DX 11 they are just frightingly realistic. I screamed frighted when I went of throttle in pitlate and adjusted my hands grip on wheel, becasue'virtuals' fingers did the same on scree in same time LOL

With Formula A you can see fingers moving on paddles behind the wheel.

With DX11 I have all graphics set to ultra or high, and I get 90+ FPS all the time.

As far as immersion of driving in cockpit is concerned, this thing already is just mindblowing. The car around you is so real you just want to reach and touch it.


rF2 nick: Gemm
#3510968 - 02/04/12 09:58 AM Re: pCARS Ultra High Detail Cars [Re: SteveGee]  
Joined: Jun 2005
Posts: 1,189
Meurig Offline
Old Fart
Meurig  Offline
Old Fart
Member

Joined: Jun 2005
Posts: 1,189
Cardiff, UK
Am i the only one still struggling with getting a decent feel throguh my fanatec.. A couple of builds ago i thought i had it cracked with decent FFB and good, crisp, accurate adn responsive steering.. but i am back to a heavy, pulling feel on the wheel and a gliding feel on the track.

I know settings are personal but anyone with a Fanatec care to share their in game and on wheel settings?

Cheers
Marcus.


Xbox Gamertag: Myrig
PSN ID: Meurig
Steam ID: Meurig
iRacing name: Marcus Meyrick
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