Steve, as DB said, play with FOV (camera angle as they call it). You can do it in optios for every camera, or better even, assign buttons, and adjust it while in cockpit. Then you can assign separate buttons for seat up/down/forward/backward. I managed this way to get perfect size of the dash/wheel on screen and great immerion in FOV at the same time.
In general, there has been good few weeks, since I tested the builds. And boy oh boy. How great this one is!!!!!!
First and most of all... No steering lag for me!. Yeah!!!!!!!
I first took 68' Lotus at Watkins Glen. They added drivers arms. And DX 11 they are just frightingly realistic. I screamed frighted when I went of throttle in pitlate and adjusted my hands grip on wheel, becasue'virtuals' fingers did the same on scree in same time LOL
With Formula A you can see fingers moving on paddles behind the wheel.
With DX11 I have all graphics set to ultra or high, and I get 90+ FPS all the time.
As far as immersion of driving in cockpit is concerned, this thing already is just mindblowing. The car around you is so real you just want to reach and touch it.