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#3508748 - 02/01/12 08:17 AM Re: Review: Obutto oZone Gaming Cockpit ***** [Re: guod]
Teej Offline
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Registered: 07/02/05
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Wow, thanks for the pics Taipan.

I have my current seating set up such that the whole warthog base is below the level of the chair, and the "hand rest" portion of the stick is only slightly (< 1") above the top of my legs...and I insist on keeping it that way. Not as important for combat flying, but when I have to hold formation for 40 minutes, having my arm angled up would be brutal.

I really don't like how far it forces you to be from the monitors. I understand many people here like being 25-30 inches from their screens, but...that's not me. I'm using a 24" screen, and as I type this, my forehead is 21" from the screen and it doesn't by any stretch feel too close. In fact, I hunch forward to make it happen rather than rest against the back of my chair. As lame as it sounds, I'm thinking I might have to actually put the racing harness on the seat I'm building to keep myself from "leaning in" while I fly/race. Hahahahhaha.
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#3508749 - 02/01/12 08:17 AM Re: Review: Obutto oZone Gaming Cockpit [Re: guod]
Taipan Offline
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Fullscreen mode with SoftTH from our here kegetys - 2.08b: http://www.kegetys.net/forum/index.php?topic=2123.0

Change the resolution in the skyrim file to 5160x1600. Then for SoftTH this is my config: http://dl.dropbox.com/u/29331868/config.SoftTHconfig

Extra res I added for bezels that's why it's 5160. You might need to switch left and right ID around depending which is which, you'll know if left is opposite in game.

Haydens fixer to center the menu here: http://widescreengamingforum.com/dr/elder-scrolls-v-skyrim/en
Untick auto-detect, and set GUI width to 2560 then it's perfect.
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#3508751 - 02/01/12 08:21 AM Re: Review: Obutto oZone Gaming Cockpit [Re: guod]
peppergomez Offline
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Thanks for the Skyrim info.
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#3508756 - 02/01/12 08:26 AM Re: Review: Obutto oZone Gaming Cockpit [Re: guod]
Taipan Offline
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Teej my seat is all the way back smile

I can get very close. But then my legs would be too bent to aim well with the pedals.

My arm is exactly horizontal with that stick setup, I have rugby legs lol. For long flights though it would be nice to have it a bit lower but I think I'd lose some precision if I removed the extension.

Having said that, even without the extension it was still very comfortable originally more so than a desk mostly due to the centre mount.
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#3508818 - 02/01/12 09:41 AM Re: Review: Obutto oZone Gaming Cockpit [Re: Taipan]
Teej Offline
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Registered: 07/02/05
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For the record, I thought about moving this discussion to a new thread since we're not really discussing the article. However...we are discussing the Obutto and Chris has expressed interest in our opinions for flight simming, so I'll continue unless The Management speaks up. wink

Originally Posted By: Taipan
Teej my seat is all the way back smile

I can get very close. But then my legs would be too bent to aim well with the pedals.



That was one of my concerns as well. It's fairly likely that I'll couple my pedals to my seat in some way to provide a consistent, stable chair-pedal distance...but I don't want dependencies between seat or pedals and the monitor(s).
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#3508846 - 02/01/12 10:17 AM Re: Review: Obutto oZone Gaming Cockpit [Re: guod]
Taipan Offline
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Yep, it's the narrow width that creates this dependency because there is only one exact position the pedals only just squeeze into. With a wider width there would be more positions forward and back the pedals would work in.

If I was someone buying now I would mod the width immediately before giving up the old desk. For me Im already heavily using this as my only computer desk, so I'm going to get another base and mod that then do the switcheroo.
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#3508850 - 02/01/12 10:19 AM Re: Review: Obutto oZone Gaming Cockpit [Re: Teej]
guod Offline
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Originally Posted By: Teej
For the record, I thought about moving this discussion to a new thread since we're not really discussing the article. However...we are discussing the Obutto and Chris has expressed interest in our opinions for flight simming, so I'll continue unless The Management speaks up. wink


Please carry on here Teej! There is a benefit in keeping the Obutto info inside this one thread.

Two cents. Whenever someone looks at a picture how someone else setup their Obutto, keep in mind it is set for them and you can set it up completely differently. Between the seat side rail holes to attach outboard brackets, the fore/aft and seat angle, the mount for the wheel/hub/table, the keyboard/mouse tray, the height of the monitor stand, etc. etc. etc. its almost impossible (IMO!) not to get a setting that works. The one wart is the wider pedals for flight, and as indicated previously in here, Chris is aware of it and maybe he is noodling a solution.

BTW, with the Obutto, you can be setup and running in 2 hours... or you may NEVER get done if you enjoy messing with it and trying new ideas, brackets... smile
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#3509157 - 02/01/12 05:48 PM Re: Review: Obutto oZone Gaming Cockpit [Re: guod]
Teej Offline
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Registered: 07/02/05
Posts: 1387
Got it, guod. wink

My saga begins today. My racing seat showed up. Although I don't have the materials here to frame up it up the way I want it, a pair of concrete blocks sufficed to take it for a test flight. Immediate impressions: I pity anyone still gaming in an office chair. biggrin



Given that I enjoy my 16 square foot L-shaped desktop surface, I'm awfully happy with the chair as is...but I'm still gonna build a frame for it - as is it doesn't give me a good way to mount a steering wheel. I don't like that on the desk in front of my monitor - the force feedback in the wheel shakes the...stuff...out of my desktop & monitor and turns that desktop in to a 16 square foot sounding board for the mech noise. biggrin

Unfortunately I think what would truly work best for us "I wanna fly a center stick with an extension" folks would be to have a notched seat like the ACESII ejection seat...and I don't think anyone's gonna be selling those reasonably priced anytime soon. Think I'm gonna have to come up with a way to offset the stick an inch or three.

All the way back in ~ '94 I thought about making a gaming chair from a car seat. Even had a freebie seat donated to me that sat in my old apartment garage until we moved out in '99. Wish I had done this years ago. Heh.


Edited by Teej (02/01/12 05:54 PM)
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#3509165 - 02/01/12 06:01 PM Re: Review: Obutto oZone Gaming Cockpit [Re: guod]
RAF74_Raptor Offline
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Welcome to the Club Teej. I have had mine for a month now and I would never go back. And yes we should keep the info here.
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#3509909 - 02/02/12 05:38 PM Re: Review: Obutto oZone Gaming Cockpit [Re: guod]
peppergomez Offline
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Registered: 05/21/02
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Hey folks,

I set my 3rd monitor (a Dell 2007FP) up today, and it's noticeably higher than both the left most monitor (also a Dell 2007FP) and the center monitor. It's distracting to have the right-hand picture about .5" a higher than the center screen.

I flipped the triple monitor mount over and reattached it, but it made no difference.

This discrepancy is marring an otherwise cool setup, and I am not sure how to correct it. It's not possible to raise the center monitor independently of the side monitors because of the mounting arms. And the mounting arms cannot be lowered any further because the lower section of the arm cannot attach to the mounting bracket at that point, and going lower than that would make the right monitor too low.

Taipan, I see you have the same setup as me- a 30" middle flanked by two 20" monitors in portrait mode, and are even using the same Dell 20" monitors. Your monitors look even.

I'm out of ideas...anyone got any?

Three images- one of all three monitors:



and one of the center and the right monitor:



and one of the center and right, from the bottom:





Edited by peppergomez (02/02/12 10:45 PM)
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