My settings are almost identical to Slikk's with a couple of Nvidia exceptions and two others.
Question: What does UseDither & Use PolygonStipple do? I have both of mine set to zero.
--Polygon or Line stippling is the ability to create lines or polygons made up of dotted or dashed lines. This is done when you are looking at an object from a very closed angle or long distance. The polygon lines will be more or less stippled at certain angles so that they don't saturate the object making it a big messy blob.
--Dither is used in the 16bit mode, creating a pattern between two diferent colors to smooth out the transition from one to the other.
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