The business model is too release a new theater every year or two to sustain the development. The first theater was released long before the game engine was completed and optimized. This has forced the development to not only work on the game engine, and existing theater, but also the next sequel. They will in no way stop the development of COD as all aspect including AI, FM, DM, Commands, Graphics, apply to all theaters. New campaigns for COD will probably come from third parties and the community, just as they did in the original IL-2 series. The development will remain stretched thin until the game engine is complete, and critical features finished. If and when the game engine and critical features are fixed and finished, it should be clear sailing, with only new features, and theater work required.
I agree that's the plan Chivas, what i have doubts about is do they have what it takes to do it? Remember they broke the sound for over 3 months, they caused the memory leak that they now are finding so hard to fix.
Were still waiting for these fixes and its been 10 months now since release though Luthier seems to have stopped all the flim-flam in the updates thank god, it wasn't helping to hear that with then having to make u-turns, or just not mention them again.
I think we just have to get used to the new series being average with moments of greatness and moments of rubbish but mostly just average.
Its just a pity its turned out like this, though i still hope though it all changes with BOM and they turn the corner.
Anyway...im going to have my first guess at the release of BOM! ...no wait...il make a new thread for that...