Forums » Air Combat & Civil Aviation » Rise of Flight - The First Great Air War » help with graphic anomaly (scoobe?)


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#3505914 - 01/28/12 02:00 PM Re: help with graphic anomaly (scoobe?) [Re: BKHZ_Furbs]
redpiano Offline
Member

Registered: 08/06/11
Posts: 186
It's either turn up your anti aliasing or live with it. HDR makes the lighting gradient better. If you play a night mission and fly over a base to see the spotlights, if HDR is off you'll see a very prominent "stair case" effect on the light, if you turn HDR on the light will be one smooth beam of light.

The zig zags or crawling ants issue, if it's an issue at all is nothing.

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#3506941 - 01/30/12 02:17 AM Re: help with graphic anomaly (scoobe?) [Re: BKHZ_Furbs]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2074
Maybe i just havnt noticed it before, since i fly German most of the time.
At least i can stop trying to fix it now, was driving me nuts.
_________________________
"Of course i hate it and want it to fail" wink
"Some of you people really are nuts"
"I think we will see a tree collision model, by at least by sometime next year, sooner or later depending on how long its going to take to fix quite a few of the other must have features"

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