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#3502116 - 01/23/12 05:02 PM New DH Map ViervilleBeta
FozzyBear Offline
Member

Registered: 02/07/11
Posts: 426
DH-ViervilleBeta.rom

Current Version:
Beta

Files:
Zip: http://combatsimulationteam.org/theel/maps/Beta%20Package.zip
7zip: http://combatsimulationteam.org/theel/maps/Beta%20Package.7z

Beta Screens:




Beta Overview:


Features:
Usable flakvierling
Role that can use the flakvieriling
Fire volumes that light players on fire after <50% health
WaterVolume that has bullet splash and doesn't act like water for players (not for deep water)
Night smoke greande (darker smoke)

Notes:
Please let me know if you find any bugs. Many statics used from BiA:RtH30. Please give thanks to Basnett and TT33 for the flakvieriing. Special thanks to Basnett for the constant encouragement and support. Thanks to the community for keeping this special game alive.

To Do List For Next Version:
Fix floater at bunker complex (south exit)
Fix collsion on C47 parts
Set fire volume to not light players until <20% health
When allies capture bunker it should disable -> then reenable when axis capture junction
Balance issue (Axis start too close to bunker complex)
Balance issue (First 4 captures are too easy)
Some volumes or zone info are set to say Champs Series (instead of Vierville)
There's a place you can get stuck at the 2nd flak gun (near barbed wire and sandbag)


Edited by FozzyBear (01/23/12 08:35 PM)

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#3502224 - 01/23/12 08:35 PM Re: New DH Map ViervilleBeta [Re: FozzyBear]
FozzyBear Offline
Member

Registered: 02/07/11
Posts: 426


Edited by FozzyBear (01/23/12 08:35 PM)

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