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#3483484 - 12/29/11 11:50 AM Re: DCS Flying Legends [Re: WynnTTr]
PFunk Offline
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I am not a prop job fan, but I am a fan of Eagle Dynamics. They make some colossally good stuff.
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#3489117 - 01/06/12 06:08 PM Re: DCS Flying Legends [Re: WynnTTr]
HarryR Offline
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Registered: 01/01/01
Posts: 1988
Loc: UK
Jugs would be nice, but they're big. Big Jugs. My bet is an early P-51, like the one TFC sold a few years ago, Princess Liz. Shame, a Sea Fury would have been cool, carrier action and a Korea theme..
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#3489181 - 01/06/12 07:33 PM Re: DCS Flying Legends [Re: Nimits]
tagTaken2 Offline
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Registered: 05/06/06
Posts: 1000
Loc: Gone.
Originally Posted By: Nimits
Not to put a damper on things . . . but what exactly will one do with a P-51/Spit/109 in a DCS universe? Is this comging with its own WW2 environment, or are we to be reenacting a reverse Final Coutdown?


This.

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#3490835 - 01/09/12 02:18 PM Re: DCS Flying Legends [Re: tagTaken2]
Lanzfeld113 Offline
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Registered: 06/06/09
Posts: 180
Loc: PA, USA
Originally Posted By: tagTaken2
Originally Posted By: Nimits
Not to put a damper on things . . . but what exactly will one do with a P-51/Spit/109 in a DCS universe? Is this comging with its own WW2 environment, or are we to be reenacting a reverse Final Coutdown?


This.


Why would they do this?


Edited by Lanzfeld113 (01/09/12 02:19 PM)

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#3492971 - 01/11/12 11:49 PM Re: DCS Flying Legends [Re: WynnTTr]
Nimits Offline
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Registered: 04/23/02
Posts: 4206
Loc: Texas, United States of Americ...
Not suggesting they do that, just curious what exactly they ARE doing?

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#3493936 - 01/13/12 07:36 AM Re: DCS Flying Legends [Re: WynnTTr]
Lanzfeld113 Offline
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Registered: 06/06/09
Posts: 180
Loc: PA, USA
Flying a P-51 around in a modern DCS world would be boring. They would have to create a different era.

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#3494282 - 01/13/12 02:40 PM Re: DCS Flying Legends [Re: WynnTTr]
Antoninus Offline
Junior Member

Registered: 09/14/06
Posts: 96
Less boring than in FSX, especially once they have more maps and more than one flying legends plane.

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#3494412 - 01/13/12 05:39 PM Re: DCS Flying Legends [Re: Antoninus]
tagTaken2 Offline
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Registered: 05/06/06
Posts: 1000
Loc: Gone.
Originally Posted By: Antoninus
Less boring than in FSX, especially once they have more maps and more than one flying legends plane.


Now you're making it sound like they're going to come up with new theatres.

They've had the one map (pretty much) for years if you include LOMAC, and the other map announced, Nevada is taking so long (despite being mostly desert) it's becoming a joke.

If the next fighter is F-18, I really, really hope they give us a Gulf map.

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#3494597 - 01/14/12 04:01 AM Re: DCS Flying Legends [Re: WynnTTr]
Antoninus Offline
Junior Member

Registered: 09/14/06
Posts: 96
The Nevada add on is taking so long because it is not just a new map but coming with a new DX11 terrain engine. As stated repeatedly in the ED forum the new Nevada has little in common with the old Nevada from the A10C beta. I doubt they will use the terrain engine just for a training area and not make new theaters in future.
Also a new map just to play around with a few WW2 planes could be very limited. Maybe just Iwo Jima and a carrier.

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#3494841 - 01/14/12 02:17 PM Re: DCS Flying Legends [Re: tagTaken2]
GrayGhost Offline
Senior Member

Registered: 12/17/03
Posts: 4313
Making terrain is a very tedious process. Nevada brings more than 'just terrain', but even 'just terrain' is very tedious to create. There have been at least 3-4 terrain-making projects started by the community that failed to produce anything, because it is just a ridiculous amount of work.

Try it yourself, see if you can make detailed terrain measuring 200nm on a side with roads, buildings, power lines, etc, then come back and say it's a joke. wink

Originally Posted By: tagTaken2
They've had the one map (pretty much) for years if you include LOMAC, and the other map announced, Nevada is taking so long (despite being mostly desert) it's becoming a joke.

If the next fighter is F-18, I really, really hope they give us a Gulf map.
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