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#3500172 - 01/21/12 06:49 AM Where (and When) Would You Want to Go Next?
PFunk Online   cowboy
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OK, so the test-bed terrain is out there for download. We hope you enjoy it. But, we don't want you think that will be the only one. We will continue to support it with patches and bugfixes, but we already have our sights set on something new.

Let me explain what I'd like to see us doing around here for the ThirdWire customer base. We're going to expand our operations to include more terrains, skins and decals for aircraft, and campaigns. We won't be doing too many aircraft as 3DSMax is expensive and the market is pretty saturated.

The easiest and hardest thing to make is a terrain. Easy in the sense that it's cheap, everything you need is either free or very cheap. Hard in the sense that it is time-consuming. Our terrains will be built with two goals in mind.

The first, and you may have noticed this on the Black Sea 2.0 terrain, we want them to be time-period-specific. The effective dates for BS2 start in 1992, precluding previous dates because Ukraine wasn't an independent country until then. But, moreover, we want to focus on specific time periods in air combat, 50s, 60s, etc...

Second, we want them to be as realistically populated with targets and defenses as possible. One of the things that aggravated me about Third Wire is the AI and it's responses to being engaged by ground fire. Another thing was the over-saturation of air defenses to the extent that what you were up against was not only every AAA and SAM emplacement a nation ever bought being concentrated in one little part of their country, but they probably had someone lend them a spare SA-2 site they weren't using. SAM and AAA emplacements will be realistically placed, around things worth defending. The number of them will depend on when you're flying. BS2 doesn't have that many because presumably, you're using the most advanced weaponry available, not the stock stuff.

Now, it also might help to tell you where we're NOT going.

There are two very large, comprehensive mod efforts being undertaken right now, one is Desert Storm and the other is the Korean War. Those projects are being done by large teams of people more experienced than we. You may safely assume we won't be going to either of those places in those time frames. We'd like to do things that haven't been done yet. Noe, that doesn't mean we won't visit those places during another time frame, so feel free to suggest something you think is fun.

So, it might help if I knew not only where you would like to fly, but when you'd like to fly there. We're listening, so fire away!
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#3500219 - 01/21/12 07:46 AM Re: Where (and When) Would You Want to Go Next? [Re: PFunk]
tomagabriel Offline
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Registered: 09/28/07
Posts: 108
I'm thinking 3 possibilities:
- a tile covering west Ukraine, Romania, Hungary, Poland, Belarus
- a tile covering part of east China, Japan, part of East Russia.
- an area North of Strait of Hormuz covering parts of Iran, Pakistan, Afganistan

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#3500234 - 01/21/12 08:00 AM Re: Where (and When) Would You Want to Go Next? [Re: tomagabriel]
PFunk Online   cowboy
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Originally Posted By: tomagabriel
I'm thinking 3 possibilities:
- a tile covering west Ukraine, Romania, Hungary, Poland, Belarus
- a tile covering part of east China, Japan, part of East Russia.
- an area North of Strait of Hormuz covering parts of Iran, Pakistan, Afganistan



Cool. What time frame you thinking? I really like your Far East idea.
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#3500250 - 01/21/12 08:13 AM Re: Where (and When) Would You Want to Go Next? [Re: PFunk]
EricJ Offline
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Definitely Iran/Afghanistan 2001+
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#3500252 - 01/21/12 08:14 AM Re: Where (and When) Would You Want to Go Next? [Re: EricJ]
PFunk Online   cowboy
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Originally Posted By: EricJ
Definitely Iran/Afghanistan 2001+


Don't y'all already have that one, Eric?
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#3500287 - 01/21/12 08:39 AM Re: Where (and When) Would You Want to Go Next? [Re: PFunk]
tomagabriel Offline
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Originally Posted By: PFunk
Originally Posted By: tomagabriel
I'm thinking 3 possibilities:
- a tile covering west Ukraine, Romania, Hungary, Poland, Belarus
- a tile covering part of east China, Japan, part of East Russia.
- an area North of Strait of Hormuz covering parts of Iran, Pakistan, Afganistan



Cool. What time frame you thinking? I really like your Far East idea.


Well the thing I like most about the Far East is that one can design an incredible number of scenarios affording great diversity in picking sides. We can have there USA, JAPAN, CHINA, RUSSIA in full force and allied in different configurations. The other thing that I like is that this is valid starting since the Korean War and goes on into the future. I would go for a present-future time frame as China's modern millitary assets are increasing in diversity and flexibility allowing more interesting events. At the same time, a post-Vietnam era is also very inviting.

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#3500315 - 01/21/12 09:13 AM Re: Where (and When) Would You Want to Go Next? [Re: PFunk]
EricJ Offline
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Registered: 07/06/06
Posts: 286
Loc: Egypt
Yeah... but Iran is not to scale (vastly) so anything closer to reality would be preferable, there's not much work on more modern schemes. Operation Darius was an attempt but it was using an older map. And you can't fly all over Afghanistan, the main focus was more central. I was deployed to the Kunar in 08-09 and like to relive some moments honestly.
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#3500351 - 01/21/12 09:57 AM Re: Where (and When) Would You Want to Go Next? [Re: PFunk]
Saguanay Offline
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A small scale terrain, with many targets setup for helicopter warfare. No major airfields, all small stuff, short runways, lots of trees and hills. You could make a helicopter combat install with no fixed wing aircraft.

Yes I know Thirdwire isn't made for helos but its something different.


Edited by Saguanay (01/21/12 09:57 AM)
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#3500368 - 01/21/12 10:21 AM Re: Where (and When) Would You Want to Go Next? [Re: Saguanay]
tomagabriel Offline
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Registered: 09/28/07
Posts: 108
Originally Posted By: Saguanay
A small scale terrain, with many targets setup for helicopter warfare. No major airfields, all small stuff, short runways, lots of trees and hills. You could make a helicopter combat install with no fixed wing aircraft.

Yes I know Thirdwire isn't made for helos but its something different.


I tried the Apache at CombatACE and found it a bit strange. Then I decided to stick with planes in StrikeFighters. Although I admit that a good helo add-on would make me delirious(not very optimistic about that).

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#3500400 - 01/21/12 11:20 AM Re: Where (and When) Would You Want to Go Next? [Re: PFunk]
arthur666 Online   piggy
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+1 for far East. I am personally a fan of the "stock" TW timeframe, 50's to 1980 or so. Has the most available content. I also like the idea of keeping the terrain's target saturation similar to stock.

BTW, great job on BS2. Can't wait to see what comes next.

I assume continuing support/patches will include a planning map with cities/airports just like the TW ones?

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