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#3496854 - 01/17/12 05:19 PM Re: Feature: IL-2 1946, Patch 4.11m [Re: guod]
Dart Offline
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Great write-up!
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#3496882 - 01/17/12 05:46 PM Re: Feature: IL-2 1946, Patch 4.11m [Re: guod]
JAMF Offline
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Registered: 05/29/10
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@Hoplite: If you find San's FoV mod unstable, give Storebror's "FOV Changer Mod" a try. It's on the SAS1946 forum.

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#3496908 - 01/17/12 06:11 PM Re: Feature: IL-2 1946, Patch 4.11m [Re: guod]
BlackEagle Offline
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Registered: 07/02/10
Posts: 111
Loc: USA
Great write-up Erik, thanks!!!

Been flying with the new patch for a few days and I can DEFINITELY tell the differance in A/C & AI performce. (with settings on easy)
Now I have trouble making it past my 3rd mission...always get shot down!! Guess it's time to come up with new tactics!

THANK YOU TEAM DAIDALOS!!!! (not yelling, expressing much gratitute)

HR

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#3496983 - 01/17/12 08:10 PM Re: Feature: IL-2 1946, Patch 4.11m [Re: Chops]
Skycat Offline
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Registered: 07/10/02
Posts: 5123
Loc: Pennsylvania or Montana
Originally Posted By: Chops
I have not played IL-2 in several years and would like to re-install the program.

Prior to "IL-2: 1946" you could stack sequels on top of Forgotten Battles and top them off with content patches. However, the full "1946" release changed that because it came with so much additional content beyond the Forgotten Battles+Aces Expansion Pack+Pacific Fighters+Pe2 Peshka combination of addons that it effectively became the new start point for anybody wanting to use the 4.08m and higher patches.

In other words, if you have a pre-1946 version of IL-2 Sturmovik, Forgotten Battles or Pacific Fighters there is no way you can patch it up to where you can use the new 4.11m patch. You're best and only option is to purchase "IL-2 Sturmovik: 1946" which installs the full anthology of IL-2 content all at once as one complete and singular title, and then sequentially upgrade that version with all of the patches noted by EinsteinEP.
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#3497281 - 01/18/12 10:25 AM Re: Feature: IL-2 1946, Patch 4.11m [Re: guod]
PanzerMeyer Online   centaurian
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Excellent article Einstein. I flew some 4.11m IL-2 last night and I noticed two things,


1. Your own AI autopilot will still overheat your engine. Is it supposed to be like this? I would assume that your autopilot AI would know how to manage engine temp.

2. The 6DOF TrackIR movement works in the default cockpit view but not in the Shift-F1 "close up" view. I assume it's supposed to be this way?
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#3497507 - 01/18/12 02:48 PM Re: Feature: IL-2 1946, Patch 4.11m [Re: PanzerMeyer]
JAMF Offline
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Originally Posted By: PanzerMeyer
2. The 6DOF TrackIR movement works in the default cockpit view but not in the Shift-F1 "close up" view. I assume it's supposed to be this way?


Yup :
Originally Posted By: article page 2
Note that view axes are intentionally limited when in the gunsight view.

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#3497701 - 01/18/12 06:07 PM Re: Feature: IL-2 1946, Patch 4.11m [Re: guod]
2Lt_Joch Offline
Member

Registered: 07/13/01
Posts: 419
Loc: Montreal, Canada.
Article is dated january 16, 2011. I don't know why you waited a year to release it. wave


p.s.: good write up.
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#3498106 - 01/19/12 09:17 AM Re: Feature: IL-2 1946, Patch 4.11m [Re: guod]
Taipan Offline
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Registered: 09/22/09
Posts: 498
Loc: Sydney, Australia
I might give this a go and re-install IL-2 again.

However I have SoftTH multi screen now that only works in directx not Open GL.

How bad will it look in directx? Really ugly or is it just the perfect water I will lose going to directx?

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#3498180 - 01/19/12 10:14 AM Re: Feature: IL-2 1946, Patch 4.11m [Re: guod]
Jedi Master Online   eating
Entil'zha
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Posts: 39738
Loc: Space Coast, USA
I've never been able to stand Il-2 in DX. Always looked half-baked compared to OGL.




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#3498257 - 01/19/12 11:30 AM Re: Feature: IL-2 1946, Patch 4.11m [Re: guod]
Taipan Offline
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Registered: 09/22/09
Posts: 498
Loc: Sydney, Australia
Damn game keeps crashing after 10 minutes frown

Is it unstable on win7 64?

Anyone else get through a long mission on 64bit?

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