I've just sent the first version of this off.
IMO, it's better than the other COIN in pretty much every way. I will probably have that removed. Play this for infantry fights with HMMWV support, jets, and transport choppers. Play EVO or Domination if you want big-scale tank battles/IFV action/attack helicopters, etc.
Some sweet new features:
Different area of the map with more condensed action... sometimes enemies will even attack the FOB as they converge on towns! I have seen the FOB shelled by mortars as well. Immediate action!
Flyable Tomahawk cruise missiles for 400 and 10,000 Rep, including one with a nuclear warhead (radiation is not modeled, but don't drop it too close to the base anyway...).
Take control of an A-10, F-35 (with laser-seeking rockets), or AV-8B in exchange for 1300, 1500, and 1800 Rep respectively.
New FOB: FOB Armadillo, a British FOB. Recruit soldiers and grab vehicles from here. Linked with the main FOB by fast travel.
FAST TRAVEL ACTUALLY WORKS. Tested on dedicated server with multiple instances. Works for JIP players too.
New class replacing the JTAC: Native Weapons Specialist. He uses an AKM and RPG-7, and can have up to six soldiers in his team. No special features yet!
New vehicles available: All variants of HMMWVs, and armed local technicals for true operators. British Jackals, Wildcat, and Merlin available at the new British FOB. More Little Birds have been added to improve air mobility.
AIs that fortify themselves in towns more than usual, with a rare static weapon or two.
Recoverable Rally Point. Left it behind or lost the vehicle with it aboard? No problem, just use the arrow in the base and it will undeploy and be returned to the main FOB. Recruit new soldiers from the Rally Point after you respawn there! Mobile recruiting!
And, of course, no mods required. (and half the file size...)
Features to come:
Maybe generated side missions -- destroy an IED factory, raid a mortar base, some other stuff.
IEDs -- I will get this working again eventually. Probably only roadside bombs, though I'd like to add VBIEDs and suicide bombers too. Will depend on how much work the SR5 IED scripts need to be MP-compatible.
Multiple variants on other maps -- Russia+Takistani Army vs (the better armed) insurgents on Chernarus, USMC+PMC vs insurgents on Sahrani.

