I'd recently been thinking about upgrading my computer to one of them fancy Sinclair X81s, so I was rootin' around on my current machine's hdd looking for important stuff to backup. Deeply buried within my extensive collection of Hello Kitty
® material, I stumbled across a long-lost folder containing some GS! repairs that were about 72% complete. “How on earth did that stuff get in there?” I wondered. Then, I began to wonder as to why Ovechkin is having such a mediocre season. After that, I wondered if I should complete the uncompleted GS! junk. And after that, I ate some food. (Most of the time I prefer to eat food
, rather than other inedible objects, such as items commonly found on a Taco Bell menu.) NOTE TO FORUM MODERATOR(S): Please do not delete this entire post without explanation like you ocassionaly do. If SimHQ has financial dealings with either Taco Bell or Alex Ovechkin, it’d be very much appreciated if you just redacted the relevant parts
Overcome by a wave of nostalgia, and fortified by an extra-large breakfast that included several slices of mincemeat pie, I resolved to wrap up those GS! fixes as best as I could, considering my limited attention-span.
The result is available on this page: Gunship Whatever
Click on the gs16jan12.zip icon to download.
Many of the changes relate to ground vehicles: texture alterations; rendering sequence repairs; z-fighting fixes; etc. Ground vehicle hulls (and any corresponding turrets) now have undersides, so you shouldn’t see any gaping holes if you ever get them rascals rockin' back and forth with your cannon.
Several other changes are included. There may be a coupla' different vehicles or models depending upon which .exe you're currently using-- if you're using one at all.
Requires a minty-fresh full install to a brand-spankin' new folder.
Barely tested. Use at your own risk!