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#3563967 - 04/28/12 10:48 AM Re: Screenshots ***** [Re: Stormtrooper]
Evil Flower Offline
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Loc: Eslöv, Sverige
And thus we learn that SkateZilla has no idea how antialiasing works.


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#3564029 - 04/28/12 12:31 PM Re: Screenshots [Re: Stormtrooper]
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No, this is just an ugly game when run stock.
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#3564038 - 04/28/12 12:49 PM Re: Screenshots [Re: Stormtrooper]
Defladermaus Offline
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Missile away!
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#3564043 - 04/28/12 01:00 PM Re: Screenshots [Re: Stormtrooper]
CA_Stary Offline
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Registered: 09/01/07
Posts: 338
Loc: Poland
Lol SZ, sorry but lol

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#3564087 - 04/28/12 02:54 PM Re: Screenshots [Re: Stormtrooper]
mlracing Offline
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Registered: 03/25/07
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it seems 90% of game players today know those fancy terms such as "Anti-Aliasing" "HDR" "Shaders 3.0"... but 90% of game players get used to looking at a 2D computer screen taking stationary screenshots and never wondered what "3D" means.
the clouds system is used in SF series for years and still no substantial update, there is a reason - most people can't tell the difference between 2D clouds and 3D clouds, and rely on updates of flat textures believing those clouds will look better if more time is spent on the textures. well, that solution is good for both game player and developer.
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#3564110 - 04/28/12 04:16 PM Re: Screenshots [Re: mlracing]
CA_Stary Offline
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Originally Posted By: mlracing
most people can't tell the difference between 2D clouds and 3D clouds

If you think you can call better shaped, denser emission of 2D billboard graphics a "3D cloud"... well, good luck. I have yet to see a true 3D mesh cloud. Why? Because it's no point making one.

Good copy of RL cirrus shape of multilevel emitters for single cloud would take minutes to render I guess. Remember, alpha-based materials rendering is still pain in a** for modern average Joe computer

edit:
correcting my previous post -yes I've seen 3D clouds... back in the first half of the 90s (Su-27 demo, F-117 2.0, Tornado... been there done that)


Edited by CA_Stary (04/28/12 04:18 PM)
Edit Reason: clarification

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#3564337 - 04/29/12 07:17 AM Re: Screenshots [Re: Stormtrooper]
Fenix Offline
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Maybe we should go back to Screenshots just like this thread is all about. Sorry sounded like Dave there oops

Taking a look at the russians

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#3564448 - 04/29/12 12:32 PM Re: Screenshots [Re: CA_Stary]
Evil Flower Offline
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Originally Posted By: CA_Stary
Originally Posted By: mlracing
most people can't tell the difference between 2D clouds and 3D clouds

If you think you can call better shaped, denser emission of 2D billboard graphics a "3D cloud"... well, good luck. I have yet to see a true 3D mesh cloud. Why? Because it's no point making one.

Good copy of RL cirrus shape of multilevel emitters for single cloud would take minutes to render I guess. Remember, alpha-based materials rendering is still pain in a** for modern average Joe computer

edit:
correcting my previous post -yes I've seen 3D clouds... back in the first half of the 90s (Su-27 demo, F-117 2.0, Tornado... been there done that)

I think what he means with 3D clouds are volumetric clouds, not polygons like in F-19.

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#3564837 - 04/30/12 12:27 AM Re: Screenshots [Re: Stormtrooper]
HomeFries Online   cool
F22 Air Dominance Project
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Two A-6E SWIP Intruders from VA-34. Lead aircraft is a CAG bird carrying the AGM-65F Maverick and AGM-84E SLAM.


The same CAG bird firing a SLAM


Two A-6E TRAM Intruders in low visibility markings flying low level over Southeast Asia


A-6A of VA-85 with improved tail logo


Two more A-6E SWIPs, this time from the VA-75 Sunday Punchers


And last, but not least, the A-6 models now have landing lights and ventral anti-collision lights!


These may be stock models, but they are not your stock intruders! See here for my A-6 Superpack.
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#3565046 - 04/30/12 10:25 AM Re: Screenshots [Re: Evil Flower]
mlracing Offline
Mr
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Registered: 03/25/07
Posts: 263
Loc: the Earth
Originally Posted By: Evil Flower
Originally Posted By: CA_Stary
Originally Posted By: mlracing
most people can't tell the difference between 2D clouds and 3D clouds

If you think you can call better shaped, denser emission of 2D billboard graphics a "3D cloud"... well, good luck. I have yet to see a true 3D mesh cloud. Why? Because it's no point making one.

Good copy of RL cirrus shape of multilevel emitters for single cloud would take minutes to render I guess. Remember, alpha-based materials rendering is still pain in a** for modern average Joe computer

edit:
correcting my previous post -yes I've seen 3D clouds... back in the first half of the 90s (Su-27 demo, F-117 2.0, Tornado... been there done that)

I think what he means with 3D clouds are volumetric clouds, not polygons like in F-19.


in fact, anything better than a cloud-formed-of-single-particle-which-turns-with-the-viewport is good enough.
even some years-old flight sims (from Russia) have good looking 3D clouds.
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Data maker: I am a super max excellent creative genius who can make beautiful things...
Programmer: only if I allow you to.
Data maker: I can do the data better than you!
Programmer: only because I don't want to spend the time like you.

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