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#3494144 - 01/13/12 08:57 AM Jel, possible bug in new campaign editor
Rotton50 Offline
Senior Member

Registered: 02/06/06
Posts: 2653
Loc: Cape Charles, Virginia, USA
I'm trying to edit the campaign files for Lonny so he gets only sweep missions in his Spitfire and no twin engine fighter opponents.

When changing the number of replacement aircraft instead of getting 255 (for no replacement) the program enters a "-1". Is this a bug?

Could we have a normal "save" button some where instead of the check box?




Also, do you have any plans to add editing of squadron files? The old editor had the ability to edit campaign, squadron and mission .dat files.

Not a big deal as the old editor worked fine for changing the mission assignments to 100% fighter sweeps. The big problem with the old editor was that it didn't save some of the parameter changes. As I recall, it was mainly in the mission.dat files and when changing the data having to do with what plane types that player would encounter.

Well at least I THINK it did. I won't know for sure until Lonny take the new files out for a spin.
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#3494391 - 01/13/12 02:09 PM Re: Jel, possible bug in new campaign editor [Re: Rotton50]
MrJelly Online   content
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Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
I think the-1 is correct.

The plane number a two byte signed integer where 001 000 = 1 and a P38J.
With signed integers 255 255 is -1 which is used for FALSE.

In my latest version there is a squad editor smile

Its late now in France but I'll post you one tomorrow

wink Jel
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#3494633 - 01/14/12 03:40 AM Re: Jel, possible bug in new campaign editor [Re: Rotton50]
Rotton50 Offline
Senior Member

Registered: 02/06/06
Posts: 2653
Loc: Cape Charles, Virginia, USA
OK, thanks for adding the squadron editing.



On the other matter, in the plain vanilla EAW some of the planes don't have replacements and the box displays "255". It's only when you try to change the number that it displays "-1".

In addition, you can't change the plane slot number. That's the top box in that grouping. It also displays "-1" no matter what number you try to insert there.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


Ok, I'm back.

I edited the "no replacement" option using the old editor and then opened the file using the new editor and the value displays as "255", not "-1".


Edited by Rotton50 (01/14/12 07:01 AM)
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Raymond S Otton

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#3494884 - 01/14/12 12:15 PM Re: Jel, possible bug in new campaign editor [Re: Rotton50]
MrJelly Online   content
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Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
Ray
BCSEditV1.exe is in your folder at Coders.
The source code files for this are corrupt but the exe is OK.
The routines are fine but at some stage after I made it a whole lot of things like sliders and data grids lost their identities and became picture boxes frown
I am rebuilding from an earlier version which is OK.

wink Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.

The best EAW online games are at GameRanger:
http://www.gameranger.com/


Downloads from my site:
My new webpage

Teamspeak 3 channel: 62.48.74.45:8769

Now you can join a running game, and even use a second controller smile


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#3494975 - 01/14/12 02:52 PM Re: Jel, possible bug in new campaign editor [Re: Rotton50]
Rotton50 Offline
Senior Member

Registered: 02/06/06
Posts: 2653
Loc: Cape Charles, Virginia, USA
Thanks for the effort.

Hate to be a pain but I haven't been able to get into the Gen's server for about a year. Tried two or three different FTP programs before giving up.

Could you e-mail me the program instead?
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Raymond S Otton

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#3495790 - 01/16/12 01:47 AM Re: Jel, possible bug in new campaign editor [Re: Rotton50]
MrJelly Online   content
Hotshot

Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.

The best EAW online games are at GameRanger:
http://www.gameranger.com/


Downloads from my site:
My new webpage

Teamspeak 3 channel: 62.48.74.45:8769

Now you can join a running game, and even use a second controller smile


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#3495812 - 01/16/12 03:16 AM Re: Jel, possible bug in new campaign editor [Re: Rotton50]
Knegel Offline
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Registered: 08/14/01
Posts: 8403
Originally Posted By: Rotton50
Thanks for the effort.

Hate to be a pain but I haven't been able to get into the Gen's server for about a year. Tried two or three different FTP programs before giving up.

Could you e-mail me the program instead?


The internetexplorer do the job. wink
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#3496276 - 01/16/12 06:22 PM Re: Jel, possible bug in new campaign editor [Re: Rotton50]
Lonny007 Offline
Member

Registered: 08/19/01
Posts: 417
Okay so this BCSEditV1.exe is the updated one that can edit the SQUK44 file? The source code files for this are corrupt but the exe is OK.
What does that mean? Are the campaign files included 128EDef the stock campaign files for EAW ver 1.1 and 1.2
or have they been modded only for 128 and not backwards compatible for earlier versions of EAW? Thanks for the great looking editor!

Lonny

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#3496368 - 01/16/12 09:48 PM Re: Jel, possible bug in new campaign editor [Re: Rotton50]
MrJelly Online   content
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Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
Because the source files are corrupt I cannot change the program if I need to.
The exe built is from the source files, and the one you have is OK because it was built before the files got corrupted.
The 1.28 series use the same squadron and campaign files as previous exes.

wink Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.

The best EAW online games are at GameRanger:
http://www.gameranger.com/


Downloads from my site:
My new webpage

Teamspeak 3 channel: 62.48.74.45:8769

Now you can join a running game, and even use a second controller smile


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