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#3482734 - 12/28/11 11:42 AM Seriously, Is It Possible That FSAA Ever Gets Implemented in This Sim?
Swordsman Offline
Member

Registered: 01/20/03
Posts: 684
Loc: Dallas, Texas USA
<rant on>

To my knowledge, most current video games, including this one, require a modern graphics card. I tried running this sim on my state of the art Pentium 286 machine with the Voodoo graphics card and strangely enough, it wouldn't run (just kidding, hey, I'm a sarcastic guy).

Seriously, when in the hell is the dev team going to bring this relatively new flight sim up to something even approximating a base level graphics capability? It is such a beautiful game at so many levels, and with FSAA, it would be jaw droppingly georgeous. It would seem to me that implementing FSAA would be one of those basic things comprising that base level of graphics capability. I'm running a GeForce GTX 560ti graphics card and it constantly complains to me about the jaggies that it is forced to render. Cuss

Enough already, get FSAA into the sim. Please.

<rant off>
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#3482764 - 12/28/11 12:31 PM Re: Seriously, Is It Possible That FSAA Ever Gets Implemented in This Sim? [Re: Swordsman]
bisher Offline
I'll be your Huckleberry
Veteran

Registered: 03/14/01
Posts: 10077
Loc: Manitoba, Canada
Ya nothing like an upset video card Swordsman; here's hoping
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#3482840 - 12/28/11 02:00 PM Re: Seriously, Is It Possible That FSAA Ever Gets Implemented in This Sim? [Re: Swordsman]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3200
Loc: B.C. Canada
Originally Posted By: Swordsman
<rant on>

To my knowledge, most current video games, including this one, require a modern graphics card. I tried running this sim on my state of the art Pentium 286 machine with the Voodoo graphics card and strangely enough, it wouldn't run (just kidding, hey, I'm a sarcastic guy).

Seriously, when in the hell is the dev team going to bring this relatively new flight sim up to something even approximating a base level graphics capability? It is such a beautiful game at so many levels, and with FSAA, it would be jaw droppingly georgeous. It would seem to me that implementing FSAA would be one of those basic things comprising that base level of graphics capability. I'm running a GeForce GTX 560ti graphics card and it constantly complains to me about the jaggies that it is forced to render. Cuss

Enough already, get FSAA into the sim. Please.

<rant off>


You do know they are rewriting/optimizing the graphics engine, which should allow implementation of FSAA.
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#3482845 - 12/28/11 02:09 PM Re: Seriously, Is It Possible That FSAA Ever Gets Implemented in This Sim? [Re: Chivas]
Swordsman Offline
Member

Registered: 01/20/03
Posts: 684
Loc: Dallas, Texas USA
Originally Posted By: Chivas
Originally Posted By: Swordsman
<rant on>

To my knowledge, most current video games, including this one, require a modern graphics card. I tried running this sim on my state of the art Pentium 286 machine with the Voodoo graphics card and strangely enough, it wouldn't run (just kidding, hey, I'm a sarcastic guy).

Seriously, when in the hell is the dev team going to bring this relatively new flight sim up to something even approximating a base level graphics capability? It is such a beautiful game at so many levels, and with FSAA, it would be jaw droppingly georgeous. It would seem to me that implementing FSAA would be one of those basic things comprising that base level of graphics capability. I'm running a GeForce GTX 560ti graphics card and it constantly complains to me about the jaggies that it is forced to render. Cuss

Enough already, get FSAA into the sim. Please.

<rant off>


You do know they are rewriting/optimizing the graphics engine, which should allow implementation of FSAA.


Ya Chivas, I know they are doing that. I just forgot to take my anti-impatience medication last night, and had a sudden fit of impatience. Repeat after me ..... 2 weeks, 2 weeks, 2 weeks. Self-hypnosis, dontchaknow. screwy
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#3482916 - 12/28/11 03:54 PM Re: Seriously, Is It Possible That FSAA Ever Gets Implemented in This Sim? [Re: Swordsman]
Jedi Master Offline
Entil'zha
Big Kahuna

Registered: 02/15/00
Posts: 35593
Loc: Space Coast, USA
At least you can use the FXAA mod for now.



The Jedi Master
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#3482919 - 12/28/11 04:00 PM Re: Seriously, Is It Possible That FSAA Ever Gets Implemented in This Sim? [Re: Chivas]
BKHZ_Furbs Offline
Member

Registered: 04/08/05
Posts: 2395
Originally Posted By: Chivas
Originally Posted By: Swordsman
<rant on>

To my knowledge, most current video games, including this one, require a modern graphics card. I tried running this sim on my state of the art Pentium 286 machine with the Voodoo graphics card and strangely enough, it wouldn't run (just kidding, hey, I'm a sarcastic guy).

Seriously, when in the hell is the dev team going to bring this relatively new flight sim up to something even approximating a base level graphics capability? It is such a beautiful game at so many levels, and with FSAA, it would be jaw droppingly georgeous. It would seem to me that implementing FSAA would be one of those basic things comprising that base level of graphics capability. I'm running a GeForce GTX 560ti graphics card and it constantly complains to me about the jaggies that it is forced to render. Cuss

Enough already, get FSAA into the sim. Please.

<rant off>


You do know they are rewriting/optimizing the graphics engine, which should allow implementation of FSAA.


where did you see that Chivas?
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#3482951 - 12/28/11 04:49 PM Re: Seriously, Is It Possible That FSAA Ever Gets Implemented in This Sim? [Re: Jedi Master]
Xander Fulton Offline
Member

Registered: 04/20/01
Posts: 576
Loc: Portland, OR
Originally Posted By: Jedi Master
At least you can use the FXAA mod for now.


Ehhhh....it's better than nothing, but only a little.

The terrain shimmer is still pretty monstrous, and proper FSAA will fix that.

Not to mention the lack of proper SLI scaling, too.

The game's graphics engine is...a week spot.

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#3482999 - 12/28/11 05:43 PM Re: Seriously, Is It Possible That FSAA Ever Gets Implemented in This Sim? [Re: Swordsman]
Logan Offline
Head Tater peeler
Member

Registered: 04/30/09
Posts: 114
Loc: Roanoke VA
I saw a youtube video someone did of before and after FXAA..I have to say my normal game looked better than his after FXAA. Maybe its just a old video with a older card but my jaggies are a whole lot less than his were in the after FXAA. Just saying...
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#3483008 - 12/28/11 05:52 PM Re: Seriously, Is It Possible That FSAA Ever Gets Implemented in This Sim? [Re: Swordsman]
Logan Offline
Head Tater peeler
Member

Registered: 04/30/09
Posts: 114
Loc: Roanoke VA
Here it is, and here's my random screenshot...
http://vimeo.com/27498666
I think my stock jaggies are much less than his after FXAA.
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#3483015 - 12/28/11 05:57 PM Re: Seriously, Is It Possible That FSAA Ever Gets Implemented in This Sim? [Re: Swordsman]
Logan Offline
Head Tater peeler
Member

Registered: 04/30/09
Posts: 114
Loc: Roanoke VA
My point is I cant see a big difference from My stock setting and FXAA. Would it help make my video/ screenshots better? I think I'm fine where I am, no change needed. What do you think?
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Head Tater peeler,OIC of nothing
68 Sq "The FoxBats"

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