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#3491158 - 01/09/12 05:56 PM New CLOUDS, and Cockpits :D
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
Hello guys! cheers
After few months i come back to eech. I wondered how improve graphically look of EECH.. today an idea come to my head - we need clouds biggrin !

New version for download 28-01-2012:
-one test texture for alaska summer (optional)
-better model, have more FPS when flying trough clouds
-most of maps gets new trees textures
-fixed cuba, lebanon , thailand

Installation:
- make sure you have render-tree-shadows=0
- dont put whole downloaded folder to game folder, in razorworks\.. should be only files that is needed (any backups in this folder will make bugs! )

Enjoy smile !


DOWNLOAD











They have one bug, maybe somebody can fix it. Scene has 2 files - trees and clouds over them, when you look up, and dont see trees, clouds dissapear.


Edited by Soczkien (05/18/12 02:16 AM)

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#3491329 - 01/10/12 03:41 AM Re: CLOUDS [Re: Soczkien]
BANITA Offline
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Registered: 03/31/10
Posts: 351
Soczkien back! whoohoo


Edited by BANITA (01/10/12 03:42 AM)

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#3491340 - 01/10/12 04:02 AM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
Replace fast_tree folder in 3ddata\objects

Be sure you have turn on high lod hack for better look at distance [Alt+L]










Edited by Soczkien (01/18/12 05:38 PM)

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#3491364 - 01/10/12 05:04 AM Re: CLOUDS [Re: Soczkien]
dfang Offline
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Registered: 09/04/03
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Good Heavens it's Soczkien!!...Welcome back...

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#3491634 - 01/10/12 11:01 AM Re: CLOUDS [Re: Soczkien]
BANITA Offline
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Registered: 03/31/10
Posts: 351
wooow second movie AMAZING smile what about framerate?the same texture kills fps at smoke trails.

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#3491641 - 01/10/12 11:11 AM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
Of course theres fps drop somewheres, it depends on map and how much trees are there. It's nearly optimized as much as possible.

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#3492236 - 01/11/12 05:37 AM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
I dont know why i have black shadow inside cockpit, it doesnt matter of light position in scene , always the same. I'm using old default apache cockpit to replace. Can someone help?


Uploaded with ImageShack.us

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#3492272 - 01/11/12 06:17 AM Re: CLOUDS [Re: Soczkien]
Flyboy Offline
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Loc: England, UK
The clouds look really good in the arctic environment, as when there's snow (in the UK at least) the clouds are always dark and 'solid'-looking.

BANITA - Longbow 2 had clouds already! biggrin Now crawl back on the knees! (inside joke)

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#3492317 - 01/11/12 07:31 AM Re: CLOUDS [Re: Soczkien]
FireBird_[WINE] Offline
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Registered: 06/10/05
Posts: 483
The cockpit contains several scenes. Some of them use light source, and its position, direction and intensity are specified in the code.
The Viper cockpit is being made by dfang has the light defined in the scene, not in the code.

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#3492345 - 01/11/12 08:17 AM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
Thaks for replay. Ok i think all my problems are because i working with old apache cockpit, replacing its files etc. Maybe this old cockpit dont use light from scene but from code?


Nearly done. Finally mfd's on right place..





Edited by Soczkien (01/12/12 10:46 AM)

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#3493578 - 01/12/12 02:53 PM Re: CLOUDS [Re: Flyboy]
BANITA Offline
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Registered: 03/31/10
Posts: 351
Soczkien- as always perfect work.
Originally Posted By: Flyboy


BANITA - Longbow 2 had clouds already! biggrin Now crawl back on the knees! (inside joke)

Flyboy -I remember I remember, even now look great hahaha

lawncareby20mm winner exitstageleft

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#3493930 - 01/13/12 04:10 AM Re: CLOUDS [Re: Soczkien]
messyhead Offline
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Registered: 12/16/10
Posts: 126
Originally Posted By: Soczkien
Thaks for replay. Ok i think all my problems are because i working with old apache cockpit, replacing its files etc. Maybe this old cockpit dont use light from scene but from code?


Nearly done. Finally mfd's on right place..





What Helo is this going to be for?

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#3493963 - 01/13/12 05:13 AM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
Oh-58D biggrin

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#3494013 - 01/13/12 06:27 AM Re: CLOUDS [Re: Soczkien]
Flyboy Offline
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Soczkien - I see that you went for this version of the OH-58D cockpit...



But I am more familiar with this one...



Notice in the second pic that the central section has a large moving map display.

Which cockpit layout is the newest?

BANITA - Hmph! grrr

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#3494113 - 01/13/12 08:32 AM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland

Cockpit is nearly done and i dont want change it's version now. Also i dont have good quality pics of version you show.

Btw. its good version of cockpit for blackhawk that we have in eech ?
http://blackhawk.airpower.at/technik-cockpit.htm



Edited by Soczkien (01/13/12 10:15 AM)

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#3494254 - 01/13/12 11:05 AM Re: CLOUDS [Re: Soczkien]
BANITA Offline
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Registered: 03/31/10
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Soczkien-Do not ask, just do whoohoo biggrin

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#3494262 - 01/13/12 11:11 AM Re: CLOUDS [Re: Soczkien]
messyhead Offline
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Posts: 126
I'm actually working on an updated blackhawk model that your cockpit would go with. I'm no good with the cockpit bit though, so maybe we could work together to complete the updated model?

It's probably about 70% done as I had to fix a lot of the geometry to reduce polys. It need textured and put into the layout.

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#3494277 - 01/13/12 11:27 AM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
Good idea:D i send pm to you

Last photo for today:


K-50


Also I need photos of mi-28 cockpit because its hard to find :P


Edited by Soczkien (01/14/12 02:31 PM)

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#3495116 - 01/14/12 07:30 PM Re: CLOUDS [Re: Soczkien]
goose814 Offline
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#3495146 - 01/14/12 09:09 PM Re: CLOUDS [Re: Soczkien]
Alemart Offline
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Guys you are awesome!
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#3495223 - 01/15/12 03:03 AM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Loc: Poland
BANITA send nice link for me, theres everything i need biggrin

http://twower.livejournal.com/575649.html

also K50 here
http://walkarounds.airforce.ru/avia/rus/kamov/ka-50/index.htm


Edited by Soczkien (01/15/12 05:32 AM)

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#3495231 - 01/15/12 03:34 AM Re: CLOUDS [Re: Soczkien]
BANITA Offline
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Soczkien FTW ! partything

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#3495262 - 01/15/12 04:37 AM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
Member

Registered: 03/19/08
Posts: 135
Loc: Poland




--------------
95% done




Edited by Soczkien (01/15/12 05:23 PM)

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#3495835 - 01/16/12 04:47 AM Re: CLOUDS [Re: Soczkien]
KLiM Offline
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Very Nice!!!
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#3495906 - 01/16/12 07:40 AM Re: CLOUDS [Re: Soczkien]
AndyB Offline
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Bloody Hell!!!

That is amazing..... love the wear and tear on the panels and floor. Superb!

Cheers,

Andy


Edited by AndyB (01/16/12 07:40 AM)
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#3496034 - 01/16/12 11:17 AM Re: CLOUDS [Re: Soczkien]
BANITA Offline
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Registered: 03/31/10
Posts: 351
No hud projector lens?! rolleyes This cockpit sucks rofl
The long switches on the right panel look like a fully 3d, amazing wacky

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#3496059 - 01/16/12 11:51 AM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
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Loc: Poland
There's lens already dont worry cool btw - switches are fully 3d biggrin



Edited by Soczkien (01/16/12 12:02 PM)

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#3496073 - 01/16/12 12:13 PM Re: CLOUDS [Re: Soczkien]
HomeFries Offline
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jawdrop

Another question: I noticed that the Mi-28 screenshots with the twin MFDs don't match the analog cockpit of the EEAH Mi-28. Has there been an upgrade to the Mi-28 line, or was the EEAH cockpit an educated guess?
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#3496081 - 01/16/12 12:30 PM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
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I want make version with 2 mfd's

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#3496145 - 01/16/12 02:04 PM Re: CLOUDS [Re: Soczkien]
HomeFries Offline
F22 Air Dominance Project
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Registered: 01/01/01
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Don't blame you at all for that, Soczkien. I think that flying the Mi-28H (the 2 MFD version) would be a blast. I'm just wondering if there are two Mi-28 variants in game, so that you could select the Mi-28A and get the EEAH analog cockpit, or the Mi-28H to get the glass cockpit.
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#3496385 - 01/16/12 10:37 PM Re: CLOUDS [Re: HomeFries]
goose814 Offline
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Registered: 06/08/08
Posts: 28
Originally Posted By: HomeFries
jawdrop

Another question: I noticed that the Mi-28 screenshots with the twin MFDs don't match the analog cockpit of the EEAH Mi-28. Has there been an upgrade to the Mi-28 line, or was the EEAH cockpit an educated guess?


It wasn't an educated guess:

http://img.photobucket.com/albums/v82/goose814/PP001.jpg
http://img.photobucket.com/albums/v82/goose814/PP002.jpg

I believe that the cockpit is of the pre-production aircraft:

http://img.photobucket.com/albums/v82/goose814/PP1001.jpg

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#3497448 - 01/18/12 10:35 AM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
I'm nearly done with new blackhawk model smile (pylons, pilots not already matched)



Edited by Soczkien (01/18/12 10:46 AM)

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#3497998 - 01/19/12 02:06 AM Re: CLOUDS [Re: HomeFries]
Archer11 Offline
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Registered: 09/06/06
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jawdrop
I'm speechless!

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#3498079 - 01/19/12 05:54 AM Re: CLOUDS [Re: Soczkien]
Falcon99 Offline
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Registered: 07/31/08
Posts: 123
Loc: Southern Germany
Great work! smile

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#3499488 - 01/20/12 11:00 AM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
There are seats now inside smile


also i decided to change cockpit colour set for gray



Edited by Soczkien (01/20/12 01:36 PM)

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#3500079 - 01/21/12 02:24 AM Re: CLOUDS [Re: Soczkien]
Benji Offline
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Registered: 04/02/11
Posts: 7
Amazing stuff!!!!!

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#3500082 - 01/21/12 02:34 AM Re: CLOUDS [Re: Soczkien]
Staniol Online   hick
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Registered: 06/27/08
Posts: 321
Loc: Hungary
Yep. I really like it. Now, if someone happened to have the sourcecode of EECH2's graph engine...
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#3500493 - 01/21/12 01:37 PM Re: CLOUDS [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland

Some marines inside biggrin

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#3500867 - 01/22/12 05:14 AM Re: CLOUDS [Re: Soczkien]
Flyboy Offline
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Registered: 11/29/06
Posts: 3015
Loc: England, UK
Originally Posted By: Soczkien
Some marines inside biggrin


Now you're just getting cocky! thumbsup

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#3500897 - 01/22/12 06:41 AM Re: CLOUDS [Re: Soczkien]
Flyboy Offline
Senior Member

Registered: 11/29/06
Posts: 3015
Loc: England, UK
You might find this interesting, if you haven't already seen it.


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#3501151 - 01/22/12 01:32 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
KLiM Offline
Member

Registered: 01/07/03
Posts: 138
Loc: Minsk, BY
Originally Posted By: Soczkien
Hello guys! cheers
After few months i come back to eech. I wondered how improve graphically look of EECH.. today an idea come to my head - we need clouds biggrin !
LINKS FOR DOWNLOAD
New faster version.
19-01-2012


Just download and test it ))
looking very nice)
but in clouds FPS is down to 20-25 ..
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#3501178 - 01/22/12 02:00 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
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Loc: Poland
Yea some maps works nice (alaska, yemen) but others really slow down (grand canyon, georgia). I'll try improve this by change texture for smaller (now it use smoke texture smoke001.tga) and change lod's. I think there's still some fps to obtain.

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#3501477 - 01/23/12 12:06 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
FireBird_[WINE] Offline
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Registered: 06/10/05
Posts: 483
FPS can be improved if all of trees and clouds use the same surface (and the same texture, of course). It will not break batch.

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#3501501 - 01/23/12 02:12 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
Thanks for advice fps are really better WinkNGrin

New version for download 24-01-2012:
-one test texture for alaska summer (optional)
-better model, have more FPS when flying trough clouds
-most of maps gets new trees textures

Enjoy smile !

-lebanon have bug i'm fix this in moment.

DOWNLOAD

Alaska, Skagway, Norway etc new trees

Yemen new trees


Also I've making new version of one map. It'll be in european style smile




Edited by Soczkien (01/24/12 03:22 PM)

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#3502848 - 01/24/12 03:40 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
BANITA Offline
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Registered: 03/31/10
Posts: 351
Soczkien new terrain for Alaska AMAZING kneeldown
Quite New game with textures 2048x2048 yep

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#3503131 - 01/25/12 05:26 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
KLiM Offline
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Registered: 01/07/03
Posts: 138
Loc: Minsk, BY
Great!! copter


Edited by KLiM (01/25/12 05:27 AM)
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#3503149 - 01/25/12 05:57 AM Re: New CLOUDS, and Cockpits :D [Re: KLiM]
Soczkien Offline
Member

Registered: 03/19/08
Posts: 135
Loc: Poland
Originally Posted By: KLiM
Originally Posted By: Soczkien
Hello guys! cheers
After few months i come back to eech. I wondered how improve graphically look of EECH.. today an idea come to my head - we need clouds biggrin !
LINKS FOR DOWNLOAD
New faster version.
19-01-2012


Just download and test it ))
looking very nice)
but in clouds FPS is down to 20-25 ..


How looks your FPS now ?

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#3503227 - 01/25/12 08:08 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
HerrKaputt Offline
Member

Registered: 04/13/10
Posts: 100
That Euro-like map kicks some serious tail rotor!

I have flown several times over Europe (in commercial planes, not military helicopters! smile ) and it does look like that. Great job!

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#3503309 - 01/25/12 10:06 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
KLiM Offline
Member

Registered: 01/07/03
Posts: 138
Loc: Minsk, BY
Originally Posted By: Soczkien
How looks your FPS now ?


in georgia - no changes matrix

biggrin biggrin biggrin

now i'll try Alaska )


update ) Alaska don't have massive clouds as Georgia ) all is good.

Yemen - very nice trees )) fps in clouds down to 17-23 ((

question about installation new fast_tree ... delete previous files or just replace with new ?
and, plz post your eech.ini
my ini is here - http://simhq.com/forum/ubbthreads.php/topics/3495955.html#Post3495955
AAxAF is 8x16


Edited by KLiM (01/25/12 03:07 PM)
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#3503641 - 01/25/12 04:37 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
try change this
tsdrender=0
tsdpalette=0
tsddetail=0
render-tree-shadows=0
also try disable aaxaf
it can really consumes fps.

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#3503866 - 01/26/12 05:13 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
HerrKaputt Offline
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Registered: 04/13/10
Posts: 100
Does EECH use hardware-accelerated AA and AF? If not, software AA and AF are incredibly slow and should be disabled...

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#3504058 - 01/26/12 10:42 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
MaceUK33 Online   grunt
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Are these cockpits being created or available now? They look great!

So is it the Blackhawk, the 58 and the Hind being done?
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#3504110 - 01/26/12 11:35 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
They aren't available yet. Currently working on kiowa, then k50 and blackhawk.

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#3504158 - 01/26/12 12:37 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
KLiM Offline
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Registered: 01/07/03
Posts: 138
Loc: Minsk, BY
Originally Posted By: Soczkien
try change this
render-tree-shadows=0

yep, is improve fps )
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#3504374 - 01/26/12 05:37 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Eugene Offline
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So far, tried Alaska and Afognok, and no problems. Looks great! Thanks for the efforts on this.
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#3504432 - 01/26/12 07:28 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland

I found nice place near enemy armour.

We can see them but they dont see us.


Firing missile



Good kill.

RTB. biggrin

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#3504529 - 01/26/12 10:39 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
HomeFries Offline
F22 Air Dominance Project
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Posts: 1083
jawdrop
_________________________
-Home Fries
XBL: The Mad Gonzo

The average Naval Aviator, despite the sometimes swaggering exterior, is very much capable of such feelings as love, affection, intimacy, and caring.
These feelings just don't involve anyone else.


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#3504563 - 01/27/12 12:44 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
KLiM Offline
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Loc: Minsk, BY
good shot! good kill! thumbsup
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#3504829 - 01/27/12 09:11 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
BeachAV8R Offline
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Nice work.

Man..if we could get someone to update the campaign (the way the ground units move)..this thing would have limitless possibilities (seems to already though actually..)

thumbsup
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#3504852 - 01/27/12 09:30 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
MaceUK33 Online   grunt
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Are the trees available now? They look great!
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#3504864 - 01/27/12 09:34 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
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Loc: Poland
Trees are in pack with clouds, download link is on first page of this topic. It's not final version smile

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#3504870 - 01/27/12 09:37 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
MaceUK33 Online   grunt
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Originally Posted By: Soczkien
Trees are in pack with clouds, download link is on first page of this topic. It's not final version smile


Cheers smile
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#3505094 - 01/27/12 12:58 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
BANITA Offline
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Registered: 03/31/10
Posts: 351
Soczkien king! I have his early version of the cockpit, and is simply wonderful!

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#3505186 - 01/27/12 02:39 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
MaceUK33 Online   grunt
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I have trees in the sky....

Can I get rid of these? smile
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#3505194 - 01/27/12 02:45 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
BANITA Offline
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Registered: 03/31/10
Posts: 351
Soczkien maybe write, how to remove the clouds, and leave a new trees?
Clouds are still a lot of bugs on many maps.

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#3505203 - 01/27/12 02:54 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
Member

Registered: 03/19/08
Posts: 135
Loc: Poland
Heres new download:
Report if any map have this bug, but im 99% sure everythings fine smile

DOWNLOAD

please cut original 1.14.1 3ddata\objects\fast_tree folder or delete it and put this new.

MaceUK - these trees are the same as on alaska maps


Edited by Soczkien (01/27/12 03:22 PM)

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#3505222 - 01/27/12 03:12 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
MaceUK33 Online   grunt
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Ah so will be ok in Alaska map?

Also, can I choose trees shape? Mine are sort of square-ish round shape and I like the pointy ones in your screenshots biggrin

EDIT: Just tried Alaska and it's the same on that map too and my trees don't look like yours.


Edited by MaceUK33 (01/27/12 03:20 PM)
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#3505231 - 01/27/12 03:23 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
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Loc: Poland
Can you post screenshot? biggrin then i can help you..


Edited by Soczkien (01/27/12 03:27 PM)

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#3505244 - 01/27/12 03:31 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
MaceUK33 Online   grunt
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Yup. On Alaska map.





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#3505248 - 01/27/12 03:34 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
You dont put textures folder correctly "Trees Clouds 1.2\put in graphics\textures\terrain" copy this folder and put it there "Razorworks\cohokum\graphics\textures\" and replace all textures.


Edited by Soczkien (01/27/12 04:14 PM)

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#3505251 - 01/27/12 03:39 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
MaceUK33 Online   grunt
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I have done that with the new download and previously and still the same.
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#3505261 - 01/27/12 03:45 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
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Registered: 03/19/08
Posts: 135
Loc: Poland
It's impossible , you must do something wrong :P

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#3505265 - 01/27/12 03:45 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
BANITA Offline
Member

Registered: 03/31/10
Posts: 351
You probably did not delete the old directories / files only you left somewhere in the game directory.You can not keep a backup of any file in any directory EECH.

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#3505269 - 01/27/12 03:50 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
Member

Registered: 03/19/08
Posts: 135
Loc: Poland
Banita's right. I have same effect when i put "ORIGINAL BACKUP 1.14.1 folder" in game directory. Check it
also you should have render-tree-shadows=0 in eech.ini for better fps.
smile


Edited by Soczkien (01/27/12 03:52 PM)

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#3505276 - 01/27/12 03:59 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
MaceUK33 Online   grunt
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I'm doing a quick re-install and see if that fixes it.
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#3505313 - 01/27/12 04:42 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
MaceUK33 Online   grunt
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That seems to have sorted it out, must have had some rogue files in there.
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#3505684 - 01/28/12 07:53 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Mr_Blastman Offline
Member

Registered: 01/08/06
Posts: 903
Loc: Atlanta, GA
Originally Posted By: Soczkien

I found nice place near enemy armour.


What theater is that? Do the trees replace the annoying "patches" or "fake forests?"

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#3505754 - 01/28/12 09:37 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
Member

Registered: 03/19/08
Posts: 135
Loc: Poland
Currently only 4 maps have block forest. This is remake of puerto rico map with new textures and it will have new scenarios.

---------


Edited by Soczkien (01/28/12 11:36 AM)

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#3507563 - 01/30/12 05:26 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
Member

Registered: 03/19/08
Posts: 135
Loc: Poland
Some new screens smile




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#3508081 - 01/31/12 10:04 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
=SilveR= Offline
Junior Member

Registered: 05/12/00
Posts: 29
Loc: UMMM
Damn, it's good, m8!!!

Pleeeeeease!!!banghead
Releeeeease!!! boing

(Jeez, no tragic crying smileys on this forum... But, anyway - you don't want to be a cause of some suicides, do you?.. ;))


Edited by =SilveR= (01/31/12 10:13 AM)
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#3508094 - 01/31/12 10:21 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
BANITA Offline
Member

Registered: 03/31/10
Posts: 351
Yep cockpits and forested mountains look amazing eek2

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#3508115 - 01/31/12 10:53 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Flyboy Offline
Senior Member

Registered: 11/29/06
Posts: 3015
Loc: England, UK
I see you changed the Kiowa cockpit to reflect the pic of the one I showed you, with the larger central screen showing the moving map display.

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#3508134 - 01/31/12 11:26 AM Re: New CLOUDS, and Cockpits :D [Re: Flyboy]
FireBird_[WINE] Offline
Member

Registered: 06/10/05
Posts: 483
Originally Posted By: =SilveR=
Pleeeeeease!!!


Tell KLiM again to arrange dynamics. wink The quicker he makes it the quicker release will be out. wink

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#3508136 - 01/31/12 11:28 AM Re: New CLOUDS, and Cockpits :D [Re: Flyboy]
Soczkien Offline
Member

Registered: 03/19/08
Posts: 135
Loc: Poland
Originally Posted By: Flyboy
I see you changed the Kiowa cockpit to reflect the pic of the one I showed you, with the larger central screen showing the moving map display.

Yea smile it's because of useless middle screen from older version.

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#3508150 - 01/31/12 11:41 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
BANITA Offline
Member

Registered: 03/31/10
Posts: 351
KLiM Pleeeeeease!!!

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#3508230 - 01/31/12 01:24 PM Re: New CLOUDS, and Cockpits :D [Re: FireBird_[WINE]]
=SilveR= Offline
Junior Member

Registered: 05/12/00
Posts: 29
Loc: UMMM
Originally Posted By: FireBird_[WINE
]Tell KLiM again to arrange dynamics. wink

rgr
But something tells me - he'll not be happy about that smile


Edited by =SilveR= (02/01/12 05:20 AM)
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#3508647 - 02/01/12 05:17 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Flyboy Offline
Senior Member

Registered: 11/29/06
Posts: 3015
Loc: England, UK
Originally Posted By: Soczkien
Yea smile it's because of useless middle screen from older version.


Nice!

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#3534701 - 03/08/12 02:07 AM Re: New CLOUDS, and Cockpits :D [Re: Flyboy]
gillbo74 Offline
Junior Member

Registered: 04/18/09
Posts: 10
Loc: South Oz
Just checking to see if anyone knows the status of these cockpits being released. Like the idea of flying insertion missions with the blackhawk.

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#3538629 - 03/14/12 04:36 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Rahon Offline
Junior Member

Registered: 06/08/08
Posts: 59
Loc: Plock, Poland
[Polish]Swietna robota Soczkien! Trzymam kciuki. thumbsup [/Polish]

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#3539040 - 03/15/12 09:46 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Mika Offline
Junior Member

Registered: 10/31/06
Posts: 68
Loc: Poland
Popieram, doskonala robota! Nie popedzam, ale kiedy przewidujesz realizacje kokpitów - tak pi razy dzwi.. wink


Edited by Mika (03/15/12 09:48 AM)
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#3539048 - 03/15/12 09:57 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Staniol Online   hick
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Registered: 06/27/08
Posts: 321
Loc: Hungary
reading
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#3550903 - 04/04/12 11:20 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Reticuli Offline
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Registered: 06/12/05
Posts: 1773
Loc: Oregon, USA
Is this all in the newest main downloads or do we use the above link?

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#3551274 - 04/05/12 11:23 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Bib4Tuna Offline
Member

Registered: 04/29/04
Posts: 1276
Loc: NC, USA

What new main downloads?

And yes, we need a new build uploaded like yesterday! What's the hold up? Are we there yet?

winkngrin
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#3552020 - 04/06/12 02:47 PM Re: New CLOUDS, and Cockpits :D [Re: BeachAV8R]
malibu43 Offline
Member

Registered: 02/28/07
Posts: 1082
Loc: Belmont, CA
Originally Posted By: BeachAV8R
Nice work.

Man..if we could get someone to update the campaign (the way the ground units move)..this thing would have limitless possibilities (seems to already though actually..)

thumbsup



+1
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#3552861 - 04/08/12 12:50 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Mladuna Offline
Junior Member

Registered: 12/11/07
Posts: 28
Loc: Croatia
I still haven't figured out how to install the tree mod. It doesn't matter if I overwrite the old files with copy-paste or delete them previously, I still get flying trees frown

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#3572035 - 05/12/12 11:09 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Trael Offline
Junior Member

Registered: 05/12/12
Posts: 3
Same problem here. Instead of clouds I see trees. Any ideas how to fix it?
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#3573135 - 05/15/12 06:00 AM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Trael Offline
Junior Member

Registered: 05/12/12
Posts: 3
After third clean installation I somehow managed to make this clouds and trees working. But then I encountered another problem. All terrain turned into white. This is Puerto Rico
What I'm doing wrong?
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#3573994 - 05/16/12 01:05 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
Member

Registered: 03/19/08
Posts: 135
Loc: Poland
I'll install game and look wtf is going on ..
Sorry guys but i dont understand your problems.
Clean install eech, then patches 1.14.0 , 1.14.1 , and copy just 2 folders "objects" and "textures" from folders "put in .." to razorworks\cohokum replace all files and everything works fine.. also remember dont make backups in game folder because it mess up just replace files !


Edited by Soczkien (05/17/12 06:59 AM)

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#3575162 - 05/18/12 02:44 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Trael Offline
Junior Member

Registered: 05/12/12
Posts: 3
Well it works. Just my stupidy. Changed folders not files chence white ground. Now it works fine wink
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#3575195 - 05/18/12 03:19 PM Re: New CLOUDS, and Cockpits :D [Re: Soczkien]
Soczkien Offline
Member

Registered: 03/19/08
Posts: 135
Loc: Poland
good cheers

A small bonus, test map "Europe" - its remaked one of existing but it work as new one. Make for test big textures etc. tell me what you think about it guys smile

DOWNLOAD





I'm using 16x anisotrophic filtering at drivers.


Edited by Soczkien (05/19/12 01:05 PM)

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