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#3490860 - 01/09/12 02:41 PM APOS&SABOW Modutils and Operation Editor manuals (ENG)
andrey12345 Offline
Member

Registered: 06/29/11
Posts: 565
Download link 3 in 1 (~4Mb ):

http://files.mail.ru/38AQHH

(click red button to download)


Sorry for the delay in the translation to English.


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#3490869 - 01/09/12 02:51 PM Re: APOS&SABOW Modutils and Operation Editor manuals (ENG) [Re: andrey12345]
Blond_Knight Offline
Member

Registered: 08/08/00
Posts: 974
So am I understanding this right? That once I create an operation that I need to edit the config files manually to add the units I want to use BEFORE I convert the files and open the operation in the graphical Operations editor?

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#3490873 - 01/09/12 02:56 PM Re: APOS&SABOW Modutils and Operation Editor manuals (ENG) [Re: andrey12345]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1546
Loc: Washington State, USA
Andrey you guys at graviteam seem to be going at crazy pace of releases, fixes, betas, etc etc. I honestly am suprised at how fast you guys are getting stuff out considering how few of you there are.
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3490879 - 01/09/12 03:00 PM Re: APOS&SABOW Modutils and Operation Editor manuals (ENG) [Re: Blond_Knight]
andrey12345 Offline
Member

Registered: 06/29/11
Posts: 565
Originally Posted By: Blond_Knight
So am I understanding this right? That once I create an operation that I need to edit the config files manually to add the units I want to use BEFORE I convert the files and open the operation in the graphical Operations editor?


Once before loading to an editor (It will be offered immediately by dialog).
An than after changes:



But do not forget to save an operation before conversion.

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#3490888 - 01/09/12 03:06 PM Re: APOS&SABOW Modutils and Operation Editor manuals (ENG) [Re: andrey12345]
andrey12345 Offline
Member

Registered: 06/29/11
Posts: 565
Small fix for Operation editor menu

http://files.mail.ru/97CXSA

1) Unpack
2) Copy to same folder in game with replacement

Until the next patch.

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#3490889 - 01/09/12 03:08 PM Re: APOS&SABOW Modutils and Operation Editor manuals (ENG) [Re: FlashBurn]
andrey12345 Offline
Member

Registered: 06/29/11
Posts: 565
Originally Posted By: FlashBurn
Andrey you guys at graviteam seem to be going at crazy pace of releases, fixes, betas, etc etc. I honestly am suprised at how fast you guys are getting stuff out considering how few of you there are.


stirthepot

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#3490891 - 01/09/12 03:09 PM Re: APOS&SABOW Modutils and Operation Editor manuals (ENG) [Re: andrey12345]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1546
Loc: Washington State, USA
Dont hate me, but what does it do?
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

Top
#3490892 - 01/09/12 03:09 PM Re: APOS&SABOW Modutils and Operation Editor manuals (ENG) [Re: andrey12345]
Blond_Knight Offline
Member

Registered: 08/08/00
Posts: 974
OK so once an operation has been converted you cant add units to it or manually edit the config files?

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#3490911 - 01/09/12 03:33 PM Re: APOS&SABOW Modutils and Operation Editor manuals (ENG) [Re: andrey12345]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1546
Loc: Washington State, USA
Well you could, but it could require you to do some cut and paste in the cfg files. Everything you need to convert files back and forth is in the mod tools. Also I would suggest to start with using unflat on one of the included camps. and get its div_pool file to just mess around with.

The way I look at creating a missions is just preplan the operation you want to do. for instance a russian tank company has 3 platoons of 3 tanks plus 1 hq tank. How would an army use this force and against what?
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

Top
#3490921 - 01/09/12 03:44 PM Re: APOS&SABOW Modutils and Operation Editor manuals (ENG) [Re: FlashBurn]
andrey12345 Offline
Member

Registered: 06/29/11
Posts: 565
Originally Posted By: FlashBurn
Dont hate me, but what does it do?

Convert text files (intended for human editing) to binary files understandable to the editor which are located in the SRC folder: text and description of troops

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