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#3495286 - 01/15/12 08:55 AM
Re: Performance and quality comparisons of various AA (in-game and injected) modes
[Re: Xander Fulton]
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Member
Registered: 04/08/05
Posts: 2395
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Pooch that SMAA looks better than the FSAA, are you sure that's the one you used?
Edit ive just tried both and while it is a improvement, to me its not a huge gain by any means.
Edited by BKHZ_Furbs (01/15/12 09:49 AM)
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#3495330 - 01/15/12 10:09 AM
Re: Performance and quality comparisons of various AA (in-game and injected) modes
[Re: Xander Fulton]
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Member
Registered: 07/26/10
Posts: 1236
Loc: Wishing I was in the La Cloche
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I've tried both FXAA and SMAA a little, and have to say I see more change when FXAA is activated. System in signature, ATI card.
Now, as mentioned, when I toggle SMAA on/off I see some slight improvement (ultra introduced in config.ini), but when SMAA is off the render looks much better than when FXAA is off. So I'm wondering if the simple presence of the dll and/or other files in the game folder has an impact on render?
I've seen this type of thing before in other sims (3rd Wire), where just having the 'bloom' files present (not activated) actually improved FPS, which I know is counter intuitive, but true. Many others verified the phenomenon.
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4x2.66 GHz Xeons, XFX 4870 1 GB, 11 GB DDR2 RAM, Win7 Pro x64, 120 GB OCZ Vertex2 (MLC, Sandforce) 26" VIZIO 1920x1200, Logitech FF 3D Pro, CH pedals, Track IR4
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#3495417 - 01/15/12 12:39 PM
Re: Performance and quality comparisons of various AA (in-game and injected) modes
[Re: Xander Fulton]
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Senior Member
Registered: 04/11/02
Posts: 3599
Loc: Keller, TX
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Yes, I'm sorry. SMAA. Getting my abbreviations and acronyms confused. It's like being in the military. It does seem to reach farther out, doesn't it?
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"From our orbital vantage point, we observe an earth without borders, full of peace, beauty and magnificence, and we pray that humanity as a whole can imagine a borderless world as we see it, and strive to live as one in peace." Astronaut William C. McCool RIP, January 29, 2003 - Space Shuttle Columbia
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#3495632 - 01/15/12 07:31 PM
Re: Performance and quality comparisons of various AA (in-game and injected) modes
[Re: Pooch]
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Member
Registered: 04/20/01
Posts: 576
Loc: Portland, OR
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The definition in the terrain is very noticeable to me. I hadn't been seeing it that nicely. Clear and crisp and the horizons arent jagged , shmmering messes. And look at France, way out there. It had been jaggede line, for me. Very nice! You sure there isn't something else going on in those pics? The horizon looks far more (correctly) 'hazy' than the pics I used, and I think it's that "horizon haze" (that the game was always painfully missing) that is fixing the issue for you. Are you running any other mods that might be fixing that? Or maybe running in different weather in those screenshots than the other tests you were using?
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#3495679 - 01/15/12 09:31 PM
Re: Performance and quality comparisons of various AA (in-game and injected) modes
[Re: Xander Fulton]
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Member
Registered: 12/15/01
Posts: 1675
Loc: Denver,CO,USA
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Will SMAA work with nvidea cards or is it meant only for ATI?
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Intel i5 2500K CPU,Asus P8Z68vlx MB (turbo) GTX 460 2G, 8G DDR3, Win7 Home Premium 64 bit- "Níor bhris focal maith fiacail riamh."
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#3495739 - 01/16/12 12:41 AM
Re: Performance and quality comparisons of various AA (in-game and injected) modes
[Re: Xander Fulton]
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Senior Member
Registered: 04/11/02
Posts: 3599
Loc: Keller, TX
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X, no other mods. I don't even know of any. I'm new to this sim. And the weather is what ever weather the ATAG server was using. I don't know how to change that. To be honest, I didn't know you could. Murph, I believe, like fxaa, you can use this for both card brands. Looks good, doesn't it?
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"From our orbital vantage point, we observe an earth without borders, full of peace, beauty and magnificence, and we pray that humanity as a whole can imagine a borderless world as we see it, and strive to live as one in peace." Astronaut William C. McCool RIP, January 29, 2003 - Space Shuttle Columbia
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#3495770 - 01/16/12 02:47 AM
Re: Performance and quality comparisons of various AA (in-game and injected) modes
[Re: Xander Fulton]
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Member
Registered: 03/30/11
Posts: 302
Loc: Cheshire....Ok stockport
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I don't suppose it gets rid of the shimmering tree shadows does it?
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#3495938 - 01/16/12 12:02 PM
Re: Performance and quality comparisons of various AA (in-game and injected) modes
[Re: Xander Fulton]
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Member
Registered: 12/15/01
Posts: 1675
Loc: Denver,CO,USA
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If I want to use SMAA, I take it I will need to remove the files for FXAA first?
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Intel i5 2500K CPU,Asus P8Z68vlx MB (turbo) GTX 460 2G, 8G DDR3, Win7 Home Premium 64 bit- "Níor bhris focal maith fiacail riamh."
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#3495940 - 01/16/12 12:04 PM
Re: Performance and quality comparisons of various AA (in-game and injected) modes
[Re: Xander Fulton]
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Member
Registered: 07/26/10
Posts: 1236
Loc: Wishing I was in the La Cloche
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Well, obviously one needs to try each of these AA mods out one after the other using the exact same conditions, i.e. use a stock quick mission.
Taking screenshots for comparison is a poor choice for capturing what these mods are trying to do, i.e. get rid of distant shimmer and cockpit jagged lines. IMHO you have to compare them in an active runtime, and when you have to shut down in between to switch mods, it becomes more subjective.
I like the other things FXAA does, such as getting rid of the blue tint and toning down the day-glo greens of the stock textures, it also does a nice job of sharpening which helps to make things look a little more 3D. But I think SMAA may do a better job with distant shimmers. I have an ATI card.
Set them up in JSGME, switch 'em back and forth, then they are super easy to install.
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4x2.66 GHz Xeons, XFX 4870 1 GB, 11 GB DDR2 RAM, Win7 Pro x64, 120 GB OCZ Vertex2 (MLC, Sandforce) 26" VIZIO 1920x1200, Logitech FF 3D Pro, CH pedals, Track IR4
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#3496004 - 01/16/12 01:35 PM
Re: Performance and quality comparisons of various AA (in-game and injected) modes
[Re: Xander Fulton]
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Senior Member
Registered: 04/11/02
Posts: 3599
Loc: Keller, TX
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Yeah, the shimmering trees, I still have. And yes, I removed the FXAA files before installing the SMAA. I'm pretty happy with results, though. And it does seem , to me , that the shimmering trees and their shadows, aren't as bad.
_________________________
"From our orbital vantage point, we observe an earth without borders, full of peace, beauty and magnificence, and we pray that humanity as a whole can imagine a borderless world as we see it, and strive to live as one in peace." Astronaut William C. McCool RIP, January 29, 2003 - Space Shuttle Columbia
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