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#3486961 - 01/03/12 06:16 PM Re: Star Wars The Old Republic [Re: Max Power]
Snapdad2112 Offline
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Registered: 12/30/00
Posts: 9307
Ha! Reminds me, I learned quickly to not use my AOE abilities near the spinny guys. smile


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#3486963 - 01/03/12 06:19 PM Re: Star Wars The Old Republic [Re: Snapdad2112]
Max Power Offline
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Registered: 03/25/03
Posts: 1431
Loc: Houston
Originally Posted By: Snapdad2112
I think of my level 25 jedi as my learning curve dude. I didn't understand crafting or anything so, I will have to unlearn some of those 'skills' I took on and tailor them more for making money, which I didn't do. I didn't realize the affinity between something like treasure hunting and crafting, so my first toon has no crafting abilities. Doh.

My 26 or 27 sith toon has that worked out, but now I'm at a loss in the artisan department. Seems that my pals only bring back high level stuff for which I have no 'recipes' to use them. I have a huge list of things I can make, but never have the ingredients, because I've moved on too far. I'm thinking I'll have to go to an auction house and buy recipes or something so that I can continue to craft and make money. Unless there's some other way to get recipes? The trainers never seem to update and give me things that are tangible to me. I buy out whatever they have and am usually unable to craft the majority of the items due to low level stuff. I guess I could always go buy the mats from someone, but then that sorta defeats the purpose of having the companions.


What are your crew skills? Most crafting take items from 2 gathering skills. My synthweave, for example, needs stuff from archaeology and underworld trading*. Arch is easy to skill up, you find deposits you can scan while running around doing missions, and I send my ship droid off UW trading while im adventuring. If you hover over the materials for an item, it usually says its a grade 1, 2, 3 etc. material. And you can find some items from slicing lockboxes, if you have that skill. Plus reverse-engineering stuff you make will get you about half your materials back and sometimes unlock an upgraded pattern.

you can always hit someplace like torhead.com and lookup the pattern or material you need to see where to get it.


* Jedi powers are awesome, I can make a fine silk belt from some glowing rocks and part of the rosetta stone.



Edited by Max Power (01/03/12 06:20 PM)
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#3486964 - 01/03/12 06:28 PM Re: Star Wars The Old Republic [Re: Max Power]
Snapdad2112 Offline
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Right, I learned that by the time I made my second toon. She's got a gathering skill that accommodates the crafting skill.

I think my first toon just has three gathering skills with nothing to craft. smile

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#3486966 - 01/03/12 06:30 PM Re: Star Wars The Old Republic [Re: Snapdad2112]
Max Power Offline
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Registered: 03/25/03
Posts: 1431
Loc: Houston
drop one and pick something up. little x to the right of the skill.
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#3486968 - 01/03/12 06:33 PM Re: Star Wars The Old Republic [Re: Max Power]
Snapdad2112 Offline
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Yep, thanks. I'll reconfigure my Jedi when I stop having fun being evil for a while. smile
I can now choke people and make them fly across the landscape at whim.

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#3487027 - 01/03/12 08:40 PM Re: Star Wars The Old Republic [Re: Cworth]
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Registered: 01/16/03
Posts: 7057
Loc: Austin, TX
Originally Posted By: Cworth

3. Companions following you too closely so when you go to interact with something you click them instead unless you change camera angle.


That cost me a very close fight the other day because I could not get the dude I wanted targeted quick enough frown


Originally Posted By: Cworth
4. More abilites than you have UI slots available even with 2 side bars (I am only 23 and already have most filled.)


My recommendation: Keep only your most damaging attack and emergency items (heals, anything to break a root) on the 1 to = buttons and get a Razer Naga.

The Naga has been for me what others say about TIR and flight sims. I won't play another MMO w/o it. I am ridiculously quicker to get shots off w/ this thing. I LOVE it.

Originally Posted By: Cworth
6. Biggest gripe here...non functioning crafting material nodes


I HATED fighting my way to a node only to have it not put out. Much better since the last patch though...

Originally Posted By: Cworth
I am loving every minute of the game so far.


+1
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#3487369 - 01/04/12 01:43 PM Re: Star Wars The Old Republic [Re: Max Power]
Snapdad2112 Offline
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http://www.rockpapershotgun.com/2012/01/04/let-the-wookiee-waltz-swtors-god-cheat/

Just saw this via BluesNews. I haven't tried it yet, but it looks fun. Probably best if you are paired up with a group.

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#3487374 - 01/04/12 01:46 PM Re: Star Wars The Old Republic [Re: Max Power]
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I just read that instead of fixing the bug they have started banning people who have been dancing... lol.
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#3487376 - 01/04/12 01:50 PM Re: Star Wars The Old Republic [Re: Max Power]
Snapdad2112 Offline
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Registered: 12/30/00
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Yeah, that seems to be happening a lot lately. People getting banned for not breaking any rules and simply using the tools the software provides them. biggrin

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#3487410 - 01/04/12 02:47 PM Re: Star Wars The Old Republic [Re: Max Power]
Jedi Master Offline
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Registered: 02/15/00
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Makes you wonder.



The Jedi Master
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