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#3485919 - 01/02/12 06:59 AM
Military Monday - January 2nd 2012
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Contributing Editor ArmA2 Player!
Veteran
Registered: 11/11/04
Posts: 13540
Loc: Texas, USA
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Kicking off 2012 also means kicking off the new v1.60 patch. If you are not patched up, then get it done ASAP.
The new patch makes serious changes to the AI. They now have pretty sharp eyes, spotting players (and especially vehicles) at greater ranges. And once spotted, the AI will often waste little time putting some fire on your location. After a bit of testing, what this means is that encountering a 3 or 4 man patrol isn't just a target shooting exercise, as before. If they are within 150m, we've got a chance for a 1:1 loss ratio within our own group before the AI are all down.
AI need to be spotted early, and treated as threats at all times. This means using clean radio discipline: Target, heading, range.
Since these changes impact how our library of missions will play, tonight we're going to gauge the AI by playing a few older missions. In addition, Taosenai has a new mission for tonight too, We'll play it #2 tonight, then follow up with some tried and true missions.
This means no Sahrani Campaign mission this week. It'll resume next week.
See you there!
_________________________
WARNING: This post may not bear appropriate warning labels, a noncriminal illegal omission. SimmersPaintShop.com - Skinning Forums, Tutorials, and Downloads for Simulation Fans.
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#3485970 - 01/02/12 08:47 AM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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ArmA Mission Maker/Tactical Thursday
Member
Registered: 03/29/11
Posts: 616
Loc: U.S.A.
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I'm really looking forward to experiencing the new AI with other human players in a mission environment. They are considerably more formidable now, and we'll all need to sharpen up and clear our heads of the usual 'tricks' we are comfortable using against the AI.
For what it's worth, they have also received even more fixes to their ability to run through walls, see through certain types of foliage, and see through fog, so you should treat their perception as roughly the same as human abilities. Playing with an AI squad, I notice that they spot enemies almost exactly when, or slightly after, I do.
My new mission also showcases their improved CQB behavior in a city environment, plus OPFOR weapons and technicals! It's going to be crazy hard.
_________________________
"It is necessary to develop a strategy that utilizes all the physical conditions and elements that are directly at hand. The best strategy relies upon an unlimited set of responses." -- Ueshiba Morihei
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#3486218 - 01/02/12 04:06 PM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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ArmA Mission Maker/Tactical Thursday
Member
Registered: 03/29/11
Posts: 616
Loc: U.S.A.
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_________________________
"It is necessary to develop a strategy that utilizes all the physical conditions and elements that are directly at hand. The best strategy relies upon an unlimited set of responses." -- Ueshiba Morihei
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#3486239 - 01/02/12 04:48 PM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Member
Registered: 02/11/08
Posts: 276
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i like to participate in Arma monday's.. all i have installed is the arrowhead standalone, and the new patch 1.60..
what else do i do, what is the SimHQ teampseak info?
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#3486242 - 01/02/12 04:52 PM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Contributing Editor ArmA2 Player!
Veteran
Registered: 11/11/04
Posts: 13540
Loc: Texas, USA
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_________________________
WARNING: This post may not bear appropriate warning labels, a noncriminal illegal omission. SimmersPaintShop.com - Skinning Forums, Tutorials, and Downloads for Simulation Fans.
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#3486267 - 01/02/12 06:14 PM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Member
Registered: 02/11/08
Posts: 276
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i got teampseak to work,
i only have arrowhead standalone.. someone in the teampspeak told me to read the thread "SimHQ ArmA 2 / OA Multiplayer Information (Edited July 20th, 2011)" but it looks out of date...
i dont have Arma2, just the standalone pack.. what do i need to download to join military mondays?
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#3486299 - 01/02/12 07:42 PM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Contributing Editor ArmA2 Player!
Veteran
Registered: 11/11/04
Posts: 13540
Loc: Texas, USA
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Hi Hannibal,
That thread is still up to date as per the products and addons (I'll update the patch version tonight). The downloads subheading in that sticky and the link there are all of the SimHQ addons (just 4 maps we host).
However, if you have only the "Operation Arrowhead" standalone, I don't think that will work. We run the ArmA2/Operation Arrowhead combined installation as the sticky mentions. Most of our missions draw content from a mix of the two of these products together. So you'll need both ArmA2 and Operation Arrowhead.
Hope this helps.
_________________________
WARNING: This post may not bear appropriate warning labels, a noncriminal illegal omission. SimmersPaintShop.com - Skinning Forums, Tutorials, and Downloads for Simulation Fans.
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#3486309 - 01/02/12 07:57 PM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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ArmA Mission Maker/Tactical Thursday
Member
Registered: 03/29/11
Posts: 616
Loc: U.S.A.
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Good times tonight against the 1.60 AI, and it's also nice to see the stuttering distant enemies issue fixed.
Also, man do I love providing CAS. That has to be my favorite role.
_________________________
"It is necessary to develop a strategy that utilizes all the physical conditions and elements that are directly at hand. The best strategy relies upon an unlimited set of responses." -- Ueshiba Morihei
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#3486351 - 01/02/12 09:04 PM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Contributing Editor ArmA2 Player!
Veteran
Registered: 11/11/04
Posts: 13540
Loc: Texas, USA
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Yep, very nice gameplay. The new AI were tougher, but in a positive way. It should prompt us to up our game a bit.
Next week we'll continue the Sahrani campaign, now that I am a good deal more confident of the AI changes.
_________________________
WARNING: This post may not bear appropriate warning labels, a noncriminal illegal omission. SimmersPaintShop.com - Skinning Forums, Tutorials, and Downloads for Simulation Fans.
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#3486355 - 01/02/12 09:13 PM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Albatros pilot for the Kaiser
King Crimson - SimHQ's Top Poster
Registered: 04/04/01
Posts: 72154
Loc: Miami, FL USA
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I had a great time as usual! 
_________________________
I aim to misbehave.
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#3486408 - 01/02/12 11:30 PM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Amasser of Mosins
Hotshot
Registered: 06/11/01
Posts: 8078
Loc: Riverside, California, USA
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Good times!
I'm glad to see the Buddy Aid module being used more now, instead of the old "hit once and you're dead" system. It adds a bit more realism and a dilemma for players attempting to rescue the injured player.
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#3486448 - 01/03/12 01:33 AM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Member
Registered: 03/31/08
Posts: 609
Loc: Peoples Republic of Yorkshire
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it also gives time for the AI to surrond you if your not carefull now  I was really impressed with the AI in taos town mission, felt like you were fighting humans!
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#3486532 - 01/03/12 05:58 AM
Re: Military Monday - January 2nd 2012
[Re: Meatsheild]
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Albatros pilot for the Kaiser
King Crimson - SimHQ's Top Poster
Registered: 04/04/01
Posts: 72154
Loc: Miami, FL USA
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I was really impressed with the AI in taos town mission, felt like you were fighting humans!
I got the same impression. I felt like I was one of the last pockets of German resistance inside Stalingrad!
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I aim to misbehave.
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#3486542 - 01/03/12 06:19 AM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Entil'zha
Big Kahuna
Registered: 02/15/00
Posts: 33095
Loc: Space Coast, USA
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You had a G43 or a Karabiner 98k?  I missed the 8PM start time and wound up just watching a movie instead. I'll be around next week though. The Jedi Master
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Back off, man. I'm a scientist.
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#3486664 - 01/03/12 09:00 AM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Professional Meat Shield
Junior Member
Registered: 09/29/09
Posts: 72
Loc: Kentucky
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After Tao's mission last night I think we need to work on a procedure for dealing with injuries. I noticed a couple of times when someone was hit, someone else would run right over and start reviving. This usually lead to that person also getting hit.
We need to make sure the threat is eliminated or at lest suppressed and remember to use the drag and carrying commands to get the injured to safty, then work on them.
Dead Meat
_________________________
I've come to realize that many adults act more childish than most children.
J.A.C. (May 5, 2010 - July 18, 2010) Remembered always, loved forever.
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#3486669 - 01/03/12 09:04 AM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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ArmA Mission Maker/Tactical Thursday
Member
Registered: 03/29/11
Posts: 616
Loc: U.S.A.
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That's true -- and it was especially noticeable in the city, where we lacked smoke grenades (or at least I didn't have any). So there was no chance to use smoke cover. Suppression was the way to go there, but when we lost comms it really made the guerrilla experience complete. I was yelling about that tank into TeamSpeak because I had spotted it and was giving flanking orders right when I realized no one could hear me. And then there it was...
_________________________
"It is necessary to develop a strategy that utilizes all the physical conditions and elements that are directly at hand. The best strategy relies upon an unlimited set of responses." -- Ueshiba Morihei
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#3486685 - 01/03/12 09:22 AM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Professional Meat Shield
Junior Member
Registered: 09/29/09
Posts: 72
Loc: Kentucky
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Tao, I tried out the Counter insurgency, and I have to say... Good job man! I can't wait to get back into it.
-DM
_________________________
I've come to realize that many adults act more childish than most children.
J.A.C. (May 5, 2010 - July 18, 2010) Remembered always, loved forever.
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#3486774 - 01/03/12 11:43 AM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Skate Zilla HD Studios
Hotshot
Registered: 11/24/04
Posts: 8120
Loc: Virginia Beach, VA
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I need to get back into ArmA II... but I need to re-download everything through steam as I cant find it in stores anymore, bought it for my brother but its linked to his steam account.
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Skate Zilla
Chevron 11 (Born Feb. 2012) Cooler Master HAF 922(Mesh Side), 700W OCZ, Windows 7 Pro, Windows 8 Beta ASRock Fatal1ty 990FX Pro, Corsair H100 Water Cooled AMD FX-8120@4.0 GHz, 16GB G.SKILL Sniper @ DDR1600, WD 1.5TB Black Sapphire RadeonHD 7950@1.0 GHz Core/6GHz Mem., ASUS VS248H-P 24" LED x 3, 5760 x 1080 Eyefinity, Creative XFi Fata1ity Platinum Champion, Intensity Pro 10-Bit HDMI Video Recording, Ceton InfiniTV 4 PCIe
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#3486791 - 01/03/12 12:08 PM
Re: Military Monday - January 2nd 2012
[Re: SkateZilla]
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Albatros pilot for the Kaiser
King Crimson - SimHQ's Top Poster
Registered: 04/04/01
Posts: 72154
Loc: Miami, FL USA
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as I cant find it in stores anymore, You still look for pc game software at retail stores? That's soooooo 2004 of you... I haven't bought a game at a retail store since I think 2006
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I aim to misbehave.
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#3486884 - 01/03/12 01:55 PM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Member
Registered: 02/11/08
Posts: 276
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aww nuts.
i actually bought 3 copies of this game, for me, my brother and a friend. i am getting tired of battlefield 3. i mean i love battlefield, but it feels dumbed down for the masses..
i was hoping to get my friend into this to prepare for amra3.
thanks for the reply
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#3486955 - 01/03/12 03:10 PM
Re: Military Monday - January 2nd 2012
[Re: adlabs6]
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Contributing Editor ArmA2 Player!
Veteran
Registered: 11/11/04
Posts: 13540
Loc: Texas, USA
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You'll get some good play out of the OA standalone set. There is much to learn and do. In fact, you might even be able to play something like Warfare on Takistan on the SimHQ server. Just give it a try and see how it goes.
_________________________
WARNING: This post may not bear appropriate warning labels, a noncriminal illegal omission. SimmersPaintShop.com - Skinning Forums, Tutorials, and Downloads for Simulation Fans.
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