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#3484710 - 12/31/11 06:34 AM January 2012 update for Steel Armor: Blaze of War (beta 2 unofficial)
andrey12345 Online   content
Member

Registered: 06/29/11
Posts: 561
January 2012 update for Steel Armor: Blaze of War (beta 2 unofficial)

core update (install first):
http://files.mail.ru/UJ8TWN

update:
http://files.mail.ru/BOTWTQ

!to download click red button smile

Need to cancel all operations before install and create a new profile after install

Steel Armor: Blaze of War
Update: January 2012 beta 2

------------------------------------
1. Install
------------------------------------

0) Cancel all operations
1) Unpack patch to c:\temp\sabow_jan_2012_beta2
2) Install core update 5.77 -> gte2_core_update_v577.exe (select root game folder)
3) Select (or use update.cmd) patch description in temp folder in core directory
4) Wait...
5) After install click Save & Play button


!Create new profile after install


------------------------------------
2. CHANGE LOG
------------------------------------
--- Update January 2012 beta 2 ---

1) By default, the allies under the command of AI.
2) If the interface continues to run hot keys.
3) Minor changes associated with transitions between menus.
4) Night sights are available earlier in time.
5) Fix a bug with the fall of the transplant between the crew of the tank.
6) Completely changed the operational phase, and all operations.
7) Changed the editor operations.
8) Fixed bug with disappearing text in the main menu.
9) All changes from tactical wargame.





Edited by andrey12345 (12/31/11 06:43 AM)


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#3484744 - 12/31/11 09:11 AM Re: January 2012 update for Steel Armor: Blaze of War (beta 2 unofficial) [Re: andrey12345]
Xambrium Offline
Member

Registered: 04/07/02
Posts: 513
Very nice! thumbsup

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#3484748 - 12/31/11 09:19 AM Re: January 2012 update for Steel Armor: Blaze of War (beta 2 unofficial) [Re: andrey12345]
Hellfish6 Offline
Member

Registered: 08/12/05
Posts: 256
Cool. Thank you! Does this include a fix for the 001 error?

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#3484751 - 12/31/11 09:29 AM Re: January 2012 update for Steel Armor: Blaze of War (beta 2 unofficial) [Re: andrey12345]
Xambrium Offline
Member

Registered: 04/07/02
Posts: 513
On 64bit systems you have to change the install folder manualy to program files (x86)!

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#3484753 - 12/31/11 09:30 AM Re: January 2012 update for Steel Armor: Blaze of War (beta 2 unofficial) [Re: Hellfish6]
andrey12345 Online   content
Member

Registered: 06/29/11
Posts: 561
Originally Posted By: Hellfish6
Cool. Thank you! Does this include a fix for the 001 error?


2. CHANGE LOG
------------------------------------
--- Update January 2012 beta 2 ---

1) By default, the allies under the command of AI.
2) If the interface continues to run hot keys.
3) Minor changes associated with transitions between menus.
4) Night sights are available earlier in time.
5) Fix a bug with the fall of the transplant between the crew of the tank.
6) Completely changed the operational phase, and all operations.
7) Changed the editor operations.
8) Fixed bug with disappearing text in the main menu.
9) All changes from tactical wargame.

Top
#3484758 - 12/31/11 09:39 AM Re: January 2012 update for Steel Armor: Blaze of War (beta 2 unofficial) [Re: andrey12345]
godzilla1985 Offline
Member

Registered: 11/22/07
Posts: 986
Loc: Pa
Excellent news andrey and fast too I might add thumbsup Not trying to sound ungreatfull, your efforts in getting this patch out so quickly to us says allot to all of us, but did you find the cause with the AI shooting through solid objects, is it in this patch?
cheers
_________________________
"It's the man, not the machine" Gen Chuck Yeager

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#3484772 - 12/31/11 10:08 AM Re: January 2012 update for Steel Armor: Blaze of War (beta 2 unofficial) [Re: godzilla1985]
andrey12345 Online   content
Member

Registered: 06/29/11
Posts: 561
Originally Posted By: godzilla1985
but did you find the cause with the AI shooting through solid objects, is it in this patch?


It worked fine before and now continues to operate normally. It's just that the inertia of AI vision (he remembers the target for some time) and can fire through walls or barrier.

Just some of the obstacles does not lead to the triggering of the shell fuse. Or are not destroyed by a single penetration, they penetrates by the shell (and maybe with later fuse works). As in real life.
It deals with a number of fences, huts and all dilapidated structures.

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#3484773 - 12/31/11 10:10 AM Re: January 2012 update for Steel Armor: Blaze of War (beta 2 unofficial) [Re: andrey12345]
Hellfish6 Offline
Member

Registered: 08/12/05
Posts: 256
Originally Posted By: andrey12345
Originally Posted By: Hellfish6
Cool. Thank you! Does this include a fix for the 001 error?


2. CHANGE LOG
------------------------------------
--- Update January 2012 beta 2 ---

1) By default, the allies under the command of AI.
2) If the interface continues to run hot keys.
3) Minor changes associated with transitions between menus.
4) Night sights are available earlier in time.
5) Fix a bug with the fall of the transplant between the crew of the tank.
6) Completely changed the operational phase, and all operations.
7) Changed the editor operations.
8) Fixed bug with disappearing text in the main menu.
9) All changes from tactical wargame.


Ah, OK. I always just saw it referred to as the 001 bug.

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#3484827 - 12/31/11 11:35 AM Re: January 2012 update for Steel Armor: Blaze of War (beta 2 unofficial) [Re: Hellfish6]
Vitesse Offline
Member

Registered: 04/24/06
Posts: 1308
Loc: Devon UK
I've had some 001 errors since I patched.

Happened when changing to Commander from Gunner and another when switching between tanks. Left Control + LMB.

Both in F3 view.


I'm slowly learning the game and getting to enjoy the battles.
When the last crash happened my tanks had been tracked by a dug in AT platoon but I had another three flanking the enemy infantry and looked like I might get away with it. I was watching progress when... 001!

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#3484995 - 12/31/11 05:07 PM Re: January 2012 update for Steel Armor: Blaze of War (beta 2 unofficial) [Re: andrey12345]
Hellfish6 Offline
Member

Registered: 08/12/05
Posts: 256
I had the 001 error switching from the driver interior view to F3.

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