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#3482528 - 12/28/11 02:24 AM Re: Strike Fighters 2: North Atlantic - Preview WIP screenshots [Re: MoonJumper]
strykerpsg Offline
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Good Lord man! TK is raising the bar quite a bit on this release. So looking forward to this one, then I can quit getting migraines over trying to get Jane's F/A-18 to work on my Windows 7 Computer.......

Matt
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#3482623 - 12/28/11 07:37 AM Re: Strike Fighters 2: North Atlantic - 3 preview pics (aircraft) [Re: Fulcrum85]
Evil Flower Offline
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Registered: 08/10/02
Posts: 436
Loc: Eslöv, Sverige
Originally Posted By: Fulcrum85
Notice that TK chose early Tomcat so even without TCS, only pure air-air (almost), no MFDs, kinda primitive HUD, and etc. I bet that radar suit in new new game will be just reskinned F-15 avionics, maybe he will add capabilities to tracking 24 targets in TWS and shoot 6 Phoenix to them but thats all. Now step from this to Hornet where you have A-A and A-G capabilities, few MFDs, plenty of usable radar modes etc. If Im not mistaken TK cut A-6 from SF2V because he hadn't resources to do Diane system...

Except you don't really need MFD modes or anything new apart from perhaps a useable ground radar mode. F-18's A/A radar modes don't really look that different from what's in the F-15. The weapons display can already be done using the same methods the WOI F-16 does, and while nice it's really just fluff.

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#3482641 - 12/28/11 08:23 AM Re: Strike Fighters 2: North Atlantic - 3 preview pics (aircraft) [Re: Evil Flower]
arthur666 Offline
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Registered: 11/07/05
Posts: 1153
Loc: Chapel Hill, NC
Originally Posted By: Evil Flower

Except you don't really need MFD modes or anything new apart from perhaps a useable ground radar mode. F-18's A/A radar modes don't really look that different from what's in the F-15. The weapons display can already be done using the same methods the WOI F-16 does, and while nice it's really just fluff.


Good point. I've been thinking about this as well. F/A-18A is not that much more advanced than the F-16A and F-15A. Here's a little article about the hornet's pit http://www.ausairpower.net/TE-Fighter-Cockpits.html I think it's very doable at stock TW standards. We're not talking about the Superbug here. look at the pics Nothing in that pit hasn't been done before.

Also, Yay! New A-7 skins!


Edited by arthur666 (12/28/11 08:28 AM)

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#3482695 - 12/28/11 10:12 AM Re: Strike Fighters 2: North Atlantic - Preview WIP screenshots [Re: strykerpsg]
SkateZilla Online   tunes
Skate Zilla HD Studios
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Registered: 11/24/04
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Originally Posted By: strykerpsg
Wow! It's freakin fantastic shots! I guess that answers the questions about F/A-18 being included, also guess that means a latter era Tomcat too? Anyway, gonna defintely get this once released.





Matt


These are not from SF2 North Atlantic, these are from SF2 Israel and the CVN1.0 Mod now available at Combatace.
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#3482735 - 12/28/11 11:42 AM Re: Strike Fighters 2: North Atlantic - Preview WIP screenshots [Re: MoonJumper]
Fenix Offline
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Registered: 09/25/01
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I still hope this will be a new Fleet Defender
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#3482741 - 12/28/11 11:50 AM Re: Strike Fighters 2: North Atlantic - Preview WIP screenshots [Re: MoonJumper]
Donk Offline
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Registered: 05/14/05
Posts: 423
Loc: Dudley, West Midlands
I'd happy with a version of the f/a-18 with avionics similar to the f-15 but I just wish tk would give us a steerable targeting cursor in AA and AG radar modes, it cant be that expensive to make can it? I'm not talking steerable tv missiles or flir just a simple I want to lock this or this object kind of thingy

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#3482747 - 12/28/11 12:03 PM Re: Strike Fighters 2: North Atlantic - Preview WIP screenshots [Re: MoonJumper]
Evil Flower Offline
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Registered: 08/10/02
Posts: 436
Loc: Eslöv, Sverige
You already can in AA mode

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#3482748 - 12/28/11 12:10 PM Re: Strike Fighters 2: North Atlantic - Preview WIP screenshots [Re: MoonJumper]
_michal Offline
hokum pokum
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Registered: 10/07/07
Posts: 344
Loc: Poland
These looks awesome and I'm going to buy SF2NA for sure. Just one question - Does SF2 support ILS and TACAN for carriers? I'm not talking about frequencies, and all advanced features, but simple ILS and distance, just like ILS in LockOn.
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#3482753 - 12/28/11 12:22 PM Re: Strike Fighters 2: North Atlantic - Preview WIP screenshots [Re: MoonJumper]
8 L.E.I.N. Offline
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Registered: 02/09/06
Posts: 917
Loc: Detroit, Michigan USA


Tell me those guys that are shootin craps, are outta there before that Cat fires.

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#3482772 - 12/28/11 12:34 PM Re: Strike Fighters 2: North Atlantic - Preview WIP screenshots [Re: MoonJumper]
SkateZilla Online   tunes
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they dont move out of the area IRL, they are in a marked spot, and duck under the plane's wings.
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