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#3482818 - 12/28/11 10:33 AM Re: Crosswind, hmmm [Re: swingman]
swingman Offline
Junior Member

Registered: 09/27/11
Posts: 18
Nice compilation, Domocles, but not really relevant here. Lateral stability (or lack of it) is about the planes ability to recover from a departure, for example because of a gust or a jerk on the stick or kick on the rudder.

My experience mentioned above is that the plane is very stable indeed, but wants to roll into the the wind, which is completely absurd. When flying straight and level, the plane flies relative to the air only, and behaves no different in no wind (but it looks different when you look over the nose, since the air moves sideways across the landscape, and you see the ground and not the air.)

If you want more in depth info, have a look at http://www.av8n.com/how/ It's a treasure trove, and the material is widely used in many flying schools.

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#3482887 - 12/28/11 12:16 PM Re: Crosswind, hmmm [Re: swingman]
777 Studios - Jason Offline
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Registered: 02/03/08
Posts: 2470
Loc: Redlands, CA
This is a long known issue that is not easy to fix.

Jason
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#3482899 - 12/28/11 12:39 PM Re: Crosswind, hmmm [Re: 777 Studios - Jason]
Logan Offline
Head Tater peeler
Junior Member

Registered: 04/30/09
Posts: 57
Jason,
Is this just in the off line campaign area or does it continue to the on line? I have never seen this on line or in QMB. I admit I don't use the campaign side..yet so I wouldn't know. Just a bug to be squashed? I hope, and thanks for the reply.
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#3482954 - 12/28/11 01:51 PM Re: Crosswind, hmmm [Re: swingman]
Logan Offline
Head Tater peeler
Junior Member

Registered: 04/30/09
Posts: 57
Well Swingman..at least we know we are not crazy smile..its a bug of some sort. Party on!
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#3483442 - 12/29/11 07:34 AM Re: Crosswind, hmmm [Re: swingman]
arjisme Offline
Member

Registered: 03/11/04
Posts: 566
Loc: Plano, TX
It's a physics modeling issue, so it affects both offline and online. I think online they typically have 0 wind because of this.

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#3483936 - 12/29/11 08:43 PM Re: Crosswind, hmmm [Re: swingman]
RoFfan Offline
Member

Registered: 06/20/10
Posts: 372
I also hope this wind vector bug will be resolved someday. It touches a very fundamental aspect of modeling flight.

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#3484422 - 12/30/11 01:48 PM Re: Crosswind, hmmm [Re: 777 Studios - Jason]
swingman Offline
Junior Member

Registered: 09/27/11
Posts: 18
Originally Posted By: 777 Studios - Jason
This is a long known issue that is not easy to fix.

Jason


Sorry to hear that it's difficult to fix, but glad to hear it's not my mental health that's on the blink (well, at least one plausible symptom eliminated.)
_
/Bjorn

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#3485555 - 01/01/12 12:54 PM Re: Crosswind, hmmm [Re: Damocles]
Smokin_Hole Offline
Member

Registered: 07/30/09
Posts: 348
Originally Posted By: Damocles
Although it has been said otherwise I read somewhere that wind could effect aircraft in flight.

First off, the fabric covering, as opposed to open struts, of the tail unit could cause weather cocking and secondly because the wing on the fuselage side downwind of the wind (does that make sense ?) was partially shielded can cause an imbalance of pressure from side to side.

Or at least something like that biggrin


This has been stated before. The response is this: an airplane in flight is not affected in any way by a steady-state wind. An airplane, bird or butterfly can fly perfectly easily in a steady wind of 1000 knots and be completely unaffected and unaware of anything other then the relative wind passing parallel to the flying object's direction of flight in reference to the airmass in which it resides. Now of course once you look down and see your path over the earth you will obviously see that there there are consequences to the wind, just not aerodynamic ones. Gusting winds and wind shear have obvious aerodynamic effects on the flying object. As does taking off or landing in a strong wind. In that case you are transitioning from a fixed point relative to the earth and joining a moving air mass. But after a few seconds of flight ( depending on your mass) you've joined and are back to the state of being unaffected. The sim has this wrong as Jason stated but it is virtually un-noticeable and doesn't have significant side-effects other than to make you doubt the rest of the aerodynamics of the game. I for one have stopped being bothered by it and still believe they have flight 99% right.

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#3487218 - 01/04/12 06:03 AM Re: Crosswind, hmmm [Re: swingman]
Dart Offline
Contributing Editor
Just upgraded from intern
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Registered: 09/02/01
Posts: 16536
Loc: Alabaster, AL USA
Quote:
Gusting winds and wind shear have obvious aerodynamic effects on the flying object.


You got that right!

Last time I went up in the Champ the wind was 16 MPH gusting to 24 and "variabling" all over the place. Oh, and it was sunny, too, so lovely thermals were thrown into the mix.

Coordinated flight wasn't in the cards as I did the whole S.S. Minnow thing for an hour. I guess I'm sick but after awhile I started to dig it - I was doing all sorts of pilot-y stuff to keep straight tracks over the ground and even some ground reference maneuvers for good measure.

My usual swooshy-dip-swoosh adjustment on final was followed by a completely anti-climatic three pointer, much to the chagrin of the standard airport rats and the relief of the guy I rent the Champ from.

The ultimate praise from a group of pilots that have just watched one's landing is absolute silence about said landing when one walks into the FBO.

Usually they have lots to say to me....
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#3487246 - 01/04/12 06:43 AM Re: Crosswind, hmmm [Re: 777 Studios - Jason]
Hedgehog Offline
Member

Registered: 01/10/06
Posts: 1004
Loc: New Orleans, LA & Sunrise, FL
Originally Posted By: 777 Studios - Jason
This is a long known issue...


No kidding. Here's a thread from June 2010:

http://simhq.com/forum/ubbthreads.php/topics/3043451/Why_does_my_plane_roll_INTO_th.html#Post3043451


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