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#3481247 - 12/25/11 06:39 PM
Re: SAM Simulator
[Re: Hpasp]
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Junior Member
Registered: 11/11/08
Posts: 17
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Awesome! Thank you very much Hpasp!
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#3481253 - 12/25/11 06:44 PM
Re: SAM Simulator
[Re: Hpasp]
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Hotshot
Registered: 09/18/01
Posts: 8951
Loc: Vegas
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So after some familiarization, I tried first Linebacker mission. And instantly noticed some issues with this system. In order to 'burn' through, target have to be pretty much above you since there is no "wide/narrow/pencil beam". Ouch! And then I can only choose "11 seconds arm" or "desensitized fuze". Makes things difficult vs chaff. Also, I think I found a bug. It seems fighters like to react when I shoot in the blind at a jammer. (they descent quickly) Here's result of my first try. 4:40am 19th of December 1972 Night-1, Wave-3 of the Linebacker-II raid against Hanoi.
Targets: Kinh No Industrial Complex - 6 cells of B-52s (18) Gia Lam Rail Road Yard - 4 cells of B-52s (12) Hanoi Radio - 7 cells of B-52s (21)
Supporting force: 36 F-4 Phantom-II 6 F-105G Wild Weasel 2 EB-66B Destroyer 2 EA-6B Prowler 1 EC-135 Looking Glass 1 EC-121H AWACS.
SA-75M Dvina
12:17, V-750VKU 11DKU Missile launched on Channel-1 Target distance: 35km Target azimuth: 303° Target elevation: 24° Target altitude: 14.6km SNR mode: 55km Missile guidance method: T/T (Three Point)
12:49, Missile exploded on Channel-1 F-4 number 2 of pair-1 blocking Noi Bai airfield killed by SAM. (miss distance: 24m)
13:38, V-750VKU 11DKU Missile launched on Channel-2 Target distance: 35km Target azimuth: 309° Target elevation: 29° Target altitude: 17.2km SNR mode: 55km Missile guidance method: T/T (Three Point)
14:05, Missile exploded on Channel-2 F-4 number 1 of pair-1 blocking Noi Bai airfield killed by SAM. (miss distance: 24m)
15:13, V-750VKU 11DKU Missile launched on Channel-3 Target distance: 35km Target azimuth: 319° Target elevation: 16° Target altitude: 9.8km SNR mode: 55km Missile guidance method: T/T (Three Point)
16:00, Missile exploded on Channel-3
16:19, V-750VKU 11DKU Missile launched on Channel-1 Target distance: 35km Target azimuth: 319° Target elevation: 20° Target altitude: 12.5km SNR mode: 55km Missile guidance method: T/T (Three Point)
16:34, B-52 number 1 of cell-2 bombed Hanoi Radio. 16:49, B-52 number 2 of cell-2 bombed Hanoi Radio.
16:57, Missile exploded on Channel-1 17:05, B-52 number 3 of cell-2 bombed Hanoi Radio.
17:20, V-750VKU 11DKU Missile launched on Channel-2 Target distance: 35km Target azimuth: 316° Target elevation: 28° Target altitude: 16.6km SNR mode: 55km Missile guidance method: T/T (Three Point)
17:35, B-52 number 1 of cell-1 bombed Kinh No Industrial Complex.
17:50, Missile exploded on Channel-2 17:53, B-52 number 2 of cell-1 bombed Kinh No Industrial Complex.
18:07, V-750VKU 11DKU Missile launched on Channel-3 Target distance: 35km Target azimuth: 308° Target elevation: 37° Target altitude: 21.4km SNR mode: 55km Missile guidance method: T/T (Three Point)
18:09, B-52 number 3 of cell-1 bombed Kinh No Industrial Complex. 19:05, B-52 number 1 of cell-4 bombed Gia Lam Railroad Yard. 19:09, B-52 number 2 of cell-4 bombed Gia Lam Railroad Yard. 19:14, B-52 number 1 of cell-3 bombed Hanoi Radio. 19:29, B-52 number 2 of cell-3 bombed Hanoi Radio. 19:36, B-52 number 3 of cell-4 bombed Gia Lam Railroad Yard. 19:44, B-52 number 3 of cell-3 bombed Hanoi Radio.
Total, SNR On Air Time: 5sec
Edited by Sim (12/25/11 09:30 PM)
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#3481371 - 12/26/11 04:12 AM
Re: SAM Simulator
[Re: Sim]
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Member
Registered: 12/31/09
Posts: 1735
Loc: Hungary, Europe
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Also, I think I found a bug. It seems fighters like to react when I shoot in the blind at a jammer. (they descent quickly) That is correct behavior. When you launch, your RPK antenna start transmitting missile guidance commands. (K1,K2,later K3) "Q" panel RPK indication. This illuminates a BIG RED LIGHT  on the fighter RWR suite. (missile launch) The fighter visually checks if the missile is aimed against him, and try to avoid it, by descending.
_________________________
Hpasp Free SAM Simulator, "Realistic to the Switch" http://sites.google.com/site/samsimulator1972/home
While Fighter Pilots made movies, SAM Officers made History. (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
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#3481373 - 12/26/11 04:17 AM
Re: SAM Simulator
[Re: Sim]
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Member
Registered: 12/31/09
Posts: 1735
Loc: Hungary, Europe
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Here's result of my first try.
Due to the dwindling missile stock, it was strictly forbidden to launch against anything but the B-52's. Even the most successful battery commander had tough hours to explain why he expended one missile against an F-111...
_________________________
Hpasp Free SAM Simulator, "Realistic to the Switch" http://sites.google.com/site/samsimulator1972/home
While Fighter Pilots made movies, SAM Officers made History. (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
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#3481392 - 12/26/11 05:44 AM
Re: SAM Simulator
[Re: Hpasp]
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Junior Member
Registered: 09/11/11
Posts: 89
Loc: baltics
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#3481423 - 12/26/11 08:00 AM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 08/26/08
Posts: 407
Loc: Arafo, Canary Islands, Spain
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On 4th scenery, if select no historical scenery, the Sa-4 search radar show hanoi and haipong but I change to fire control and return, the search radar change to training grounds map
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More News to the Front
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#3481491 - 12/26/11 10:51 AM
Re: SAM Simulator
[Re: Silver_Dragon]
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Member
Registered: 12/31/09
Posts: 1735
Loc: Hungary, Europe
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Day 8 - Dec. 26, 1972
Day 8 began with the largest formation of B-52s ever assembled into a single wave. One Hundred Twenty B-52's, 78 from Andersen (45 B-52G's and 33 B-52D's) along with 42, B-52D's from U-Tapao. The better ECM equipped B-52D's were used to strike targets in Hanoi. Of the 72, B-52D's attacking Hanoi targets, the Duc Noi rail yards was struck by 9 B-52D's entering Hanoi from the North West. The Kinh No vehicle complex was struck by 9 B-52D's entering the target area from the North West. The Hanoi rail yards was struck by 9 B-52D's arriving on the target area from the North East. Hanoi petroleum product storage facility was struck by 9 B-52D's flying into Hanoi from the North East. 18, B-52D's arriving to the area from the South West struck the rail yards of Giap Nhi. A Vietnamese SAM site, VN 549, was struck by 3, B-52D's from the South East. Also arriving from the South East was 15 B-52D's that hit the Van Dien vehicle repair depot in Hanoi.
The B-52G's were used to strike the Thai Nguyen rail yards north of Hanoi. This target was struck by 15, B-52G's accompanied by 3, B-52D's arriving on the target area from the North West. The remaining B-52G's arriving from Andersen approached the coastal city of Haiphong in two attack formations. One, a 15 plane group of B-52G's from the North East targeting the Haiphong transformer station, and another identical group arriving from the South East bombing the Haiphong rail yards.
Hanoi air defense launched 45 SAMs at the attacking B-52s.
EBONY cell was a two ship cell flying at 36,500 feet, bombing the Giap Nhi rail yards located in the South Eastern part of Hanoi. EBONY 01 had TWS and uplink signals four minutes prior to the bomb release point (BRL), and employed maximum jamming against the TWS with two transmitters on the downlink frequency. EBONY 02, a B-52D, tail number 6674, was hit at 11:42PM local Hanoi time, and downed while in the post-target turn by one of a barrage of four SAMs probably fired from the North Vietnamese SAM battery 257/76. EBONY cell penetrated a very dense SAM environment with several SAMs observed from 3 minutes prior to until 3 minutes after release of their bombs. EBONY 02 was broadside to SAM site 257/76 at this point. The broadside aspect, insufficient down-link jamming, and insufficient mutual support caused by the two ship cell were all contributing factors to the loss of EBONY 02.
Three minutes later at 11:45PM Hanoi time, ASH cell, also a two ship cell flying at 36,500 feet was approaching its target, the Kinh No vehicle complex just north of Hanoi. It is reported that MiGs may have been attacking ASH cell as they began making hard evasive maneuvers prior to the BRL. These maneuvers caused ASH cell to veer 8 to 11 NM left of their intended track to the target. It was know that ASH 02 had one E/F transmitter that was inoperable at the time. Prior to BRL, ASH 02 had three uplink signals and no TWS. ASH 02 employed two jammers against the downlink. ASH 01 jamming considerations are unknown. ASH 01, a B-52D, tail number 6584, was hit approximately eleven NM left of planned track by a SAM launched by 261/93 and damaged. Separation from the wave and burn-through by several SAM sites were contributing factors to this incident. The crew of the strickened bomber continued to fly the B-52 towards U-Tapao. ASH 02 crashed while attempting to land at U-Tapao as it overshot the runway and burst into flames approximately one mile beyond the end of the runway.
A heroic effort was made by another B-52 crewman who had just landed from his mission to rescue the co-pilot of ASH 02 from the burning wreckage. Also surviving the ordeal was the gunner who managed to escape from his turret in the back of the aircraft.
Two more B-52D's were damaged by SAMs while bombing the Hanoi rail yards.
CREAM cell was approximately three to five NM left of fragged track inbomnd and on track on the outbound leg from the target. CREAM 01, a B-52D, tail number 5062, was flying at 31,000 feet. CREAM 02, a B-52D, tail number 5090, was at an altitude of 31,500 feet. ECM was degraded by the loss of two E/F transmitters in CREAM 02. CREAM 02 and CREAM 03 had TWS signals while CREAM 01 and CREAM 03 had an uplink approximately seven minutes prior to BRL. All three aircraft employed maximum jamming against the TWS signals and each aircraft had two transmitters on the downlink frequency. The cell penetrated a dense SAM enviroment with four SAMs observed by CREAM 02 at the time of the engagement. The exact location where the damage occurred is difficult to determine since the damage was very minor and only discovered during a post flight inspection of the aircrafts. Site burnthrough and broadside profile to the SAM sites were contributing factors to the engagement. BLACK 03 B-52D 56-0629 was hit over Duc Noi at 37,000 MSL. Landed at U-Tapao. 63 manhours was required to repair fourteen external holes plus three dents.
_________________________
Hpasp Free SAM Simulator, "Realistic to the Switch" http://sites.google.com/site/samsimulator1972/home
While Fighter Pilots made movies, SAM Officers made History. (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
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#3481507 - 12/26/11 11:28 AM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 09/02/11
Posts: 890
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How far goes V-750VKU 11DKU for 11 secons?
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#3481528 - 12/26/11 12:16 PM
Re: SAM Simulator
[Re: piston79]
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Member
Registered: 12/31/09
Posts: 1735
Loc: Hungary, Europe
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How far goes V-750VKU 11DKU for 11 seconds? 4~5km depending on launch angle. The solid fuel booster accelerates it to 550m/sec in 3sec after launch. The liquid stage is accelerating the missile to 800~1200m/s (depending on flight angle) during the 50sec of flight. On 4th scenery, if select no historical scenery, the Sa-4 search radar show hanoi and haipong but I change to fire control and return, the search radar change to training grounds mapI wait for the bugs to came out, than approx New Years Eve, I upload the corrected version, v923.1  No LORO, no USU, no I87V is tough...
Edited by Hpasp (12/26/11 12:24 PM)
_________________________
Hpasp Free SAM Simulator, "Realistic to the Switch" http://sites.google.com/site/samsimulator1972/home
While Fighter Pilots made movies, SAM Officers made History. (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
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