Forums » Air Combat & Civil Aviation » SAM Simulator Active Topics You are not logged in. [Log In] [Register User]
Page 4 of 351 < 1 2 3 4 5 6 ... 350 351 >
Topic Options
Rate This Topic
Hop to:
#3205866 - 02/12/11 05:09 AM Re: SAM Simulator [Re: boog2006]
NaiseFail Offline
Member

Registered: 03/22/07
Posts: 210
Loc: Virginia
Originally Posted By: boog2006
Hpasp,

The idea of ground clutter sounds cool, and using real SRTM data sounds interesting, if complex. Be careful though, since this data was taken by the space shuttle, areas that are far north or south are not available because it's impossible for the orbit of the space shuttle to cover all of the earth. Before you start, I would make sure that you have enough data for Estonia/Scandanavia, as I think the northern limit is around there somewhere.

As far as having a 3D environment is concerned, I have a compromise proposal. The user base (that's us) could make short avi files from their favorite air sims (LOMAC series, Falcon4.0, Third Wire series, etc.) of different SAM hits and misses, etc. on different aircraft types. Then we could submit these to you and all you would have to do is play a small movie clip at an appropriate time in SAM sim. I think this would be enough to give a sense of "action" for the gammers out there and would be a good chance for others to contribute too. I think something could be worked out. This is SimHQ, after all. yep

The only problem with this method is it doesn't provide any information that you don't already know. I, for one, would much rather have a 3D simulation of events than a short video clip. The underlying idea is to provide you with an analysis of the events in a pretty to look at format. The option to play this would be presented to you in the AAR, thus providing a "fog of war" in situations where you're not be able to stay on-air long enough to confirm a kill.

Two questions for Hpasp:

1. Have you ever played Falcon 4.0? Your AAR idea sounds exactly like F4s ACMI. :p
2. Do you happen to have a chart for the S-200 showing it's flight time to various ranges?


Top
#3205882 - 02/12/11 06:40 AM Re: SAM Simulator [Re: NaiseFail]
Hpasp Offline
Member

Registered: 12/31/09
Posts: 1708
Loc: Hungary, Europe
2. Do you happen to have a chart for the S-200 showing it's flight time to various ranges?

Just raw data:

time - range - speed
3s - 1km - 3Mach
50s - 65km - 6.4Mach
100s - 140km - 4.3Mach
150s - 195km - 3.2Mach
200s - 235km - 2.8Mach
220s - 255km - 2.6Mach
_________________________
Hpasp
Free SAM Simulator, "Realistic to the Switch"

http://sites.google.com/site/samsimulator1972/home

While Fighter Pilots made movies, SAM Officers made History.
(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
thumbsup

Top

#3205904 - 02/12/11 07:40 AM Re: SAM Simulator [Re: Hpasp]
Redcoalition Offline
Junior Member

Registered: 01/31/11
Posts: 57
Loc: Brazil
I would prefer an 3D AAR than a video collection of hits. Simply because it is impossible to cover all situations present in the simulator and most of these simulators do not include half of the systems present in the SAM Simulator.

Also, the simulation of SAM in these simulators is a bit different ... It takes a direct hit to lead the aircraft to the ground. I never saw a 50m explosion down a aircraft on Flamming Cliffs 2 or Black Shark...

If so I would prefer a 3D AAR. But i don't think this as a priority. I would be satisfied with a 3D AAR in a distant future.
Smile2

Top
#3205942 - 02/12/11 08:57 AM Re: SAM Simulator [Re: Hpasp]
Lieste Offline
Member

Registered: 10/07/08
Posts: 1267
If you need to fill voids in mountainous regions or 'go' north of 60N, then look at viewfinderpanoramas.org
The data quality isn't quite as good (there tends to be more 'terracing' in the terrain in flat areas (1m height though, so little real impact)).

Remember that in these areas BUA and vegetation can have a significant effect on LOS and noise. Not sure how this would be handled though.

Top
#3206076 - 02/12/11 01:23 PM Re: SAM Simulator [Re: boog2006]
Hpasp Offline
Member

Registered: 12/31/09
Posts: 1708
Loc: Hungary, Europe
The idea of ground clutter sounds cool, and using real SRTM data sounds interesting, if complex. Be careful though, since this data was taken by the space shuttle, areas that are far north or south are not available because it's impossible for the orbit of the space shuttle to cover all of the earth. Before you start, I would make sure that you have enough data for Estonia/Scandanavia, as I think the northern limit is around there somewhere.

Real SAM action usually taken place in the Mediterranean.
yep
_________________________
Hpasp
Free SAM Simulator, "Realistic to the Switch"

http://sites.google.com/site/samsimulator1972/home

While Fighter Pilots made movies, SAM Officers made History.
(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
thumbsup

Top
#3206645 - 02/13/11 09:48 AM Re: SAM Simulator [Re: Hpasp]
NaiseFail Offline
Member

Registered: 03/22/07
Posts: 210
Loc: Virginia
Originally Posted By: Hpasp
2. Do you happen to have a chart for the S-200 showing it's flight time to various ranges?

Just raw data:

time - range - speed
3s - 1km - 3Mach
50s - 65km - 6.4Mach
100s - 140km - 4.3Mach
150s - 195km - 3.2Mach
200s - 235km - 2.8Mach
220s - 255km - 2.6Mach

Thanks. I'm planning to eventually put some of the important info together with some of the engagement graphs, etc. and print them out for use as posters. I guess I'll have to try to convert that into one of the fancy looking graphs sometime.

One more question/suggestion, would you enable non-historical scenarios for the SA-5 until more scenarios are made for it? While the SA-5 would reign free in the other scenarios and make them extremely easy, it would provide more stuff to shoot at. The SR-71 scenarios are only fun for so long, and the same is true for Asuluk targets. This is assuming that this would be easy/fast to do, of course.

Top
#3206904 - 02/13/11 03:19 PM Re: SAM Simulator [Re: Hpasp]
Silver_Dragon Offline
Member

Registered: 08/26/08
Posts: 386
Loc: Arafo, Canary Islands, Spain
Other insteresting addoon can be folow ZSU-23-4 series (Far Far Away):

Sa-6 Division Air Defense SAM
9S19 Radar
9P25 Launcher
Transloader
Ammo Carrier
Sa-8 Regiment Air Defense SAM
Radar vehicle
Sa-8 laucher
Sa-8 Transloader/ammo carrier
Sa-9/13 Battalion Air Defense SAM
_________________________
More News to the Front

Top
#3207501 - 02/14/11 10:59 AM Re: SAM Simulator [Re: Hpasp]
Redcoalition Offline
Junior Member

Registered: 01/31/11
Posts: 57
Loc: Brazil
One question. The soviet test site on the simulator is "Asuluk". But on google i couldn't find any sources for this site.
Instead, looks like the "&#1040;&#1096;&#1091;&#1083;&#1091;&#1082;" translation is Ashuluk. I found many sources talking about this site...

Why is that?!

Top
#3207540 - 02/14/11 11:46 AM Re: SAM Simulator [Re: Hpasp]
AntiTank Offline
Junior Member

Registered: 01/05/11
Posts: 4
Found some great videos about C-125

http://www.youtube.com/user/petschora2a#g/u

Top
#3207553 - 02/14/11 12:06 PM Re: SAM Simulator [Re: Redcoalition]
Hpasp Offline
Member

Registered: 12/31/09
Posts: 1708
Loc: Hungary, Europe
One question. The soviet test site on the simulator is "Asuluk". But on google i couldn't find any sources for this site.
Instead, looks like the translation is Ashuluk.


It is always questionable, how the Cyril letters are translated...
... "X" (Cyril - H) is certainly not there.



They are still practicing...
_________________________
Hpasp
Free SAM Simulator, "Realistic to the Switch"

http://sites.google.com/site/samsimulator1972/home

While Fighter Pilots made movies, SAM Officers made History.
(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
thumbsup

Top
Page 4 of 351 < 1 2 3 4 5 6 ... 350 351 >
Topic Options
Rate This Topic
Hop to:

Moderator:  Cat, Hpasp, RacerGT 
 

Forum Use Agreement | Privacy Statement
Copyright 1997-2013, SimHQ Inc. All Rights Reserved.