#3469627 - 12/07/11 05:03 PM
Re: X3: Albion Prelude-- new game this month
[Re: No Name]
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Flappy613
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Tigard, Oregon U.S.A.
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Thanks for the heads-up Pepper!
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#3469635 - 12/07/11 05:12 PM
Re: X3: Albion Prelude-- new game this month
[Re: No Name]
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Master
meh
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meh
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#3469637 - 12/07/11 05:16 PM
Re: X3: Albion Prelude-- new game this month
[Re: No Name]
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No Name
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Nope, and nor will X Rebirth have it. Doubt it'll happen in an X game, at least not in the next 5+ years.
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#3469660 - 12/07/11 05:51 PM
Re: X3: Albion Prelude-- new game this month
[Re: No Name]
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PS- It's the first X3 game to support TrackIR, which bodes well for the next big game from Egosoft- XRebirth, which WILL have cockpits
Mobo ASUS MAXIMUS IV EXTREME (REV 3.0) Memory CORSAIR XMS3 8GB DDR3 GPU 2 EVGA 680 FTW 4GB CPU Intel Core i7-2600K Sandy Bridge 3.4GHz (3.8GHz) Drives 2 HITACHI Deskstar 3TB 2 Crucial 256 GB SSD Displays 3 HP ZR30w 30" monitors UPS Cyberpower PP2200SW PSU Antec High Current Pro HCP-1200 1200W Case COOLER MASTER CM Storm Trooper Drive LITE-ON Black 12X Blu-ray CPU cooler Noctua 6 Dual Heatpipe Fans COOLER MASTER SickleFlow 120 OS Windows 7 Premium
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#3469755 - 12/07/11 08:11 PM
Re: X3: Albion Prelude-- new game this month
[Re: No Name]
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Joined: Apr 2008
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Raw Kryptonite
Beat the Kobayashi Maru
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Beat the Kobayashi Maru
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Nice! Going to hold off until the new one, but great news about TiR and cockpits.
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#3480136 - 12/23/11 08:12 PM
Re: X3: Albion Prelude-- new game this month
[Re: No Name]
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Joined: Feb 2007
Posts: 8,677
kludger
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Wow I had bought the "X Superbox" on Steam in the previous sale (last Christmas?), and now that X3 Albion Prelude came out, it just showed up as available to install for me in Steam as part of the package free without having to pay the $9.99.
So for anyone else that may have bought that "X Superbox" on steam, take a look and you might have a nice additional free add-on.
i7-7700k@4.5ghz, GTX1080Ti,BenQ XL2420G-g-sync,Oculus Rift
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#3480423 - 12/24/11 04:55 AM
Re: X3: Albion Prelude-- new game this month
[Re: No Name]
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No Name
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Yeah, egosoft are a class act...they treat their customers and their franchise very well.
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#3481370 - 12/26/11 09:10 AM
Re: X3: Albion Prelude-- new game this month
[Re: No Name]
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Hartford688
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Given the price today, you might just want to throw caution to the winds and try it yourself.
I'm not sure if it is "me", but for 5 I reckoned I could not go too far wrong...
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#3483955 - 12/30/11 05:10 AM
Re: X3: Albion Prelude-- new x3 expansion this month
[Re: No Name]
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Joined: Aug 2011
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Renic
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Southern California
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The TrackIR implementation is laughable. You can look around a bit, but the boresight crosshair always stays centered in the middle of the screen. And with no cockpit, you have no frame of reference to tell you when you are looking straight forward. Fail.
Also, I can't for the life of me get my Warthog to work with it. X3 doesn't support multiple controllers, but even when I use the TARGET software to combine stick and throttle into one controller, it will not recognize any command from the throttle. Spent hours screwing with it, no joy. Very frustrated and disappointed. I played the crap out of Terran Conflict a few years back with my X52, and I was really looking forward to revisiting the X universe.
"He who sacrifices freedom for security deserves neither." - Ben Franklin "I won't bow out bravely. I'll be kicking, screaming, fighting. To the end." "I'm throwing Pit Building against the wall to see what sticks!" Renic's Simpit blog
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#3484144 - 12/30/11 01:33 PM
Re: X3: Albion Prelude-- new x3 expansion this month
[Re: No Name]
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Jedi Master
Entil'zha
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Entil'zha
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I had an older version of X3, the one before TC came out I think, and I couldn't get into it. Maybe it's the learning curve is too steep for someone like me that has no time to spend on trial and error anymore. I got the feeling it could've used some tutorials or intro missions or SOMETHING. Instead I felt like "Ah...I'm in a ship cockpit. In space. Lots of stars. Um..."
So I gave up on it.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#3484315 - 12/30/11 05:49 PM
Re: X3: Albion Prelude-- new x3 expansion this month
[Re: Renic]
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Mr_Blastman
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Try it with a Cougar if you have one... works great with my stick/rudder/pedals all plugged in through one port. Oh, and aren't there mods for Terran Conflict to give it cockpits? I know in X3:R there are and I run it. Edit: http://forum.egosoft.com/viewtopic.php?t=246443Check there plus there are links for additonal cockpits. I never could handle X3:R without cockpits. It needs them. Freespace 2 now supports Track IR and in even that I get mixed up with just the hud so I have a cockpit modded into that, too. Here, watch a video of them: http://forum.egosoft.com/viewtopic.php?t=246443Yes, those mods all work with Terran Conflict and give it cockpits! Now, the question is... Can Albion be used with X-Tended mod? I guess I'll have to mess with it and see.
Last edited by Mr_Blastman; 12/30/11 06:16 PM.
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#3484324 - 12/30/11 06:07 PM
Re: X3: Albion Prelude-- new x3 expansion this month
[Re: Renic]
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Renic- have you made an effort to investigate the ingame settings? You can adjust them so that the cockpit view panning doesnt snap back to center view. ANd at 2560x1600 i can see the sides of my ship when i look around, so that provides some frame of reference (although a cockpit would be better), as well as the nose of the shp when i look straight ahead. Also, i never had any porblems getting my CH HOTAS and rudder pedals wokring/recognized in the game.
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#3484329 - 12/30/11 06:19 PM
Re: X3: Albion Prelude-- new x3 expansion this month
[Re: Mr_Blastman]
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Joined: Oct 2005
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Hartford688
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Amsterdam, The Netherlands
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Oh, and aren't there mods for Terran Conflict to give it cockpits? I know in X3:R there are and I run it. Edit: http://forum.egosoft.com/viewtopic.php?t=246443Check there plus there are links for additonal cockpits. I never could handle X3:R without cockpits. It needs them. Yes, those mods all work with Terran Conflict and give it cockpits! Thank you, sir!
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#3484522 - 12/31/11 12:33 AM
Re: X3: Albion Prelude-- new x3 expansion this month
[Re: No Name]
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Joined: Apr 2008
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Raw Kryptonite
Beat the Kobayashi Maru
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Beat the Kobayashi Maru
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Yep, I've got the cockpit mod for TC, pretty well done too. I think someone mentioned it in the big X3 sticky thread.
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#3486181 - 01/02/12 10:49 PM
Re: X3: Albion Prelude-- new x3 expansion this month
[Re: No Name]
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Renic
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Southern California
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I haven't played around with in-game the settings too much. I finally got my controls to work, but then the voices stopped working. I got fed up with it and haven't touched it in a few days.
I thought I read on EgoSoft's forums that previous mods weren't compatible with Albion Prelude. If I can get the sound working, I'll look into cockpits for AP.
"He who sacrifices freedom for security deserves neither." - Ben Franklin "I won't bow out bravely. I'll be kicking, screaming, fighting. To the end." "I'm throwing Pit Building against the wall to see what sticks!" Renic's Simpit blog
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#3496157 - 01/16/12 10:19 PM
Re: X3: Albion Prelude-- new x3 expansion this month
[Re: No Name]
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No Name
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Track IR is working really well for me in X3:AP. No tweaking needed. I am using TrackIR 5 and the Track Clip Pro thingie that attaches to the side of a headset. What's cool is that with the mouse cursor centered, I have the ability to shoot in the direction of wherever I am looking (within limits of the axis capability of the weapons). This makes off angle attacks and tracking moving targets much easier.
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