How can it be like KOTOR if it's got 95% of what every other MMO has in terms of game mechanics?
What are you referring to? Combat in TOR is basically the same as KOTOR. Most of the gameplay is similar.
This has been designed to appeal to the MMO-hopping crowd instead of trying to make a game that would appeal to the non-MMO players.
Funny that you say that, because I was reading the beta forums last weekend, and the MMO-hopping crowd definitely disagrees with you. They're all whining that there aren't enough raids and so on for them to grind on after they get done power leveling. The people who are going to enjoy this game the most IMO are those willing to take their time and enjoy the story, especially those willing to play several characters to see the different story lines in the game.
You realize that "solo-friendly" is the trend in most MMOs, right? In fact TOR goes further than any other MMO I've played. You can get help in any role with a companion, and build a full (non-raid) group with just one friend (2 players, 2 companions). Thanks to that, with one friend you can probably do 99% of the game content. Solo, maybe 95%.
TBH it seems like you're hung up on the word "MMO". You'll do what you please of course but I still think you'd be doing yourself a disservice if you don't at least try the game when they offer a free trial.