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#3460665 - 11/23/11 10:40 PM The five little changes you'd like to see made to ROF  
Joined: Oct 2007
Posts: 149
totalspoon Offline
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totalspoon  Offline
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Joined: Oct 2007
Posts: 149
Australia
What are the five little changes you'd like to see made to ROF, those five little things that could be easily changed and would make the game more enjoyable for you.

-- Please note - these are not a list of demands, just suggestions...

My five would be...

1. Streamers for flight leaders.
2. 'Flaming Onion' 3.7cm flak machine cannons
3. Heavy 'Archie' defences (with 'Flaming Onions!) around balloons in campaigns.
4. Names for Gunners (not just pilots) in 2 seater campaigns.
5. Reloading of Lewis and Parbellum machine guns. A simple button to press and a reloading bar would be enough for me.

These are just my idea's... What whould you pick?

Spoon

Inline advert (2nd and 3rd post)

#3460680 - 11/23/11 11:03 PM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Jan 2007
Posts: 839
Laser Offline
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Laser  Offline
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Joined: Jan 2007
Posts: 839

Ok, 5 changes which are not too hard and could make Rise of Flight more enjoyable for me:

1. when i fly, as i have little time, to use that time more carefully - e.g. to set up some objectives for myself - now i try this or that maneuver/objective, or practice flying one particular plane i don't know.
2. to actually try to implement things i've read in some aerobatics books.
3. to save some time and actually start creating a training mission with circles and all stuff, then practice by using it (i have some idea of a slow train which triggers some circles/gates at some distance in front of it, and the player has to fly through those gates without being hit by the train, of course)
4. to learn some proper BnZ in a specific plane
5. to enter more often into the multiplayer 'arena', because there are some very good pilots there.

smile

#3460847 - 11/24/11 04:07 AM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Nov 2001
Posts: 3,214
Avimimus Offline
Two-speed Five-Blade Fan
Avimimus  Offline
Two-speed Five-Blade Fan
Senior Member

Joined: Nov 2001
Posts: 3,214
Canada
1. Have the default payload for all aircraft be bomb free (requires changing one byte)
2. Improved modeling of gun jams (sometimes takes minutes to clear and can't be cleared while pulling-g's). Pauses for reloading drums.
3. Gunners are slower to turn the gun against the wind, the gun is harder to turn while it is firing, the gun is effected by G-forces.
4. An offline campaign mode.
5. Spawning infantry near ground objects (IMHO, should be doable so long as only small raiding parties or installations behind the lines are modelled - rather than giant charges. Il-2, EAW and Red Baron II all had this feature).

#3460929 - 11/24/11 06:50 AM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Jun 2002
Posts: 1,187
Damocles Offline
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Damocles  Offline
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Joined: Jun 2002
Posts: 1,187
Inverness Scotland
1) Re-load and gun jam routines (As stated above, a button press and status bar, while flying straight and level, would suffice, maneuvering during a drum change would result in loss of ammunition drum)

2) Hazelton muzzel boosters. Weather vane gun sight, that I can't remember the name of, for turret guns.

3) White "Archie" for Allies and more specific to were aircraft are so they can be used to locate enemy aircraft, at the moment it just seems too random.

4) Camel and DR 1 have their top speed reduced (FM's reviewed)

5) Have another layer of clouds, (tactical thing)

#3461005 - 11/24/11 11:59 AM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Aug 2011
Posts: 60
Katsai Offline
Junior Member
Katsai  Offline
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Joined: Aug 2011
Posts: 60
1) Being able to drag 2d instruments and map to a second screen
2) spawning of infantry
3) Multiplayer campaign that a small squad could play together as a squadron
4) More intense activity crossing no mans land.
From reports I dont think it is as dangerous as it should be (links up with item3, so that missions can be flown in support of attacks)
5) more population of airfields, both home and target, and sound effects for home airfield to make immersion of population effective (mechanics, other aircraft engine testing etc)

#3461050 - 11/24/11 02:10 PM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Jul 2010
Posts: 1,256
Bandy Offline
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Bandy  Offline
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Joined: Jul 2010
Posts: 1,256
Wishing I was in the La Cloche
Geez, I think my 5 appear scattered through-out the posts above.

Not in any order:
1) Reloadable Lewis with real rate of fire
2) Incendiary ammo (instead of bullet proof balloons)
3) Hide from AI behind clouds (that didn't get resolved yet, did it?)
4) Archie/AAA (can be ambient, not necessarily from a 3D ground object) that does help you spot BVR distance aircraft
5) A real wish-- more active & scalable ground environment (ie people stuff), though I know that would be a resource/FPS hog...


4x2.66 GHz Xeons, XFX 4870 1 GB, 11 GB DDR2 RAM, Win7 Pro x64, 120 GB OCZ Vertex2 (MLC, Sandforce)
26" VIZIO 1920x1200, Logitech FF 3D Pro, CH pedals, Track IR4
#3461173 - 11/24/11 05:06 PM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Oct 2001
Posts: 534
Tallyman4 Offline
Member
Tallyman4  Offline
Member

Joined: Oct 2001
Posts: 534
England(Suffolk)
A WW2 and a modern jet sim made by these folks!!!

#3461240 - 11/24/11 06:48 PM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Jan 2002
Posts: 6,623
Mogster Offline
Hotshot
Mogster  Offline
Hotshot

Joined: Jan 2002
Posts: 6,623
England
1)Static aircraft at airfields.
2)Re-worked gunner controls.
3)Lewis re-load
4)FM re-work slower Camel&DR1, faster Albatros.
5)Names and career advancement for gunners/observers not just pilots.


WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
#3461360 - 11/24/11 09:52 PM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Feb 2011
Posts: 51
Calavera Offline
Junior Member
Calavera  Offline
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Joined: Feb 2011
Posts: 51
Under a Bridge
1. Balloons being lowered when attacked, with observers parachuting out.
2. Heavier AA defenses for balloons.
3. When wounded, partial black-outs for 1-3 seconds.
4. Have AI pilots jump from burning planes.
5. As the planes are all beautifully modeled, it would be cool to have "cut-aways" while in the hangar(speaking strictly main menu) to show some of the inards ie wing cutaways, armaments, cockpits(kinda like Jane's WWII Fighters).

#3461504 - 11/25/11 02:45 AM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Jan 2007
Posts: 793
PatrickAWilson Offline
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PatrickAWilson  Offline
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Joined: Jan 2007
Posts: 793
Tx
1. Less sniper AI
2. Less sniper rear gunners
3. AI flys within envelope (Okay, that might not be little).
4. Balloons winch down.
5. Any performance enhancements that may be possible.

#3461674 - 11/25/11 12:13 PM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Sep 2005
Posts: 509
Feathered_IV Offline
Member
Feathered_IV  Offline
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Joined: Sep 2005
Posts: 509
Australia
Nice. Here's my five:

1. Ability to look around in-cockpit when game is paused
2. AI and human players have chance to jump from cockpit when on fire or crashing.
3. Fix clipping error whereby DFW gunners right arm is half-buried in fuselage when dead.
4. Change gunner-idle pose from "passenger" to something more vigilant.
5. Black and white archie bursts.

#3461676 - 11/25/11 12:26 PM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Jan 2001
Posts: 5,681
Old Dux Offline
Hotshot
Old Dux  Offline
Hotshot

Joined: Jan 2001
Posts: 5,681
Derbyshire
Most of what's already been mentioned plus realistic bestowal of decorations and awards.

For example: They didn't get the MC&Bar. DSC and Croix de Guerre with Bronze Palm for shooting down just half a dozen planes and a couple of balloons.


'Find your enemy and shoot him down - everything else is unimportant.'

Manfred von Richtofen
---------------------------



#3462313 - 11/26/11 09:36 AM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Aug 2000
Posts: 1,463
SaimOn Offline
Member
SaimOn  Offline
Member

Joined: Aug 2000
Posts: 1,463
Germany
bump mapped terrain


Back for simming after 6 years...
#3462328 - 11/26/11 10:31 AM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Sep 2005
Posts: 509
Feathered_IV Offline
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Feathered_IV  Offline
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Joined: Sep 2005
Posts: 509
Australia
There was a screenshot some time back from Jason, showing bump mapping on the landscape. Looked very good indeed too.

#3462393 - 11/26/11 02:02 PM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Sep 2001
Posts: 24,712
Dart Offline
Measured in Llamathrusts
Dart  Offline
Measured in Llamathrusts
Lifer

Joined: Sep 2001
Posts: 24,712
Alabaster, AL USA
1. Fix the inscruitable gunner view commands. The Bristol's gunner views are unworkable.
2. Miscellaneous items. Chairs, crates, engines on stands, people (even if static and unmoving), etc.
3. Horses!
4. Stop considering custom skins as mods. Sheesh, enough of the multi-player paranoia!
5. Custom gesture setting allowing one to select not just a thumbs up; sometimes another finger is desireable and far more appropriate.


The opinions of this poster are largely based on facts and portray a possible version of the actual events.

More dumb stuff at http://www.darts-page.com

From Laser:
"The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
#3462545 - 11/26/11 07:31 PM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Aug 2009
Posts: 50
266RFC_Hatter Offline
Junior Member
266RFC_Hatter  Offline
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Joined: Aug 2009
Posts: 50
Mine have been mentioned:

1. Infantry columns to attack
2. Horses
3. Balloons lowered when attacked and parachuting observers
4. Gunners with names for campaign
5. Profiles and characteristics for fellow squadron members in campaign (probably not a "simple" change).

#3462598 - 11/26/11 09:11 PM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: May 2003
Posts: 939
RocketDog Offline
Member
RocketDog  Offline
Member

Joined: May 2003
Posts: 939
Bath, England
1. Fix the antialiasing on rigging wires so they look black, not with white bits (very distracting)
2. Fix the gunner controls so they don't bounce back at the limits
3. Bare, black trees in winter and darker ones in autumn
4. Overcast with no rain available in the QMB
5. Hard gun jams

Obviously, there are some larger changes and additions it would be nice to see. FM and AI changes are in the works which is excellent news.


Beyond gliding distance
#3462842 - 11/27/11 03:16 AM Re: The five little changes you'd like to see made to ROF [Re: Dart]  
Joined: Dec 2008
Posts: 26,564
wheelsup_cavu Offline
Lifer
wheelsup_cavu  Offline
Lifer

Joined: Dec 2008
Posts: 26,564
Corona, California
Originally Posted By: Dart
1. Fix the inscruitable gunner view commands. The Bristol's gunner views are unworkable.
2. Miscellaneous items. Chairs, crates, engines on stands, people (even if static and unmoving), etc.
3. Horses!
4. Stop considering custom skins as mods. Sheesh, enough of the multi-player paranoia!
5. Custom gesture setting allowing one to select not just a thumbs up; sometimes another finger is desireable and far more appropriate.

rofl


Wheels


Cheers wave
Wheelsup_cavu

Mission4Today (Campaigns, Missions, and Skins for IL-2)
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#3462847 - 11/27/11 03:40 AM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Jun 2010
Posts: 615
RoFfan Offline
Member
RoFfan  Offline
Member

Joined: Jun 2010
Posts: 615
Gun jams
Longer reload time for the Lewis/Parabellum guns
Realistic altitudes in beta career
More traffic in the air
No more balloon massacre obsession from AI pilots

#3462871 - 11/27/11 04:46 AM Re: The five little changes you'd like to see made to ROF [Re: totalspoon]  
Joined: Jul 2009
Posts: 1,790
Smokin_Hole Offline
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Smokin_Hole  Offline
Member

Joined: Jul 2009
Posts: 1,790
1- Delete all current fantasy skins.
2- Allow players to submit 1 free skin per airplane purchased.
3- Allow players to purchase additional submissions above their 1 freebie.
4- Thereby fairly charging players for time and testing of submitted skins and saving a little real estate on client storage space.
5- Multiplayer Dynamic Campaign.

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